Player Matchup

Hades
Hades
Armness
Hades
Level 24
God Stats
2W - 1L
1,653 SR
Queue Stats
10W - 10L
1,394 Elo+
Solo
King Arthur
King Arthur
GordolaCretino
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,510 Elo+
Solo
Thor
Thor
bensamlaw1
Thor
Level 5
God Stats
2W - 2L
1,488 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 1
Ra
Ra
martiiny
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 1
Anhur
Anhur
rodatox18ae
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,267 Elo+
Solo
Team Averages
Level 12
1,528 SR
1,431 Elo+

VS

Team Averages
Level 23
1,458 SR
1,441 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ChampionPine960
Jormungandr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 45L
1,387 Elo+
Solo
Artemis
Artemis
Drak3hdio12hu1
Artemis
Level 22
God Stats
24W - 23L
1,542 SR
Queue Stats
50W - 47L
1,502 Elo+
Solo
Hun Batz
Hun Batz
Hyts987
Hun Batz
Level 26
God Stats
1W - 5L
1,249 SR
Queue Stats
78W - 83L
1,397 Elo+
Solo
Achilles
Achilles
redor_inocuo
Achilles
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Armness
Hades
15
4 / 8 / 7
10,600
461
11,749
18,447
20,691
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
GordolaCretino
King Arthur
15
4 / 6 / 6
10,278
447
9,627
18,524
12,609
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 8 / 4
9,352
407
7,516
17,325
6,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
7 / 6 / 3
11,815
514
14,602
11,873
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 8 / 3
9,879
430
8,110
17,211
5,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
20 / 4 / 9
14,867
646
38,805
27,609
14,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ChampionPine960
Jormungandr
16
1 / 6 / 8
10,841
471
5,783
18,455
9,549
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 0 / 0
6,924
301
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Hyts987
Hun Batz
19
10 / 5 / 11
12,738
554
11,183
18,121
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
redor_inocuo
Achilles
19
3 / 6 / 14
12,083
525
7,714
18,324
15,486
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
20
Kills
34
36
Deaths
21
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
20
4
9
6.13
L
Hades
Armness
Hades
4
8
7
0.94
W
Jormungandr
ChampionPine960
Jormungandr
1
6
8
0.83
W
0
0
0
0
L
King Arthur
GordolaCretino
King Arthur
4
6
6
1.17
W
Hun Batz
Hyts987
Hun Batz
10
5
11
3.1
L
2
8
4
0.5
L
7
6
3
1.42
W
Achilles
redor_inocuo
Achilles
3
6
14
1.67
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,604
Damage
63,485
83,380
Taken
82,509
49,621
Mitigated
47,129
10,134
Healing
25,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
38,805
14,893
0
20,446
27,609
14,805
9,067
9,827
17,369
132,005
0
L
Hades
Armness
Hades
11,749
1,373
671
3,148
18,447
20,691
1,295
10,904
7,543
40,159
0
W
Jormungandr
ChampionPine960
Jormungandr
5,783
1,615
0
0
18,455
9,549
838
5,454
12,853
51,365
0
W
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
GordolaCretino
King Arthur
9,627
905
0
2,637
18,524
12,609
330
7,075
11,449
1,412
29,269
W
Hun Batz
Hyts987
Hun Batz
11,183
2,573
0
4,464
18,121
7,289
1,268
5,762
12,211
0
69,279
L
7,516
2,857
0
250
17,325
6,143
401
7,976
9,349
0
42,945
L
14,602
1,219
531
721
11,873
4,439
492
7,417
4,456
70,071
0
W
Achilles
redor_inocuo
Achilles
7,714
3,120
0
999
18,324
15,486
1,915
5,245
13,011
0
66,856
L
8,110
2,723
0
2,176
17,211
5,739
2,356
11,317
5,894
0
49,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,924
Gold Earned
57,453
412
Minions Killed
470
0
Camps Cleared
0
1,865,497
Distance Traveled
1,632,701
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,867
646
173
8
0
381,838
1
L
Hades
10,600
461
66
3
0
330,871
6
W
Jormungandr
10,841
471
78
3
0
333,259
0
W
Artemis
6,924
301
0
0
0
5,041
0
L
King Arthur
10,278
447
55
2
0
401,399
6
W
Hun Batz
12,738
554
109
5
0
475,643
3
L
Thor
9,352
407
71
3
0
371,973
0
L
Ra
11,815
514
134
6
0
406,312
0
W
Achilles
12,083
525
110
5
0
436,920
0
L
Anhur
9,879
430
86
4
0
354,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role