Player Matchup

Neith
Neith
CallMe_Cat
Neith
Level 109
God Stats
10W - 17L
1,490 SR
Queue Stats
10W - 17L
1,378 Elo+
Solo
Ymir
Ymir
Foxformer
Ymir
Level 91
God Stats
8W - 3L
1,534 SR
Queue Stats
58W - 54L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
shadowofempire19
Baron Samedi
Level 109
God Stats
1W - 2L
1,358 SR
Queue Stats
36W - 42L
1,457 Elo+
Solo
Team Averages
Level 103
1,460 SR
1,449 Elo+

VS

Team Averages
Level 112
1,413 SR
1,470 Elo+
Sylvanus
Sylvanus
Gamefreek9498
Sylvanus
Level 129
God Stats
3W - 3L
1,396 SR
Queue Stats
295W - 264L
1,555 Elo+
Party 1
Xbalanque
Xbalanque
Grissle23
Xbalanque
Level 138
God Stats
12W - 19L
1,363 SR
Queue Stats
172W - 225L
1,409 Elo+
Solo
Kukulkan
Kukulkan
Slayer0792
Kukulkan
Level 69
God Stats
25W - 30L
1,479 SR
Queue Stats
256W - 273L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 3 / 2
13,425
707
19,406
24,730
9,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
0 / 3 / 9
12,673
667
8,650
27,681
31,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
shadowofempire19
Baron Samedi
16
4 / 4 / 4
12,068
635
17,554
14,802
6,466
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gamefreek9498
Sylvanus
15
1 / 3 / 6
10,917
575
11,787
25,420
34,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Grissle23
Xbalanque
14
4 / 3 / 6
11,506
606
12,198
9,208
3,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Kukulkan
Slayer0792
Kukulkan
17
5 / 4 / 5
12,592
663
21,759
17,767
6,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
10
Kills
10
10
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
6
3
2
2.33
W
Ymir
0
3
9
1.5
L
Sylvanus
Gamefreek9498
Sylvanus
1
3
6
1.33
L
Xbalanque
Grissle23
Xbalanque
4
3
6
2.33
L
Kukulkan
Slayer0792
Kukulkan
5
4
5
1.88
W
Baron Samedi
shadowofempire19
Baron Samedi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,610
Damage
45,744
67,213
Taken
52,395
47,496
Mitigated
44,446
23,764
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,406
8,340
0
10,538
24,730
9,551
2,870
13,101
11,154
0
74,687
W
Ymir
8,650
913
0
4,700
27,681
31,479
100
13,512
13,771
30,531
0
L
Sylvanus
Gamefreek9498
Sylvanus
11,787
2,959
2,042
5,410
25,420
34,394
0
12,010
13,410
22,792
3,367
L
Xbalanque
Grissle23
Xbalanque
12,198
6,613
0
2,213
9,208
3,119
0
5,776
3,432
0
43,468
L
Kukulkan
Slayer0792
Kukulkan
21,759
1,701
0
2,530
17,767
6,933
0
8,873
8,894
78,563
0
W
Baron Samedi
shadowofempire19
Baron Samedi
17,554
1,420
3,097
5,429
14,802
6,466
260
5,576
8,999
48,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,166
Gold Earned
35,015
215
Minions Killed
229
9
Camps Cleared
8
973,598
Distance Traveled
917,020
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,425
707
124
7
3
322,558
7
W
Ymir
12,673
667
37
2
3
332,431
2
L
Sylvanus
10,917
575
38
2
1
289,952
0
L
Xbalanque
11,506
606
64
3
4
285,112
3
L
Kukulkan
12,592
663
127
7
3
341,956
9
W
Baron Samedi
12,068
635
54
3
3
318,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role