Player Matchup

Bellona
Bellona
Dnnybruh
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,756 Elo+
Party 2
Loki
Loki
Heltsi69
Loki
Level 17
God Stats
9W - 7L
1,648 SR
Queue Stats
104W - 127L
1,398 Elo+
Party 1
Izanami
Izanami
JoonasVirtanen
Izanami
Level 28
God Stats
34W - 22L
1,565 SR
Queue Stats
138W - 170L
1,443 Elo+
Party 1
Merlin
Merlin
Tofu_uwu-
Merlin
Level 87
God Stats
31W - 36L
1,436 SR
Queue Stats
117W - 136L
1,395 Elo+
Party 2
Artio
Artio
oneclickhead
Artio
Level 28
God Stats
17W - 13L
1,681 SR
Queue Stats
120W - 154L
1,407 Elo+
Party 1
Team Averages
Level 33
1,566 SR
1,480 Elo+

VS

Team Averages
Level 21
1,572 SR
1,552 Elo+
Sol
Sol
Kara0543
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,806 Elo+
Party 3
Gilgamesh
Gilgamesh
SpaceYT
Gilgamesh
Level 24
God Stats
6W - 7L
1,640 SR
Queue Stats
75W - 43L
1,561 Elo+
Party 3
Ne Zha
Ne Zha
magewage
Ne Zha
Level 27
God Stats
3W - 3L
1,410 SR
Queue Stats
6W - 8L
1,346 Elo+
Solo
Fenrir
Fenrir
thedogmain69
Fenrir
Level 14
God Stats
9W - 2L
1,803 SR
Queue Stats
19W - 5L
1,720 Elo+
Party 3
Geb
Geb
гернальд
Geb
Level 27
God Stats
7W - 6L
1,506 SR
Queue Stats
138W - 152L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dnnybruh
Bellona
7
0 / 7 / 3
4,848
373
1,389
7,116
3,169
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
10
3 / 5 / 1
6,353
489
3,880
8,867
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 3
6,437
495
9,900
8,704
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Tofu_uwu-
Merlin
10
1 / 7 / 1
6,032
464
3,288
7,324
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 6 / 2
6,838
526
3,908
14,791
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 2
9,004
693
19,938
11,427
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
SpaceYT
Gilgamesh
13
3 / 0 / 1
7,639
588
4,488
5,052
3,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
magewage
Ne Zha
14
9 / 2 / 4
8,390
645
6,027
7,748
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
5 / 2 / 0
7,688
591
4,275
8,370
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 10
7,238
557
3,394
13,513
6,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
31
31
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dnnybruh
Bellona
0
7
3
0.21
L
Loki
3
5
1
0.7
L
1
6
3
0.42
W
13
1
2
14
W
Gilgamesh
SpaceYT
Gilgamesh
3
0
1
3.5
L
Merlin
Tofu_uwu-
Merlin
1
7
1
0.21
W
Ne Zha
magewage
Ne Zha
9
2
4
5.5
L
4
6
2
0.83
W
Fenrir
5
2
0
2.5
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,365
Damage
38,122
46,802
Taken
46,110
18,993
Mitigated
18,860
8,365
Healing
21,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dnnybruh
Bellona
1,389
1,008
0
370
7,116
3,169
0
1,486
5,369
0
9,354
L
Loki
3,880
1,025
0
2,249
8,867
2,175
0
1,011
7,610
0
27,158
L
9,900
6,831
0
415
8,704
2,446
0
7,264
1,440
0
39,117
W
19,938
10,124
0
7,600
11,427
3,001
5,806
2,725
8,660
67,199
0
W
Gilgamesh
SpaceYT
Gilgamesh
4,488
625
0
1,051
5,052
3,731
532
0
5,052
5,658
31,964
L
Merlin
Tofu_uwu-
Merlin
3,288
0
0
330
7,324
1,876
418
1,618
5,706
27,443
0
W
Ne Zha
magewage
Ne Zha
6,027
1,887
0
3,435
7,748
2,590
870
28
7,696
0
45,057
L
3,908
613
608
4,393
14,791
9,327
0
12,638
2,153
11,216
0
W
Fenrir
4,275
1,191
0
4,014
8,370
2,693
1,722
2,022
6,066
0
33,758
W
3,394
213
1,493
4,176
13,513
6,845
28
1,971
11,440
13,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,508
Gold Earned
39,959
222
Minions Killed
375
0
Camps Cleared
0
1,067,853
Distance Traveled
1,246,438
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,848
373
15
1
0
176,524
1
L
Loki
6,353
489
62
5
0
227,532
3
L
Izanami
6,437
495
82
6
0
213,939
2
W
Sol
9,004
693
113
9
0
208,481
5
W
Gilgamesh
7,639
588
72
6
0
280,447
3
L
Merlin
6,032
464
55
4
0
209,484
1
W
Ne Zha
8,390
645
95
7
0
239,916
3
L
Artio
6,838
526
8
1
0
240,374
3
W
Fenrir
7,688
591
76
6
0
270,380
4
W
Geb
7,238
557
19
1
0
247,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role