Player Matchup

King Arthur
King Arthur
Jaxspec
King Arthur
Level 159
God Stats
7W - 4L
1,616 SR
Queue Stats
301W - 285L
1,542 Elo+
Party 2
Charybdis
Charybdis
PeturParkur
Charybdis
Level 140
God Stats
5W - 1L
1,677 SR
Queue Stats
127W - 109L
1,643 Elo+
Party 2
Geb
Geb
Vulpecula1312
Geb
Level 22
God Stats
31W - 11L
1,694 SR
Queue Stats
53W - 26L
1,627 Elo+
Party 2
Athena
Athena
Zephyray
Athena
Level 121
God Stats
8W - 7L
1,523 SR
Queue Stats
265W - 263L
1,494 Elo+
Party 2
Sol
Sol
killerHUN13
Sol
Level 148
God Stats
2W - 0L
1,775 SR
Queue Stats
62W - 51L
1,589 Elo+
Party 2
Team Averages
Level 118
1,657 SR
1,579 Elo+

VS

Team Averages
Level 50
1,605 SR
1,489 Elo+
Eset
Eset
AdzumiKuma
Eset
Level 73
God Stats
6W - 6L
1,533 SR
Queue Stats
296W - 295L
1,517 Elo+
Party 3
Izanami
Izanami
CyguNN13
Izanami
Level 52
God Stats
154W - 105L
1,612 SR
Queue Stats
218W - 191L
1,528 Elo+
Party 1
Ganesha
Ganesha
JohnnyFry
Ganesha
Level 67
God Stats
19W - 15L
1,623 SR
Queue Stats
369W - 373L
1,494 Elo+
Party 1
Chaac
Chaac
wetpredator
Chaac
Level 42
God Stats
7W - 7L
1,609 SR
Queue Stats
142W - 143L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxARTEKxx
Tsukuyomi
Level 16
God Stats
12W - 7L
1,649 SR
Queue Stats
35W - 37L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jaxspec
King Arthur
10
5 / 0 / 3
6,007
601
5,470
5,718
4,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
PeturParkur
Charybdis
10
7 / 1 / 1
6,373
637
6,707
5,123
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 6
5,370
537
3,715
5,211
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Zephyray
Athena
9
3 / 0 / 4
5,676
568
1,938
5,295
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 3
6,256
626
3,361
3,131
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,419
542
1,689
3,780
1,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
CyguNN13
Izanami
9
1 / 4 / 0
5,336
534
6,659
6,574
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
JohnnyFry
Ganesha
7
0 / 5 / 1
4,933
493
1,875
9,025
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 5 / 0
4,203
420
2,297
6,032
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
xxARTEKxx
Tsukuyomi
8
0 / 3 / 0
4,817
482
2,166
7,058
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
19
Kills
1
1
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Izanami
CyguNN13
Izanami
1
4
0
0.25
W
King Arthur
Jaxspec
King Arthur
5
0
3
6.5
L
Ganesha
JohnnyFry
Ganesha
0
5
1
0.1
W
Charybdis
PeturParkur
Charybdis
7
1
1
7.5
W
1
0
6
4
W
Athena
Zephyray
Athena
3
0
4
5
W
3
0
3
4.5
L
0
5
0
0
L
Tsukuyomi
xxARTEKxx
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,191
Damage
14,686
24,478
Taken
32,469
9,580
Mitigated
11,146
9,282
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,689
307
0
761
3,780
1,538
0
1,301
2,479
28,563
0
L
Izanami
CyguNN13
Izanami
6,659
4,279
0
1,596
6,574
1,634
44
2,192
4,382
0
41,571
W
King Arthur
Jaxspec
King Arthur
5,470
1,116
0
2,655
5,718
4,015
0
291
5,398
2,839
21,970
L
Ganesha
JohnnyFry
Ganesha
1,875
292
0
1,254
9,025
4,208
0
2,713
5,992
13,349
0
W
Charybdis
PeturParkur
Charybdis
6,707
3,588
0
994
5,123
1,033
0
700
4,423
0
35,944
W
3,715
311
0
1,453
5,211
2,076
0
570
4,641
11,094
0
W
Athena
Zephyray
Athena
1,938
563
0
2,468
5,295
1,672
0
802
4,417
27,493
0
W
3,361
1,291
0
1,712
3,131
784
1,506
984
2,035
34,994
0
L
2,297
624
0
999
6,032
1,832
0
2,120
3,912
0
9,740
L
Tsukuyomi
xxARTEKxx
Tsukuyomi
2,166
575
0
3,233
7,058
1,934
0
1,155
5,903
0
21,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
24,708
283
Minions Killed
257
0
Camps Cleared
0
1,029,673
Distance Traveled
825,666
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,419
542
75
8
0
181,430
2
L
Izanami
5,336
534
98
10
0
165,294
1
W
King Arthur
6,007
601
59
6
0
205,433
1
L
Ganesha
4,933
493
12
1
0
159,781
3
W
Charybdis
6,373
637
62
6
0
191,602
3
W
Geb
5,370
537
18
2
0
208,586
0
W
Athena
5,676
568
65
7
0
232,593
4
W
Sol
6,256
626
79
8
0
191,459
2
L
Chaac
4,203
420
19
2
0
140,488
2
L
Tsukuyomi
4,817
482
53
5
0
178,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role