Player Matchup

Horus
Horus
ErrantScion
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,523 Elo+
Party 2
Geb
Geb
GreedyGhoul
Geb
Level 15
God Stats
1W - 3L
1,153 SR
Queue Stats
9W - 21L
1,304 Elo+
Solo
Nu Wa
Nu Wa
MKETempest
Nu Wa
Level 29
God Stats
5W - 6L
1,535 SR
Queue Stats
27W - 32L
1,424 Elo+
Party 2
Heimdallr
Heimdallr
MollyPlug
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,566 Elo+
Solo
Nemesis
Nemesis
PTSD0
Nemesis
Level 8
God Stats
7W - 9L
1,480 SR
Queue Stats
24W - 31L
1,397 Elo+
Solo
Team Averages
Level 13
1,434 SR
1,443 Elo+

VS

Team Averages
Level 24
1,484 SR
1,443 Elo+
Neith
Neith
FairStrike2222
Neith
Level 17
God Stats
14W - 18L
1,283 SR
Queue Stats
101W - 138L
1,428 Elo+
Solo
Hades
Hades
MegaCupidGawd
Hades
Level 40
God Stats
14W - 16L
1,570 SR
Queue Stats
76W - 85L
1,504 Elo+
Party 1
Chaac
Chaac
Miguel10273
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,518 Elo+
Solo
Ymir
Ymir
ShadowNerd316
Ymir
Level 18
God Stats
8W - 7L
1,465 SR
Queue Stats
49W - 57L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lalozz
Tsukuyomi
Level 28
God Stats
3W - 1L
1,602 SR
Queue Stats
70W - 100L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,405
427
4,152
10,065
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
2,865
191
0
0
0
Nu Wa
12
1 / 4 / 0
6,870
458
6,004
6,831
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MollyPlug
Heimdallr
13
0 / 1 / 1
7,422
495
7,684
8,701
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
PTSD0
Nemesis
14
5 / 5 / 1
8,167
544
7,673
11,637
5,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,440
496
983
5,137
1,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 0 / 3
9,895
660
6,736
9,229
4,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 4
9,198
613
9,603
12,961
8,909
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 0
6,578
439
971
9,876
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
lalozz
Tsukuyomi
13
2 / 4 / 5
8,151
543
5,624
10,022
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
16
16
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
1
0
0
1
L
0
0
0
0
L
Nu Wa
1
4
0
0.25
W
7
0
3
8.5
W
6
2
4
4
L
Heimdallr
MollyPlug
Heimdallr
0
1
1
0.5
L
Nemesis
PTSD0
Nemesis
5
5
1
1.1
W
0
1
0
0
W
Tsukuyomi
lalozz
Tsukuyomi
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,513
Damage
23,917
37,234
Taken
47,225
17,104
Mitigated
22,553
8,825
Healing
17,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,152
1,535
530
1,131
10,065
6,273
0
3,694
6,371
3,643
15,056
W
983
293
0
661
5,137
1,399
2,742
288
4,829
0
36,897
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
6,004
1,297
0
150
6,831
2,109
0
2,604
4,227
41,684
0
W
6,736
227
307
6,574
9,229
4,179
60
1,869
6,922
75,616
0
W
9,603
1,070
0
4,101
12,961
8,909
206
1,486
11,111
7,708
42,889
L
Heimdallr
MollyPlug
Heimdallr
7,684
1,573
0
2,942
8,701
3,050
0
1,753
6,874
0
57,001
L
Nemesis
PTSD0
Nemesis
7,673
4,278
0
4,072
11,637
5,672
0
1,362
10,275
0
46,060
W
971
199
0
2,057
9,876
5,146
252
1,926
7,796
19,511
0
W
Tsukuyomi
lalozz
Tsukuyomi
5,624
1,058
0
3,366
10,022
2,920
0
694
9,175
0
48,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
41,262
315
Minions Killed
454
0
Camps Cleared
0
1,053,773
Distance Traveled
1,513,865
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,405
427
30
2
0
267,146
0
W
Neith
7,440
496
74
5
0
272,319
4
L
Geb
2,865
191
0
0
0
0
0
L
Nu Wa
6,870
458
102
7
0
254,197
0
W
Hades
9,895
660
153
10
0
273,004
4
W
Chaac
9,198
613
108
7
0
331,350
2
L
Heimdallr
7,422
495
98
7
0
279,194
0
L
Nemesis
8,167
544
85
6
0
253,236
1
W
Ymir
6,578
439
41
3
0
288,831
6
W
Tsukuyomi
8,151
543
78
5
0
348,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role