Player Matchup

Artemis
Artemis
KERMITXUU
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,485 Elo+
Solo
Athena
Athena
LORDVOVA
Athena
Level 51
God Stats
9W - 12L
1,594 SR
Queue Stats
111W - 93L
1,578 Elo+
Party 1
Neith
Neith
TheBigShlang
Neith
Level 7
God Stats
27W - 21L
1,658 SR
Queue Stats
27W - 21L
1,682 Elo+
Party 1
Thor
Thor
Ulquiorra2021
Thor
Level 29
God Stats
3W - 3L
1,820 SR
Queue Stats
121W - 129L
1,558 Elo+
Party 1
Kuzenbo
Kuzenbo
xMainEzzx
Kuzenbo
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,566 Elo+
Party 1
Team Averages
Level 26
1,614 SR
1,574 Elo+

VS

Team Averages
Level 23
1,505 SR
1,583 Elo+
Ares
Ares
Lowbob1111
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,479 Elo+
Party 2
King Arthur
King Arthur
MTLGFrLexaHd
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,607 Elo+
Party 3
Jing Wei
Jing Wei
NinniQQ
Jing Wei
Level 22
God Stats
1W - 3L
1,416 SR
Queue Stats
30W - 26L
1,487 Elo+
Party 2
Janus
Janus
Paul9626
Janus
Level 20
God Stats
5W - 10L
1,610 SR
Queue Stats
67W - 47L
1,691 Elo+
Solo
Cliodhna
Cliodhna
bloodbaden
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KERMITXUU
Artemis
12
3 / 0 / 4
7,038
640
6,977
5,753
2,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Athena
LORDVOVA
Athena
12
7 / 0 / 8
7,404
673
6,898
5,700
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 2 / 7
7,746
704
8,957
6,694
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 10
6,722
611
3,529
7,140
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
xMainEzzx
Kuzenbo
9
5 / 2 / 10
6,587
599
5,895
9,898
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,835
440
3,199
8,353
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
MTLGFrLexaHd
King Arthur
7
0 / 4 / 0
4,721
429
1,739
7,997
4,255
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
NinniQQ
Jing Wei
8
0 / 5 / 0
4,869
443
2,699
8,069
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Paul9626
Janus
10
3 / 7 / 0
6,274
570
7,131
9,303
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
bloodbaden
Cliodhna
8
1 / 6 / 0
5,391
490
4,724
9,708
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
25
Kills
4
4
Deaths
25
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
KERMITXUU
Artemis
3
0
4
5
W
Athena
LORDVOVA
Athena
7
0
8
11
L
0
3
1
0.17
L
King Arthur
MTLGFrLexaHd
King Arthur
0
4
0
0
L
Jing Wei
NinniQQ
Jing Wei
0
5
0
0
L
Janus
Paul9626
Janus
3
7
0
0.43
W
7
2
7
5.25
W
3
0
10
8
L
Cliodhna
bloodbaden
Cliodhna
1
6
0
0.17
W
Kuzenbo
xMainEzzx
Kuzenbo
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,256
Damage
19,492
35,185
Taken
43,430
25,455
Mitigated
16,959
8,779
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
KERMITXUU
Artemis
6,977
3,789
0
1,975
5,753
2,045
1,494
1,486
4,235
0
44,356
W
Athena
LORDVOVA
Athena
6,898
1,714
0
745
5,700
6,737
661
1,275
4,375
31,402
4,350
L
3,199
398
0
1,405
8,353
5,832
0
2,655
5,698
10,502
0
L
King Arthur
MTLGFrLexaHd
King Arthur
1,739
303
0
125
7,997
4,255
0
3,240
4,757
0
18,870
L
Jing Wei
NinniQQ
Jing Wei
2,699
2,042
0
1,213
8,069
2,333
0
2,430
5,639
0
18,870
L
Janus
Paul9626
Janus
7,131
197
0
931
9,303
2,082
0
1,734
7,569
34,538
0
W
8,957
5,546
0
1,577
6,694
2,463
0
2,930
3,428
0
44,142
W
3,529
1,010
0
2,036
7,140
2,538
148
1,398
5,682
0
32,659
L
Cliodhna
bloodbaden
Cliodhna
4,724
764
0
2,436
9,708
2,457
0
2,306
7,402
0
30,896
W
Kuzenbo
xMainEzzx
Kuzenbo
5,895
2,901
815
1,631
9,898
11,672
143
2,657
7,135
13,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,497
Gold Earned
26,090
330
Minions Killed
224
0
Camps Cleared
0
1,143,925
Distance Traveled
997,520
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,038
640
87
8
0
177,127
4
W
Athena
7,404
673
68
6
0
264,320
4
L
Ares
4,835
440
14
1
0
201,909
4
L
King Arthur
4,721
429
41
4
0
179,820
0
L
Jing Wei
4,869
443
42
4
0
202,717
1
L
Janus
6,274
570
63
6
0
197,742
1
W
Neith
7,746
704
90
8
0
211,952
3
W
Thor
6,722
611
71
6
0
254,933
0
L
Cliodhna
5,391
490
64
6
0
215,332
1
W
Kuzenbo
6,587
599
14
1
0
235,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role