Player Matchup

Jing Wei
Jing Wei
ChipRacer
Jing Wei
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,116 Elo+
Party 2
Jormungandr
Jormungandr
GitExreme
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,356 Elo+
Party 2
Guan Yu
Guan Yu
JammyFrog
Guan Yu
Level 15
God Stats
11W - 7L
1,584 SR
Queue Stats
18W - 18L
1,336 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OmenOfRuin
Tsukuyomi
Level 17
God Stats
6W - 4L
1,408 SR
Queue Stats
25W - 26L
1,265 Elo+
Party 2
Scylla
Scylla
fakerbutonthis
Scylla
Level 16
God Stats
2W - 3L
1,739 SR
Queue Stats
18W - 27L
1,171 Elo+
Party 2
Team Averages
Level 14
1,546 SR
1,249 Elo+

VS

Team Averages
Level 21
1,518 SR
1,381 Elo+
Guan Yu
Guan Yu
Gembili
Guan Yu
Level 18
God Stats
0W - 1L
1,253 SR
Queue Stats
54W - 49L
1,383 Elo+
Party 1
Apollo
Apollo
Kholhosnov
Apollo
Level 18
God Stats
2W - 1L
1,820 SR
Queue Stats
52W - 49L
1,388 Elo+
Party 1
Loki
Loki
Ziggi215
Loki
Level 29
God Stats
34W - 31L
1,501 SR
Queue Stats
75W - 64L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bigskrtskrt
Morgan Le Fay
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,321 Elo+
Solo
Cthulhu
Cthulhu
elelemental
Cthulhu
Level 28
God Stats
0W - 2L
1,515 SR
Queue Stats
16W - 26L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChipRacer
Jing Wei
16
4 / 6 / 11
11,031
460
13,511
16,422
5,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
GitExreme
Jormungandr
15
2 / 4 / 14
10,264
428
7,381
18,488
15,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
JammyFrog
Guan Yu
16
5 / 6 / 8
12,316
513
14,591
22,323
27,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
OmenOfRuin
Tsukuyomi
19
13 / 5 / 7
13,606
567
21,777
18,837
7,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 9
12,472
520
17,816
12,056
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gembili
Guan Yu
17
2 / 4 / 8
10,098
421
7,890
19,938
17,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Kholhosnov
Apollo
14
4 / 9 / 7
9,440
393
8,802
18,258
5,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
17
14 / 3 / 2
12,263
511
15,377
18,443
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
bigskrtskrt
Morgan Le Fay
16
3 / 6 / 4
9,728
405
7,330
14,299
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
elelemental
Cthulhu
15
2 / 6 / 10
10,444
435
14,099
27,591
33,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
56
28
Kills
25
27
Deaths
28
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ChipRacer
Jing Wei
4
6
11
1.58
L
Guan Yu
Gembili
Guan Yu
2
4
8
1.5
W
Jormungandr
GitExreme
Jormungandr
2
4
14
2.25
W
Guan Yu
JammyFrog
Guan Yu
5
6
8
1.5
L
Apollo
Kholhosnov
Apollo
4
9
7
0.83
W
Tsukuyomi
OmenOfRuin
Tsukuyomi
13
5
7
3.3
L
Loki
14
3
2
5
L
Morgan Le Fay
bigskrtskrt
Morgan Le Fay
3
6
4
0.83
L
Cthulhu
elelemental
Cthulhu
2
6
10
1.17
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,076
Damage
53,498
88,126
Taken
98,529
60,583
Mitigated
67,805
19,518
Healing
22,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ChipRacer
Jing Wei
13,511
11,497
0
3,358
16,422
5,813
3,737
5,164
11,258
0
56,563
L
Guan Yu
Gembili
Guan Yu
7,890
545
1,746
6,020
19,938
17,212
79
8,298
11,452
7,849
46,348
W
Jormungandr
GitExreme
Jormungandr
7,381
1,918
405
520
18,488
15,652
156
5,864
12,624
30,009
0
W
Guan Yu
JammyFrog
Guan Yu
14,591
1,404
1,972
8,294
22,323
27,132
633
5,156
17,167
11,509
48,463
L
Apollo
Kholhosnov
Apollo
8,802
5,174
0
2,385
18,258
5,829
620
6,801
11,351
0
47,229
W
Tsukuyomi
OmenOfRuin
Tsukuyomi
21,777
6,449
0
4,561
18,837
7,778
2,181
4,378
14,459
0
115,104
L
Loki
15,377
2,866
0
4,268
18,443
5,363
0
4,788
13,479
0
64,248
L
Morgan Le Fay
bigskrtskrt
Morgan Le Fay
7,330
942
0
4,139
14,299
5,940
432
4,069
10,000
41,840
4,090
L
Cthulhu
elelemental
Cthulhu
14,099
695
0
3,779
27,591
33,461
135
8,649
18,718
42,837
0
W
17,816
958
0
408
12,056
4,208
573
5,713
6,343
50,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,689
Gold Earned
51,973
415
Minions Killed
383
0
Camps Cleared
0
2,205,031
Distance Traveled
2,193,382
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,031
460
78
3
0
447,814
0
L
Guan Yu
10,098
421
100
4
0
479,472
5
W
Jormungandr
10,264
428
23
1
0
461,135
0
W
Guan Yu
12,316
513
87
4
0
458,469
2
L
Apollo
9,440
393
87
4
0
381,002
0
W
Tsukuyomi
13,606
567
137
6
0
401,203
0
L
Loki
12,263
511
92
4
0
519,157
6
L
Morgan Le Fay
9,728
405
58
2
0
393,370
0
L
Cthulhu
10,444
435
46
2
0
420,381
2
W
Scylla
12,472
520
90
4
0
436,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role