Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BALLERLIFE365
Sol
Level 105
God Stats
7W - 10L
1,143 SR
Queue Stats
266W - 259L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
TrippyMolly
Gilgamesh
Level 98
God Stats
5W - 2L
1,618 SR
Queue Stats
284W - 293L
1,432 Elo+
Solo
Artio
Artio
YouMadPleb
Artio
Level 88
God Stats
26W - 23L
1,536 SR
Queue Stats
463W - 500L
1,485 Elo+
Party 1
Izanami
Izanami
iiiEmpathy_TTv
Izanami
Level 89
God Stats
20W - 16L
1,519 SR
Queue Stats
505W - 531L
1,482 Elo+
Party 1
Team Averages
Level 98
1,463 SR
1,465 Elo+

VS

Team Averages
Level 109
1,436 SR
1,442 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JudgMental-_-
Tsukuyomi
Level 65
God Stats
4W - 5L
1,443 SR
Queue Stats
175W - 174L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kali__Kid760
Ah Muzen Cab
Level 127
God Stats
0W - 2L
1,275 SR
Queue Stats
36W - 52L
1,368 Elo+
Solo
Sol
Sol
Unknownplucky
Sol
Level 69
God Stats
3W - 5L
1,402 SR
Queue Stats
268W - 255L
1,514 Elo+
Party 2
Geb
Geb
d10s-danilocontr
Geb
Level 150
God Stats
6W - 7L
1,562 SR
Queue Stats
98W - 105L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 1 / 4
8,296
593
6,313
6,953
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
4 / 1 / 7
8,442
603
11,159
9,330
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
TrippyMolly
Gilgamesh
15
11 / 0 / 1
9,336
667
11,026
9,050
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
10
0 / 1 / 6
6,457
461
3,856
9,821
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 1 / 4
8,036
574
5,059
10,407
3,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 6 / 1
6,614
472
4,863
13,452
7,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
JudgMental-_-
Tsukuyomi
10
0 / 4 / 1
6,186
442
2,052
8,278
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Kali__Kid760
Ah Muzen Cab
12
2 / 3 / 0
6,856
490
8,199
8,026
2,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 1
7,006
500
6,059
10,798
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 1
6,838
488
5,596
11,060
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
25
Kills
4
4
Deaths
25
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
4
9
L
Sun Wukong
 
Sun Wukong
0
6
1
0.08
W
4
1
7
7.5
L
Tsukuyomi
JudgMental-_-
Tsukuyomi
0
4
1
0.13
L
Ah Muzen Cab
Kali__Kid760
Ah Muzen Cab
2
3
0
0.67
W
Gilgamesh
TrippyMolly
Gilgamesh
11
0
1
11.5
L
1
7
1
0.21
W
Artio
0
1
6
3
L
1
5
1
0.3
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,413
Damage
26,769
45,561
Taken
51,614
22,309
Mitigated
23,144
21,542
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,313
1,683
0
2,970
6,953
2,300
140
2,175
4,778
0
42,988
L
Sun Wukong
 
Sun Wukong
4,863
564
0
4,510
13,452
7,079
0
525
12,927
1,617
35,980
W
11,159
4,590
0
6,386
9,330
3,686
1,652
5,549
3,781
48,161
5,606
L
Tsukuyomi
JudgMental-_-
Tsukuyomi
2,052
293
0
1,772
8,278
2,531
0
2,038
6,240
0
33,320
L
Ah Muzen Cab
Kali__Kid760
Ah Muzen Cab
8,199
3,447
0
2,328
8,026
2,624
0
1,846
6,180
0
49,590
W
Gilgamesh
TrippyMolly
Gilgamesh
11,026
4,125
0
3,192
9,050
6,187
0
1,463
7,587
0
51,554
L
6,059
2,175
0
2,015
10,798
3,346
320
5,662
5,136
39,997
0
W
Artio
3,856
247
1,078
2,772
9,821
6,719
0
1,608
8,213
14,090
0
L
5,596
332
0
2,475
11,060
7,564
100
4,018
7,042
20,932
0
W
5,059
3,127
0
5,144
10,407
3,417
522
1,606
8,801
0
55,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,567
Gold Earned
33,500
415
Minions Killed
343
0
Camps Cleared
0
1,346,355
Distance Traveled
1,312,626
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,296
593
84
6
0
304,481
4
L
Sun Wukong
6,614
472
77
6
0
265,723
4
W
Sol
8,442
603
100
7
0
258,164
3
L
Tsukuyomi
6,186
442
73
5
0
275,409
0
L
Ah Muzen Cab
6,856
490
94
7
0
253,142
2
W
Gilgamesh
9,336
667
95
7
0
301,183
5
L
Sol
7,006
500
75
5
0
240,328
2
W
Artio
6,457
461
15
1
0
227,587
2
L
Geb
6,838
488
24
2
0
278,024
3
W
Izanami
8,036
574
121
9
0
254,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role