Player Matchup

Thor
Thor
Clugs
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cosmovisiones
Zeus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,351 Elo+
Solo
Chang'e
Chang'e
Jhdavis
Chang'e
Level 17
God Stats
5W - 3L
1,496 SR
Queue Stats
11W - 14L
1,352 Elo+
Solo
King Arthur
King Arthur
SoloorInt
King Arthur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,319 Elo+
Solo
Ares
Ares
ZebeSR338
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,499 SR
1,405 Elo+

VS

Team Averages
Level 20
1,436 SR
1,415 Elo+
Nemesis
Nemesis
CeaselessEcho
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ChapolimColorado
Neith
Level 26
God Stats
1W - 5L
1,138 SR
Queue Stats
54W - 63L
1,416 Elo+
Solo
Heimdallr
Heimdallr
TDWMEMELORD
Heimdallr
Level 17
God Stats
2W - 3L
1,423 SR
Queue Stats
2W - 3L
1,502 Elo+
Solo
Zeus
Zeus
alissonkevin
Zeus
Level 29
God Stats
14W - 16L
1,671 SR
Queue Stats
155W - 229L
1,329 Elo+
Solo
Tyr
Tyr
alvijaz-super
Tyr
Level 25
God Stats
5W - 8L
1,449 SR
Queue Stats
66W - 64L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Clugs
Thor
10
5 / 4 / 5
6,393
581
4,772
7,615
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 1 / 2
6,770
615
5,861
5,298
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Jhdavis
Chang'e
10
2 / 0 / 9
6,508
592
3,409
7,423
4,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
SoloorInt
King Arthur
13
5 / 1 / 2
7,527
684
7,390
6,026
3,082
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
2 / 0 / 5
5,617
511
2,018
8,596
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
1 / 7 / 2
5,530
503
3,985
8,227
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 1
5,993
545
3,236
5,902
1,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
TDWMEMELORD
Heimdallr
8
2 / 6 / 0
5,302
482
6,352
7,830
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
5,316
483
2,893
5,080
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 4 / 0
5,073
461
1,699
9,613
3,772
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
5
6
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
7
2
0.29
L
1
0
1
1.5
W
Thor
Clugs
Thor
5
4
5
1.88
W
5
1
2
6
W
Chang'e
Jhdavis
Chang'e
2
0
9
6.5
W
King Arthur
SoloorInt
King Arthur
5
1
2
6
L
Heimdallr
TDWMEMELORD
Heimdallr
2
6
0
0.33
W
Ares
2
0
5
4.5
L
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
18,165
34,958
Taken
36,652
16,454
Mitigated
11,291
17,987
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
3,985
1,555
0
1,246
8,227
2,334
0
2,910
5,171
0
19,936
L
3,236
1,142
0
1,621
5,902
1,775
855
1,809
3,957
0
35,957
W
Thor
Clugs
Thor
4,772
1,927
0
1,645
7,615
2,129
30
650
6,917
0
27,323
W
5,861
1,190
0
2,198
5,298
1,574
977
657
4,551
34,707
0
W
Chang'e
Jhdavis
Chang'e
3,409
377
4,762
5,236
7,423
4,921
763
466
6,793
17,398
0
W
King Arthur
SoloorInt
King Arthur
7,390
847
0
1,943
6,026
3,082
0
545
5,436
0
52,045
L
Heimdallr
TDWMEMELORD
Heimdallr
6,352
3,799
0
0
7,830
2,336
229
3,933
3,701
0
24,939
W
Ares
2,018
38
0
2,203
8,596
4,748
510
318
8,198
10,006
0
L
2,893
608
0
1,256
5,080
1,074
588
933
4,115
18,061
0
L
1,699
452
0
1,717
9,613
3,772
0
1,183
8,420
0
15,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
27,214
289
Minions Killed
221
0
Camps Cleared
0
1,074,076
Distance Traveled
1,017,072
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,530
503
38
3
0
241,685
1
L
Neith
5,993
545
59
5
0
193,879
3
W
Thor
6,393
581
51
5
0
205,515
0
W
Zeus
6,770
615
76
7
0
228,096
3
W
Chang'e
6,508
592
19
2
0
199,577
2
W
King Arthur
7,527
684
126
11
0
233,748
4
L
Heimdallr
5,302
482
45
4
0
195,828
0
W
Ares
5,617
511
17
2
0
207,140
0
L
Zeus
5,316
483
48
4
0
171,305
0
L
Tyr
5,073
461
31
3
0
214,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role