Player Matchup

Arachne
Arachne
Adri_LP17
Arachne
Level 45
God Stats
26W - 20L
1,560 SR
Queue Stats
143W - 159L
1,408 Elo+
Party 4
Ymir
Ymir
Kalmso92
Ymir
Level 34
God Stats
7W - 6L
1,199 SR
Queue Stats
87W - 98L
1,389 Elo+
Party 3
Vulcan
Vulcan
Z0mbzn00b
Vulcan
Level 32
God Stats
4W - 4L
1,343 SR
Queue Stats
126W - 152L
1,376 Elo+
Solo
Izanami
Izanami
aec7
Izanami
Level 88
God Stats
15W - 5L
1,498 SR
Queue Stats
176W - 143L
1,407 Elo+
Party 4
Baron Samedi
Baron Samedi
mccgeti
Baron Samedi
Level 75
God Stats
7W - 3L
1,663 SR
Queue Stats
161W - 169L
1,396 Elo+
Party 3
Team Averages
Level 55
1,453 SR
1,395 Elo+

VS

Team Averages
Level 38
1,405 SR
1,370 Elo+
Yemoja
Yemoja
 
Yemoja
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Biliboba89539
Hades
Level 24
God Stats
18W - 31L
1,394 SR
Queue Stats
95W - 113L
1,331 Elo+
Party 1
Hun Batz
Hun Batz
MetalheadPapryk
Hun Batz
Level 37
God Stats
0W - 1L
1,376 SR
Queue Stats
19W - 23L
1,346 Elo+
Party 2
Hou Yi
Hou Yi
Temm1
Hou Yi
Level 45
God Stats
3W - 13L
1,218 SR
Queue Stats
70W - 96L
1,275 Elo+
Party 1
Gilgamesh
Gilgamesh
sulekm3
Gilgamesh
Level 33
God Stats
0W - 1L
1,537 SR
Queue Stats
18W - 17L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adri_LP17
Arachne
16
8 / 1 / 8
10,146
564
9,205
12,831
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
4 / 2 / 5
8,979
499
7,629
12,696
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Z0mbzn00b
Vulcan
9
0 / 4 / 0
6,686
371
451
6,690
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
aec7
Izanami
18
9 / 1 / 10
11,033
613
16,814
12,016
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
mccgeti
Baron Samedi
16
8 / 4 / 8
9,973
554
14,880
11,644
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 5 / 2
7,726
429
2,848
15,312
5,969
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 6 / 0
6,449
358
4,236
12,640
3,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
13
4 / 11 / 3
8,401
467
7,461
18,036
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Temm1
Hou Yi
10
0 / 5 / 0
6,893
383
2,221
9,583
1,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
sulekm3
Gilgamesh
15
7 / 2 / 1
9,709
539
11,425
14,980
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
29
Kills
12
12
Deaths
29
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
2
0.2
W
Arachne
Adri_LP17
Arachne
8
1
8
12
L
1
6
0
0.17
W
Ymir
4
2
5
3.25
L
Hun Batz
4
11
3
0.5
L
Hou Yi
Temm1
Hou Yi
0
5
0
0
W
Vulcan
Z0mbzn00b
Vulcan
0
4
0
0
W
Izanami
aec7
Izanami
9
1
10
14
W
Baron Samedi
mccgeti
Baron Samedi
8
4
8
3
L
Gilgamesh
sulekm3
Gilgamesh
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,979
Damage
28,191
55,877
Taken
70,551
25,959
Mitigated
26,426
21,037
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,848
462
326
5,356
15,312
5,969
0
8,374
6,581
38,965
0
W
Arachne
Adri_LP17
Arachne
9,205
7,023
0
7,458
12,831
4,439
662
1,195
11,461
0
46,680
L
4,236
633
86
2,392
12,640
3,129
259
1,755
10,840
20,712
0
W
Ymir
7,629
662
0
2,416
12,696
9,874
350
2,250
10,140
35,746
0
L
Hun Batz
7,461
2,475
0
3,412
18,036
5,132
0
5,582
12,304
0
46,792
L
Hou Yi
Temm1
Hou Yi
2,221
493
0
1,643
9,583
1,499
337
911
8,668
0
32,598
W
Vulcan
Z0mbzn00b
Vulcan
451
36
0
267
6,690
1,885
0
174
6,420
30,001
0
W
Izanami
aec7
Izanami
16,814
12,081
0
5,467
12,016
4,631
1,338
3,123
8,844
0
113,878
W
Baron Samedi
mccgeti
Baron Samedi
14,880
2,043
961
4,468
11,644
5,130
829
2,124
9,346
59,174
0
L
Gilgamesh
sulekm3
Gilgamesh
11,425
2,478
0
2,074
14,980
10,697
448
5,575
9,198
7,994
52,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
39,178
481
Minions Killed
380
0
Camps Cleared
0
1,628,958
Distance Traveled
1,608,527
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,726
429
74
4
0
307,790
6
W
Arachne
10,146
564
85
5
0
372,603
0
L
Hades
6,449
358
37
2
0
337,122
7
W
Ymir
8,979
499
70
4
0
341,231
3
L
Hun Batz
8,401
467
84
5
0
296,676
1
L
Hou Yi
6,893
383
61
3
0
339,864
1
W
Vulcan
6,686
371
55
3
0
209,143
0
W
Izanami
11,033
613
172
10
0
366,183
2
W
Baron Samedi
9,973
554
99
6
0
339,798
4
L
Gilgamesh
9,709
539
124
7
0
327,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role