Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fermangamer
Fenrir
Level 7
God Stats
5W - 2L
1,596 SR
Queue Stats
7W - 8L
1,383 Elo+
Party 3
Apollo
Apollo
SvEnNoS97-1iQ
Apollo
Level 26
God Stats
10W - 9L
1,488 SR
Queue Stats
29W - 35L
1,425 Elo+
Party 3
Artio
Artio
TonyTonyChopper1
Artio
Level 29
God Stats
3W - 1L
1,454 SR
Queue Stats
74W - 79L
1,421 Elo+
Solo
Achilles
Achilles
ippoMain
Achilles
Level 26
God Stats
2W - 1L
1,274 SR
Queue Stats
18W - 21L
1,373 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,420 Elo+

VS

Team Averages
Level 14
1,563 SR
1,503 Elo+
Thor
Thor
L4stWarden
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SaintWarcrimes
Baron Samedi
Level 4
God Stats
1W - 3L
1,707 SR
Queue Stats
4W - 11L
1,684 Elo+
Party 2
Bellona
Bellona
Suigetsu106
Bellona
Level 30
God Stats
15W - 20L
1,438 SR
Queue Stats
82W - 103L
1,357 Elo+
Party 2
Izanami
Izanami
digoson
Izanami
Level 29
God Stats
16W - 10L
1,670 SR
Queue Stats
92W - 79L
1,473 Elo+
Solo
The Morrigan
The Morrigan
xrisaki
The Morrigan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
6 / 2 / 1
7,404
673
3,604
5,239
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
3
0 / 0 / 0
4,046
368
0
157
23
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
5 / 0 / 1
6,206
564
4,116
4,319
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
3 / 0 / 4
6,467
588
2,556
6,381
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
ippoMain
Achilles
11
1 / 1 / 1
6,282
571
3,353
5,570
3,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,210
474
983
6,343
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SaintWarcrimes
Baron Samedi
8
1 / 5 / 0
5,067
461
2,477
4,927
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Suigetsu106
Bellona
10
1 / 2 / 1
5,684
517
2,876
5,820
2,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
digoson
Izanami
9
1 / 3 / 0
5,531
503
4,261
6,688
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
xrisaki
The Morrigan
5
0 / 5 / 0
4,213
383
818
4,064
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
15
Kills
3
3
Deaths
17
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
1
3.25
W
Fenrir
0
0
0
0
L
0
2
1
0.25
L
Baron Samedi
SaintWarcrimes
Baron Samedi
1
5
0
0.2
L
Bellona
Suigetsu106
Bellona
1
2
1
0.75
W
5
0
1
5.5
W
3
0
4
5
L
Izanami
digoson
Izanami
1
3
0
0.33
W
Achilles
ippoMain
Achilles
1
1
1
1.5
L
The Morrigan
xrisaki
The Morrigan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,629
Damage
11,415
21,666
Taken
27,842
10,769
Mitigated
8,744
8,901
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,604
742
0
1,951
5,239
1,426
1,115
2,233
2,762
31,642
0
W
Fenrir
0
0
0
0
157
23
0
0
157
0
0
L
983
304
0
1,668
6,343
1,806
359
1,141
5,118
0
23,391
L
Baron Samedi
SaintWarcrimes
Baron Samedi
2,477
585
0
558
4,927
1,639
114
1,623
3,136
15,068
0
L
Bellona
Suigetsu106
Bellona
2,876
1,378
0
459
5,820
2,609
798
345
5,475
0
25,629
W
4,116
2,788
0
1,966
4,319
939
3,385
270
4,049
0
28,617
W
2,556
131
477
3,316
6,381
4,500
939
422
5,959
17,512
0
L
Izanami
digoson
Izanami
4,261
2,849
0
1,195
6,688
1,543
0
1,649
5,009
0
30,782
W
Achilles
ippoMain
Achilles
3,353
708
0
1,191
5,570
3,881
583
0
5,570
0
26,784
L
The Morrigan
xrisaki
The Morrigan
818
402
0
125
4,064
1,147
381
1,278
2,786
4,839
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,405
Gold Earned
25,705
212
Minions Killed
199
0
Camps Cleared
0
823,735
Distance Traveled
890,735
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,404
673
71
6
0
191,093
0
W
Fenrir
4,046
368
0
0
0
74,287
0
L
Thor
5,210
474
50
5
0
185,259
0
L
Baron Samedi
5,067
461
28
3
0
169,656
0
L
Bellona
5,684
517
51
5
0
221,774
1
W
Apollo
6,206
564
63
6
0
190,160
2
W
Artio
6,467
588
27
2
0
188,974
6
L
Izanami
5,531
503
56
5
0
169,015
2
W
Achilles
6,282
571
51
5
0
179,221
1
L
The Morrigan
4,213
383
14
1
0
145,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role