Player Matchup

Izanami
Izanami
Donkatron
Izanami
Level 28
God Stats
21W - 27L
1,324 SR
Queue Stats
64W - 98L
1,352 Elo+
Solo
Nemesis
Nemesis
Dorfo1
Nemesis
Level 28
God Stats
10W - 11L
1,349 SR
Queue Stats
105W - 90L
1,427 Elo+
Solo
Hun Batz
Hun Batz
InnerFear123
Hun Batz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
LilGoofyX
Baba Yaga
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 22L
1,427 Elo+
Solo
Horus
Horus
WoWCymru
Horus
Level 29
God Stats
4W - 1L
1,715 SR
Queue Stats
123W - 149L
1,395 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,420 Elo+

VS

Team Averages
Level 13
1,540 SR
1,336 Elo+
Guan Yu
Guan Yu
GGSKh
Guan Yu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Ra
Ra
Gamb98
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Artemis
Artemis
Rufusrito
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
983 Elo+
Party 1
Cthulhu
Cthulhu
VladdyMeal
Cthulhu
Level 7
God Stats
0W - 2L
1,407 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Hun Batz
Hun Batz
bougyman69
Hun Batz
Level 24
God Stats
3W - 4L
1,792 SR
Queue Stats
83W - 81L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Donkatron
Izanami
20
14 / 6 / 10
13,598
544
30,760
24,809
10,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Dorfo1
Nemesis
20
18 / 2 / 10
15,047
602
27,459
25,357
10,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
InnerFear123
Hun Batz
17
4 / 7 / 10
11,765
471
13,970
16,964
6,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
LilGoofyX
Baba Yaga
20
10 / 1 / 14
13,346
534
12,860
12,934
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
WoWCymru
Horus
18
5 / 4 / 21
12,945
518
7,567
26,714
32,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GGSKh
Guan Yu
18
6 / 8 / 5
12,326
493
13,275
22,845
11,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
18
4 / 9 / 4
11,893
476
10,539
16,817
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Rufusrito
Artemis
18
7 / 11 / 5
11,791
472
21,001
21,111
5,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
VladdyMeal
Cthulhu
16
1 / 9 / 7
9,422
377
12,270
27,658
22,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
bougyman69
Hun Batz
16
1 / 14 / 9
10,694
428
16,955
23,992
6,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
49
51
Kills
19
20
Deaths
51
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
Donkatron
Izanami
14
6
10
3.17
W
Nemesis
Dorfo1
Nemesis
18
2
10
11.5
L
Guan Yu
GGSKh
Guan Yu
6
8
5
1.06
L
Ra
4
9
4
0.67
W
Hun Batz
InnerFear123
Hun Batz
4
7
10
1.29
W
Baba Yaga
LilGoofyX
Baba Yaga
10
1
14
17
L
Artemis
Rufusrito
Artemis
7
11
5
0.86
L
Cthulhu
VladdyMeal
Cthulhu
1
9
7
0.5
W
Horus
WoWCymru
Horus
5
4
21
3.88
L
Hun Batz
bougyman69
Hun Batz
1
14
9
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,616
Damage
74,040
106,778
Taken
112,423
66,376
Mitigated
50,392
51,343
Healing
24,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Donkatron
Izanami
30,760
26,505
1,479
8,224
24,809
10,911
7,505
6,138
18,180
0
110,527
W
Nemesis
Dorfo1
Nemesis
27,459
13,706
0
13,746
25,357
10,262
0
1,612
23,441
0
110,008
L
Guan Yu
GGSKh
Guan Yu
13,275
1,590
1,487
5,874
22,845
11,713
1,980
1,509
21,240
0
59,449
L
Ra
10,539
1,176
547
2,379
16,817
4,376
51
2,503
13,954
59,813
0
W
Hun Batz
InnerFear123
Hun Batz
13,970
4,543
0
1
16,964
6,237
713
2,544
14,116
0
53,977
W
Baba Yaga
LilGoofyX
Baba Yaga
12,860
1,204
0
5,703
12,934
6,000
4,263
2,909
9,811
74,758
0
L
Artemis
Rufusrito
Artemis
21,001
13,777
616
3,605
21,111
5,388
144
1,238
19,805
0
78,164
L
Cthulhu
VladdyMeal
Cthulhu
12,270
1,390
125
6,110
27,658
22,071
0
4,729
22,625
34,673
0
W
Horus
WoWCymru
Horus
7,567
3,546
8,182
14,008
26,714
32,966
201
7,268
18,421
0
30,654
L
Hun Batz
bougyman69
Hun Batz
16,955
6,685
0
3,332
23,992
6,844
0
1,915
21,939
0
77,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,701
Gold Earned
56,126
588
Minions Killed
484
0
Camps Cleared
0
2,299,813
Distance Traveled
1,879,530
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,598
544
180
7
0
397,332
0
W
Nemesis
15,047
602
138
6
0
516,010
0
L
Guan Yu
12,326
493
110
4
0
415,748
0
L
Ra
11,893
476
124
5
0
353,410
3
W
Hun Batz
11,765
471
90
4
0
436,305
4
W
Baba Yaga
13,346
534
140
6
0
492,542
4
L
Artemis
11,791
472
81
3
0
359,181
0
L
Cthulhu
9,422
377
48
2
0
440,757
1
W
Horus
12,945
518
40
2
0
457,624
0
L
Hun Batz
10,694
428
121
5
0
310,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role