Player Matchup

Geb
Geb
Cocaconhielos92
Geb
Level 68
God Stats
3W - 9L
1,331 SR
Queue Stats
54W - 87L
1,215 Elo+
Party 1
Janus
Janus
CubitaCampechan
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,291 Elo+
Party 1
Heimdallr
Heimdallr
FourLokoGOLD69
Heimdallr
Level 81
God Stats
0W - 1L
1,257 SR
Queue Stats
153W - 176L
1,315 Elo+
Party 1
Gilgamesh
Gilgamesh
VeryCalmSam
Gilgamesh
Level 68
God Stats
1W - 3L
1,684 SR
Queue Stats
96W - 135L
1,344 Elo+
Solo
Nemesis
Nemesis
mich7h014
Nemesis
Level 21
God Stats
3W - 5L
1,303 SR
Queue Stats
14W - 30L
1,212 Elo+
Party 1
Team Averages
Level 60
1,415 SR
1,275 Elo+

VS

Team Averages
Level 82
1,450 SR
1,315 Elo+
Nike
Nike
Dysphorica
Nike
Level 146
God Stats
33W - 53L
1,188 SR
Queue Stats
1,333W - 1,671L
1,348 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Elon_Muskitooo
Ah Muzen Cab
Level 45
God Stats
3W - 2L
1,409 SR
Queue Stats
13W - 30L
1,205 Elo+
Party 2
Baron Samedi
Baron Samedi
Novajord
Baron Samedi
Level 48
God Stats
33W - 25L
1,502 SR
Queue Stats
195W - 234L
1,345 Elo+
Solo
Bastet
Bastet
THE LIQUIDGATOR
Bastet
Level 141
God Stats
21W - 7L
1,649 SR
Queue Stats
968W - 1,077L
1,359 Elo+
Solo
Cthulhu
Cthulhu
nathanvdv04
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,563
556
1,679
5,144
1,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,742
474
694
5,673
1,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
FourLokoGOLD69
Heimdallr
8
0 / 3 / 1
4,858
486
3,303
5,823
1,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
VeryCalmSam
Gilgamesh
6
0 / 1 / 0
4,488
449
1,745
3,999
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
mich7h014
Nemesis
8
0 / 1 / 0
4,587
459
820
5,747
1,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,948
595
3,278
4,828
2,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Elon_Muskitooo
Ah Muzen Cab
8
2 / 0 / 0
5,004
500
2,300
3,120
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Novajord
Baron Samedi
12
3 / 0 / 1
6,618
662
2,584
3,488
1,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
5 / 1 / 2
6,416
642
3,783
6,402
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
nathanvdv04
Cthulhu
8
0 / 0 / 3
4,687
469
4,291
4,786
1,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
5
0
0
W
0
0
1
0.5
W
Ah Muzen Cab
Elon_Muskitooo
Ah Muzen Cab
2
0
0
2
L
Heimdallr
FourLokoGOLD69
Heimdallr
0
3
1
0.17
W
Baron Samedi
Novajord
Baron Samedi
3
0
1
3.5
W
5
1
2
6
L
Gilgamesh
VeryCalmSam
Gilgamesh
0
1
0
0
L
Nemesis
mich7h014
Nemesis
0
1
0
0
W
Cthulhu
nathanvdv04
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,241
Damage
16,236
26,386
Taken
22,624
6,440
Mitigated
9,197
5,280
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,679
34
1,099
817
5,144
1,349
363
1,741
2,889
10,358
0
L
694
40
0
398
5,673
1,416
0
2,355
3,318
21,962
0
W
3,278
166
0
2,170
4,828
2,231
150
0
4,828
0
30,055
W
Ah Muzen Cab
Elon_Muskitooo
Ah Muzen Cab
2,300
457
217
802
3,120
778
0
624
2,496
0
19,853
L
Heimdallr
FourLokoGOLD69
Heimdallr
3,303
633
0
1,770
5,823
1,477
666
1,721
3,742
0
25,364
W
Baron Samedi
Novajord
Baron Samedi
2,584
69
169
1,822
3,488
1,766
391
158
3,330
36,939
0
W
3,783
1,668
0
3,617
6,402
2,445
0
1,022
5,380
0
36,811
L
Gilgamesh
VeryCalmSam
Gilgamesh
1,745
618
0
1,184
3,999
982
0
0
3,695
0
11,914
L
Nemesis
mich7h014
Nemesis
820
388
0
12
5,747
1,216
0
229
5,313
0
16,971
W
Cthulhu
nathanvdv04
Cthulhu
4,291
121
0
2,085
4,786
1,977
0
569
4,217
14,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,238
Gold Earned
28,673
195
Minions Killed
281
0
Camps Cleared
0
855,985
Distance Traveled
1,014,846
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,563
556
21
2
0
176,281
0
L
Janus
4,742
474
39
4
0
177,173
0
W
Nike
5,948
595
70
7
0
210,128
2
W
Ah Muzen Cab
5,004
500
40
4
0
168,286
0
L
Heimdallr
4,858
486
61
6
0
194,226
0
W
Baron Samedi
6,618
662
81
8
0
178,466
1
W
Bastet
6,416
642
71
7
0
261,678
2
L
Gilgamesh
4,488
449
29
3
0
108,698
1
L
Nemesis
4,587
459
45
5
0
199,607
0
W
Cthulhu
4,687
469
19
2
0
196,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role