Player Matchup

Danzaburou
Danzaburou
Cachumbo22
Danzaburou
Level 29
God Stats
30W - 24L
1,575 SR
Queue Stats
162W - 152L
1,463 Elo+
Party 3
Sun Wukong
Sun Wukong
Darksunny693
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,580 Elo+
Solo
Kukulkan
Kukulkan
IsusKristNacist
Kukulkan
Level 7
God Stats
1W - 3L
1,166 SR
Queue Stats
3W - 6L
1,429 Elo+
Party 4
Thanatos
Thanatos
dDyens
Thanatos
Level 14
God Stats
2W - 2L
1,459 SR
Queue Stats
12W - 13L
1,444 Elo+
Party 4
Ganesha
Ganesha
marckama
Ganesha
Level 28
God Stats
6W - 3L
1,748 SR
Queue Stats
50W - 37L
1,502 Elo+
Party 3
Team Averages
Level 19
1,490 SR
1,484 Elo+

VS

Team Averages
Level 18
1,533 SR
1,411 Elo+
Artemis
Artemis
Cowmachine
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 2
Khepri
Khepri
Nerd100
Khepri
Level 18
God Stats
3W - 4L
1,362 SR
Queue Stats
25W - 22L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Noctis99
Tsukuyomi
Level 23
God Stats
12W - 21L
1,370 SR
Queue Stats
26W - 36L
1,467 Elo+
Party 1
Bellona
Bellona
Schmaddor
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,417 Elo+
Party 2
Sol
Sol
amrali10
Sol
Level 26
God Stats
5W - 1L
1,931 SR
Queue Stats
65W - 52L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cachumbo22
Danzaburou
10
4 / 4 / 0
6,529
502
7,249
6,627
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Darksunny693
Sun Wukong
11
0 / 2 / 0
6,434
495
2,008
6,339
3,727
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
12
3 / 0 / 0
6,517
501
7,070
4,248
1,470
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
dDyens
Thanatos
10
0 / 5 / 2
6,045
465
3,340
8,034
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
marckama
Ganesha
10
0 / 3 / 4
6,684
514
3,675
9,475
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cowmachine
Artemis
10
2 / 3 / 3
6,255
481
4,169
5,785
1,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Nerd100
Khepri
10
0 / 2 / 5
6,096
469
2,816
7,482
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Noctis99
Tsukuyomi
12
3 / 2 / 1
7,119
548
4,641
8,242
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Schmaddor
Bellona
11
3 / 0 / 4
6,619
509
3,995
6,323
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 0 / 1
8,021
617
7,490
7,153
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
14
14
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cachumbo22
Danzaburou
4
4
0
1
W
Artemis
Cowmachine
Artemis
2
3
3
1.17
L
Sun Wukong
Darksunny693
Sun Wukong
0
2
0
0
L
Kukulkan
3
0
0
3
W
Khepri
Nerd100
Khepri
0
2
5
1.25
W
Tsukuyomi
Noctis99
Tsukuyomi
3
2
1
1.75
W
Bellona
Schmaddor
Bellona
3
0
4
5
W
6
0
1
6.5
L
Thanatos
dDyens
Thanatos
0
5
2
0.2
L
Ganesha
marckama
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
23,111
34,723
Taken
34,985
18,668
Mitigated
15,819
7,807
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cachumbo22
Danzaburou
7,249
3,763
0
936
6,627
2,489
684
3,324
3,303
0
34,545
W
Artemis
Cowmachine
Artemis
4,169
2,193
0
848
5,785
1,793
479
2,023
3,762
0
20,489
L
Sun Wukong
Darksunny693
Sun Wukong
2,008
449
0
946
6,339
3,727
987
797
5,542
0
33,319
L
Kukulkan
7,070
462
0
0
4,248
1,470
0
1,750
2,498
28,267
0
W
Khepri
Nerd100
Khepri
2,816
193
0
1,515
7,482
5,734
418
2,626
4,856
15,724
0
W
Tsukuyomi
Noctis99
Tsukuyomi
4,641
811
0
3,065
8,242
2,840
169
2,170
6,072
0
42,047
W
Bellona
Schmaddor
Bellona
3,995
361
0
2,822
6,323
3,749
343
2,176
4,147
3,267
16,570
W
7,490
2,843
0
4,903
7,153
1,703
973
1,750
5,403
54,414
0
L
Thanatos
dDyens
Thanatos
3,340
1,548
0
4,630
8,034
3,016
0
1,215
6,819
0
27,005
L
Ganesha
marckama
Ganesha
3,675
203
0
1,295
9,475
7,966
198
3,678
5,797
21,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
34,110
257
Minions Killed
292
0
Camps Cleared
0
1,175,193
Distance Traveled
1,257,587
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,529
502
71
5
0
216,058
2
W
Artemis
6,255
481
47
4
0
219,792
2
L
Sun Wukong
6,434
495
67
5
0
243,304
0
L
Kukulkan
6,517
501
51
4
0
236,747
0
W
Khepri
6,096
469
24
2
0
254,105
2
W
Tsukuyomi
7,119
548
89
7
0
245,845
1
W
Bellona
6,619
509
32
2
0
288,035
2
W
Sol
8,021
617
100
8
0
249,810
2
L
Thanatos
6,045
465
59
5
0
237,093
2
L
Ganesha
6,684
514
9
1
0
241,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role