Player Matchup

Xing Tian
Xing Tian
Dark_Lover_L
Xing Tian
Level 28
God Stats
3W - 1L
1,721 SR
Queue Stats
67W - 74L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
SNAKE9662
Gilgamesh
Level 11
God Stats
6W - 4L
1,520 SR
Queue Stats
9W - 15L
1,232 Elo+
Solo
Anhur
Anhur
loboldii
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,455 Elo+
Solo
Jormungandr
Jormungandr
mohkofanttti
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,314 Elo+
Solo
Ravana
Ravana
seventhgod45
Ravana
Level 21
God Stats
4W - 2L
1,534 SR
Queue Stats
14W - 25L
1,184 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,310 Elo+

VS

Team Averages
Level 21
1,675 SR
1,413 Elo+
Medusa
Medusa
Grizzly_bear832
Medusa
Level 14
God Stats
2W - 1L
1,458 SR
Queue Stats
4W - 3L
1,271 Elo+
Solo
Hel
Hel
Losada18
Hel
Level 25
God Stats
3W - 0L
1,740 SR
Queue Stats
11W - 9L
1,427 Elo+
Solo
Ravana
Ravana
MizkifViewer
Ravana
Level 24
God Stats
9W - 3L
1,727 SR
Queue Stats
87W - 86L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
funckyco
Sun Wukong
Level 27
God Stats
19W - 18L
1,512 SR
Queue Stats
129W - 122L
1,328 Elo+
Solo
Agni
Agni
youcanttguardme_
Agni
Level 16
God Stats
7W - 1L
1,939 SR
Queue Stats
40W - 9L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dark_Lover_L
Xing Tian
11
5 / 4 / 2
7,176
478
6,898
11,504
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
SNAKE9662
Gilgamesh
10
0 / 8 / 1
6,142
409
3,940
13,008
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
loboldii
Anhur
10
3 / 6 / 1
6,676
445
3,333
8,718
2,278
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
mohkofanttti
Jormungandr
10
0 / 4 / 1
6,219
415
4,803
14,979
9,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
10
1 / 10 / 0
6,309
421
4,843
12,116
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
6,508
434
3,831
6,975
1,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 3 / 3
6,209
414
3,207
6,983
3,504
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
13
9 / 0 / 6
8,488
566
8,376
3,852
1,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
funckyco
Sun Wukong
14
3 / 1 / 3
8,222
548
10,096
12,224
5,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
17 / 0 / 9
10,719
715
17,867
8,923
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
9
Kills
32
32
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dark_Lover_L
Xing Tian
5
4
2
1.5
W
2
5
4
0.8
W
1
3
3
0.83
W
Ravana
9
0
6
12
L
Gilgamesh
SNAKE9662
Gilgamesh
0
8
1
0.06
W
Sun Wukong
funckyco
Sun Wukong
3
1
3
4.5
L
Anhur
loboldii
Anhur
3
6
1
0.58
L
Jormungandr
mohkofanttti
Jormungandr
0
4
1
0.13
L
Ravana
1
10
0
0.1
W
17
0
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,817
Damage
43,377
60,325
Taken
38,957
32,912
Mitigated
15,732
5,972
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dark_Lover_L
Xing Tian
6,898
626
0
618
11,504
11,822
0
4,608
6,896
26,822
0
W
3,831
1,977
0
639
6,975
1,790
1,692
2,627
4,348
0
24,621
W
3,207
614
759
2,071
6,983
3,504
483
3,828
3,155
20,787
0
W
Ravana
8,376
2,103
0
1,024
3,852
1,488
55
66
3,786
0
40,915
L
Gilgamesh
SNAKE9662
Gilgamesh
3,940
929
84
2,619
13,008
5,343
0
3,927
9,081
0
31,502
W
Sun Wukong
funckyco
Sun Wukong
10,096
4,529
0
5,121
12,224
5,908
591
4,303
7,921
0
51,256
L
Anhur
loboldii
Anhur
3,333
1,347
0
1,055
8,718
2,278
58
4,805
3,913
0
24,986
L
Jormungandr
mohkofanttti
Jormungandr
4,803
1,919
0
93
14,979
9,733
155
2,509
12,470
30,703
0
L
Ravana
4,843
1,722
0
1,503
12,116
3,736
0
5,225
6,891
0
23,182
W
17,867
2,107
186
3,396
8,923
3,042
627
877
8,046
80,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
40,146
242
Minions Killed
357
0
Camps Cleared
0
1,294,186
Distance Traveled
1,382,798
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,176
478
27
2
0
278,025
0
W
Medusa
6,508
434
43
3
0
246,888
0
W
Hel
6,209
414
30
2
0
255,523
1
W
Ravana
8,488
566
64
4
0
319,501
8
L
Gilgamesh
6,142
409
61
4
0
274,536
0
W
Sun Wukong
8,222
548
84
6
0
263,414
0
L
Anhur
6,676
445
56
4
0
232,051
0
L
Jormungandr
6,219
415
49
3
0
256,724
0
L
Ravana
6,309
421
49
3
0
252,850
0
W
Agni
10,719
715
136
9
0
297,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role