Player Matchup

Loki
Loki
BlowinWoods-
Loki
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
Drygor007
Sun Wukong
Level 116
God Stats
0W - 1L
1,642 SR
Queue Stats
42W - 38L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
GLP_mast06
Cernunnos
Level 80
God Stats
2W - 3L
1,523 SR
Queue Stats
52W - 58L
1,446 Elo+
Party 1
Geb
Geb
GoodKingGoon
Geb
Level 59
God Stats
4W - 3L
1,667 SR
Queue Stats
75W - 69L
1,500 Elo+
Solo
Sobek
Sobek
cementboots
Sobek
Level 159
God Stats
0W - 1L
1,530 SR
Queue Stats
48W - 44L
1,527 Elo+
Party 1
Team Averages
Level 98
1,572 SR
1,519 Elo+

VS

Team Averages
Level 85
1,584 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Owkzuo
Anubis
Level 60
God Stats
5W - 1L
1,721 SR
Queue Stats
17W - 12L
1,545 Elo+
Solo
Bastet
Bastet
THICCersn1ckers
Bastet
Level 109
God Stats
24W - 22L
1,517 SR
Queue Stats
497W - 520L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The P3ngu
Morgan Le Fay
Level 123
God Stats
5W - 5L
1,448 SR
Queue Stats
126W - 138L
1,455 Elo+
Solo
Cerberus
Cerberus
smitediaz12
Cerberus
Level 66
God Stats
3W - 1L
1,735 SR
Queue Stats
499W - 514L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,507
851
3,893
9,275
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Drygor007
Sun Wukong
14
0 / 5 / 1
8,430
843
7,355
13,391
10,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
GLP_mast06
Cernunnos
15
1 / 6 / 0
8,845
885
7,344
14,928
4,103
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 1
8,519
852
2,933
7,154
3,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 4 / 1
9,472
947
7,489
19,814
14,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

143

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 1 / 14
10,095
1,010
10,896
5,131
1,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Owkzuo
Anubis
16
5 / 0 / 11
10,229
1,023
13,857
3,913
1,811
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 0 / 12
10,574
1,057
12,701
7,922
3,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
The P3ngu
Morgan Le Fay
16
5 / 1 / 10
9,981
998
8,916
5,528
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
smitediaz12
Cerberus
17
1 / 0 / 19
10,830
1,083
10,463
8,908
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
88
2
Kills
22
22
Deaths
2
4
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
14
10
L
0
4
1
0.13
L
Sun Wukong
Drygor007
Sun Wukong
0
5
1
0.1
L
Cernunnos
GLP_mast06
Cernunnos
1
6
0
0.17
L
0
3
1
0.17
W
Anubis
Owkzuo
Anubis
5
0
11
10.5
W
8
0
12
14
W
Morgan Le Fay
The P3ngu
Morgan Le Fay
5
1
10
10
L
1
4
1
0.38
W
Cerberus
smitediaz12
Cerberus
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,014
Damage
56,833
64,562
Taken
31,402
35,350
Mitigated
13,299
9,821
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,896
3,561
0
1,098
5,131
1,859
0
1,942
3,107
0
34,532
L
3,893
1,129
0
387
9,275
2,828
0
4,255
4,940
0
21,717
L
Sun Wukong
Drygor007
Sun Wukong
7,355
677
0
1,714
13,391
10,801
0
5,539
7,674
0
28,352
L
Cernunnos
GLP_mast06
Cernunnos
7,344
3,696
584
742
14,928
4,103
0
7,818
6,919
0
22,238
L
2,933
126
0
232
7,154
3,362
0
3,863
2,837
14,048
0
W
Anubis
Owkzuo
Anubis
13,857
939
0
1,390
3,913
1,811
0
1,360
2,511
28,303
0
W
12,701
3,312
0
2,312
7,922
3,220
0
2,303
5,440
0
19,943
W
Morgan Le Fay
The P3ngu
Morgan Le Fay
8,916
264
57
487
5,528
2,189
0
1,887
3,460
33,116
0
L
7,489
444
0
6,162
19,814
14,256
0
10,965
8,618
23,928
0
W
Cerberus
smitediaz12
Cerberus
10,463
129
0
3,482
8,908
4,220
0
2,930
5,852
26,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,773
Gold Earned
51,709
173
Minions Killed
224
11
Camps Cleared
7
876,678
Distance Traveled
983,281
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,095
1,010
75
8
2
179,589
1
L
Loki
8,507
851
35
4
4
186,447
0
L
Sun Wukong
8,430
843
52
5
2
176,906
0
L
Cernunnos
8,845
885
36
4
2
159,755
0
L
Geb
8,519
852
21
2
3
194,069
1
W
Anubis
10,229
1,023
41
4
2
173,953
0
W
Bastet
10,574
1,057
21
2
0
218,675
0
W
Morgan Le Fay
9,981
998
49
5
1
205,649
0
L
Sobek
9,472
947
29
3
0
159,501
0
W
Cerberus
10,830
1,083
38
4
2
205,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role