Player Matchup

Xbalanque
Xbalanque
Art3ga
Xbalanque
Level 25
God Stats
1W - 2L
1,300 SR
Queue Stats
22W - 18L
1,403 Elo+
Party 1
Thanatos
Thanatos
Cuseche
Thanatos
Level 27
God Stats
1W - 1L
1,516 SR
Queue Stats
68W - 75L
1,410 Elo+
Solo
Ymir
Ymir
DualFlo
Ymir
Level 25
God Stats
2W - 3L
1,376 SR
Queue Stats
21W - 20L
1,391 Elo+
Party 1
Chaac
Chaac
SahnAynell
Chaac
Level 25
God Stats
2W - 1L
1,478 SR
Queue Stats
20W - 17L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
krankerhut
Morgan Le Fay
Level 23
God Stats
9W - 5L
1,575 SR
Queue Stats
19W - 17L
1,400 Elo+
Party 1
Team Averages
Level 25
1,449 SR
1,402 Elo+

VS

Team Averages
Level 14
1,540 SR
1,463 Elo+
Anhur
Anhur
GemStone01
Anhur
Level 28
God Stats
17W - 14L
1,469 SR
Queue Stats
149W - 146L
1,452 Elo+
Solo
Scylla
Scylla
PapaTonis
Scylla
Level 6
God Stats
3W - 0L
1,804 SR
Queue Stats
9W - 5L
1,514 Elo+
Party 2
Yemoja
Yemoja
Stakew
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,377 Elo+
Solo
Loki
Loki
ilHaX
Loki
Level 25
God Stats
7W - 1L
1,598 SR
Queue Stats
74W - 90L
1,493 Elo+
Solo
Mercury
Mercury
xOLAVSCHOLZx
Mercury
Level 8
God Stats
1W - 1L
1,330 SR
Queue Stats
15W - 6L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Art3ga
Xbalanque
12
4 / 3 / 2
7,628
477
5,978
10,185
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Cuseche
Thanatos
11
1 / 8 / 1
7,132
446
5,032
12,581
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
DualFlo
Ymir
9
1 / 4 / 4
6,514
407
2,754
11,849
10,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
10
1 / 6 / 1
6,758
422
5,455
13,652
9,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
krankerhut
Morgan Le Fay
11
1 / 6 / 2
6,882
430
8,143
11,106
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
5 / 4 / 2
8,486
530
8,046
11,998
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
PapaTonis
Scylla
15
4 / 1 / 10
9,040
565
11,908
7,102
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Stakew
Yemoja
12
1 / 0 / 6
7,977
499
5,240
8,389
5,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
ilHaX
Loki
14
11 / 3 / 6
9,259
579
9,244
11,935
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
xOLAVSCHOLZx
Mercury
17
6 / 0 / 9
10,545
659
10,978
8,889
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
27
27
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Art3ga
Xbalanque
4
3
2
1.67
L
Thanatos
Cuseche
Thanatos
1
8
1
0.19
L
Ymir
DualFlo
Ymir
1
4
4
0.75
W
Anhur
5
4
2
1.5
W
Scylla
PapaTonis
Scylla
4
1
10
9
L
Chaac
1
6
1
0.25
W
Yemoja
Stakew
Yemoja
1
0
6
4
W
Loki
ilHaX
Loki
11
3
6
4.67
L
Morgan Le Fay
krankerhut
Morgan Le Fay
1
6
2
0.33
W
Mercury
xOLAVSCHOLZx
Mercury
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,362
Damage
45,416
59,373
Taken
48,313
31,786
Mitigated
19,775
16,292
Healing
21,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Art3ga
Xbalanque
5,978
3,302
0
3,025
10,185
2,745
0
1,939
8,218
0
39,466
L
Thanatos
Cuseche
Thanatos
5,032
2,275
0
6,076
12,581
4,893
0
1,889
10,638
0
39,068
L
Ymir
DualFlo
Ymir
2,754
723
0
1,585
11,849
10,406
0
5,118
6,561
6,085
0
W
Anhur
8,046
2,967
0
3,958
11,998
3,630
2,382
2,354
9,644
0
55,154
W
Scylla
PapaTonis
Scylla
11,908
1,247
211
3,270
7,102
2,211
696
3,201
3,901
56,014
0
L
Chaac
5,455
563
297
3,786
13,652
9,692
0
2,625
10,917
8,934
23,823
W
Yemoja
Stakew
Yemoja
5,240
1,085
3,322
2,553
8,389
5,431
554
2,423
5,966
17,224
0
W
Loki
ilHaX
Loki
9,244
2,480
0
4,428
11,935
3,600
0
2,352
9,583
0
43,457
L
Morgan Le Fay
krankerhut
Morgan Le Fay
8,143
620
0
1,523
11,106
4,050
0
5,073
5,711
33,897
0
W
Mercury
xOLAVSCHOLZx
Mercury
10,978
4,639
0
4,042
8,889
4,903
635
2,424
6,465
0
78,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
45,307
281
Minions Killed
439
0
Camps Cleared
0
1,373,929
Distance Traveled
1,578,710
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,628
477
80
5
0
281,269
3
L
Thanatos
7,132
446
73
5
0
225,636
0
L
Ymir
6,514
407
3
0
0
287,550
2
W
Anhur
8,486
530
82
5
0
263,145
1
W
Scylla
9,040
565
110
7
0
309,280
5
L
Chaac
6,758
422
66
4
0
299,729
4
W
Yemoja
7,977
499
22
1
0
291,284
2
W
Loki
9,259
579
68
4
0
341,209
5
L
Morgan Le Fay
6,882
430
59
4
0
279,745
2
W
Mercury
10,545
659
157
10
0
373,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role