Player Matchup

Cu Chulainn
Cu Chulainn
MadmanGrunk200
Cu Chulainn
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 39L
1,316 Elo+
Solo
Nike
Nike
Xx_Zoneslayer_xx
Nike
Level 24
God Stats
2W - 1L
1,303 SR
Queue Stats
39W - 42L
1,362 Elo+
Solo
Bakasura
Bakasura
dorito_rikolino7
Bakasura
Level 16
God Stats
12W - 23L
1,335 SR
Queue Stats
18W - 42L
1,180 Elo+
Solo
Achilles
Achilles
ghost_sshooter
Achilles
Level 28
God Stats
8W - 7L
1,536 SR
Queue Stats
56W - 81L
1,235 Elo+
Solo
Tiamat
Tiamat
giganton-51
Tiamat
Level 17
God Stats
2W - 2L
1,370 SR
Queue Stats
14W - 20L
1,299 Elo+
Solo
Team Averages
Level 22
1,409 SR
1,278 Elo+

VS

Team Averages
Level 16
1,363 SR
1,306 Elo+
Agni
Agni
Count__157
Agni
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 29L
1,306 Elo+
Solo
Artio
Artio
Hernandez0808-br
Artio
Level 22
God Stats
7W - 7L
1,308 SR
Queue Stats
51W - 55L
1,301 Elo+
Solo
Izanami
Izanami
XdreemDaddy
Izanami
Level 16
God Stats
4W - 7L
1,410 SR
Queue Stats
12W - 29L
1,244 Elo+
Solo
Mulan
Mulan
quackxqt
Mulan
Level 23
God Stats
7W - 14L
1,095 SR
Queue Stats
82W - 121L
1,182 Elo+
Solo
Nemesis
Nemesis
upfront-elephant
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MadmanGrunk200
Cu Chulainn
18
6 / 3 / 9
12,209
509
13,043
20,408
13,198
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
13 / 2 / 4
12,697
529
20,728
14,835
14,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 4 / 2
12,409
517
11,499
16,018
9,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
17
1 / 4 / 4
10,303
429
7,499
17,969
11,138
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
3
0 / 1 / 0
6,632
276
175
492
97
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
10,486
437
17,182
13,327
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 7 / 4
10,316
430
10,775
21,814
11,622
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
XdreemDaddy
Izanami
17
2 / 6 / 2
11,289
470
9,893
13,083
4,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
quackxqt
Mulan
13
3 / 9 / 1
9,058
377
7,148
18,527
9,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 7 / 0
7,385
308
645
8,451
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
30
Kills
14
14
Deaths
33
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
4
7
4
0.86
W
Cu Chulainn
MadmanGrunk200
Cu Chulainn
6
3
9
3.5
L
Izanami
XdreemDaddy
Izanami
2
6
2
0.5
W
13
2
4
7.5
W
10
4
2
2.75
W
Achilles
1
4
4
0.75
W
Tiamat
0
1
0
0
L
Mulan
quackxqt
Mulan
3
9
1
0.39
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,944
Damage
45,643
69,722
Taken
75,202
48,442
Mitigated
32,323
10,920
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,182
1,081
334
2,813
13,327
4,544
901
1,101
11,812
57,115
0
L
10,775
1,494
608
7,697
21,814
11,622
0
2,518
18,177
46,040
0
W
Cu Chulainn
MadmanGrunk200
Cu Chulainn
13,043
3,932
0
250
20,408
13,198
1,940
5,002
14,848
3,796
63,855
L
Izanami
XdreemDaddy
Izanami
9,893
6,672
0
3,535
13,083
4,343
1,594
660
11,913
0
90,786
W
20,728
2,333
0
3,479
14,835
14,880
852
7,569
6,759
8,705
63,875
W
11,499
8,124
0
5,915
16,018
9,129
710
3,137
12,431
0
66,910
W
Achilles
7,499
1,668
0
1,276
17,969
11,138
1,238
10,666
6,667
4,078
44,400
W
Tiamat
175
0
0
0
492
97
0
129
323
136
0
L
Mulan
quackxqt
Mulan
7,148
1,253
0
1,058
18,527
9,704
567
962
16,286
0
24,989
L
645
328
0
1,329
8,451
2,110
283
0
8,366
0
17,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,250
Gold Earned
48,534
478
Minions Killed
393
0
Camps Cleared
0
1,908,699
Distance Traveled
1,859,896
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,486
437
94
4
0
401,259
0
L
Artio
10,316
430
59
2
0
425,423
2
W
Cu Chulainn
12,209
509
107
4
0
476,389
0
L
Izanami
11,289
470
179
7
0
383,983
2
W
Nike
12,697
529
132
6
0
519,068
0
W
Bakasura
12,409
517
156
7
0
492,978
6
W
Achilles
10,303
429
82
3
0
395,420
0
W
Tiamat
6,632
276
1
0
0
24,844
0
L
Mulan
9,058
377
41
2
0
385,624
0
L
Nemesis
7,385
308
20
1
0
263,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role