Player Matchup

Athena
Athena
Diamond I
FortniteSensei
Athena
Diamond I
Level 104
God Stats
1W - 0L
1,338 SR
Queue Stats
418W - 422L
2,579 MMR
Solo
Mulan
Mulan
Diamond II
Johnsuperman
Mulan
Diamond II
Level 126
God Stats
88W - 48L
1,796 SR
Queue Stats
485W - 464L
2,400 MMR
Party 1
Tiamat
Tiamat
Masters
JustaBanana21
Tiamat
Masters
Level 160
God Stats
3W - 2L
1,612 SR
Queue Stats
387W - 373L
2,525 MMR
Party 1
Rama
Rama
Masters
TShelbyy
Rama
Masters
Level 157
God Stats
1W - 0L
1,708 SR
Queue Stats
323W - 338L
2,532 MMR
Party 2
Kali
Kali
Masters
TeaAlber777
Kali
Masters
Level 157
God Stats
2W - 2L
1,566 SR
Queue Stats
277W - 275L
2,585 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,604 SR
2,524 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 114
1,640 SR
2,307 MMR
The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond I
CptBilliau
Geb
Diamond I
Level 156
God Stats
1W - 2L
1,703 SR
Queue Stats
135W - 116L
2,604 MMR
Solo
Nemesis
Nemesis
Masters
Javossj
Nemesis
Masters
Level 108
God Stats
1W - 4L
1,669 SR
Queue Stats
91W - 98L
2,552 MMR
Solo
Achilles
Achilles
Diamond II
SlightEdge
Achilles
Diamond II
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 101L
2,443 MMR
Solo
Jing Wei
Jing Wei
Platinum I
xSeith
Jing Wei
Platinum I
Level 88
God Stats
1W - 1L
1,829 SR
Queue Stats
45W - 37L
2,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,107
730
3,008
4,618
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

7
0 / 1 / 1
4,272
610
2,052
5,140
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 0 / 0
4,795
685
954
2,850
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
7
0 / 2 / 0
3,931
562
1,221
4,651
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 1
4,916
702
2,559
4,518
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
HelArtioOdin

VS

Bans
CliodhnaNikeLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
0 / 2 / 0
4,376
625
1,611
2,718
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 3
4,248
607
1,760
3,356
1,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Javossj
Nemesis
7
2 / 0 / 1
4,435
634
2,787
3,576
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
SlightEdge
Achilles
7
0 / 2 / 1
3,956
565
2,242
4,675
1,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
xSeith
Jing Wei
8
2 / 0 / 1
4,403
629
4,213
2,872
589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
4
4
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
0
0
L
0
0
3
1.5
W
1
1
2
2
L
Nemesis
Javossj
Nemesis
2
0
1
2.5
W
0
1
1
0.5
W
2
0
0
2
L
Achilles
SlightEdge
Achilles
0
2
1
0.25
W
Rama
0
2
0
0
W
1
0
1
1.5
L
Jing Wei
xSeith
Jing Wei
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,794
Damage
12,613
21,777
Taken
17,197
7,896
Mitigated
5,171
11,450
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,611
751
0
510
2,718
793
0
1,302
1,416
26,404
1,625
L
1,760
508
1,160
1,063
3,356
1,066
0
0
3,356
7,796
0
W
3,008
1,330
0
2,480
4,618
2,841
0
0
4,236
23,816
0
L
Nemesis
Javossj
Nemesis
2,787
854
0
1,756
3,576
770
0
50
3,526
0
20,465
W
2,052
350
0
2,990
5,140
1,931
0
582
4,558
0
10,998
W
954
173
0
1,095
2,850
1,106
48
1,378
1,472
24,925
0
L
Achilles
SlightEdge
Achilles
2,242
914
0
1,566
4,675
1,953
0
2,148
2,065
0
13,835
W
Rama
1,221
880
0
2,098
4,651
834
0
773
3,878
0
17,946
W
2,559
877
0
2,787
4,518
1,184
0
492
4,026
0
24,569
L
Jing Wei
xSeith
Jing Wei
4,213
3,616
0
1,439
2,872
589
0
0
2,872
0
24,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,021
Gold Earned
21,418
242
Minions Killed
197
0
Camps Cleared
0
748,169
Distance Traveled
693,787
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,376
625
62
9
0
122,864
0
L
Geb
4,248
607
7
1
0
150,043
3
W
Athena
5,107
730
55
8
0
157,187
1
L
Nemesis
4,435
634
49
7
0
175,037
3
W
Mulan
4,272
610
30
4
0
147,200
2
W
Tiamat
4,795
685
66
9
0
140,549
1
L
Achilles
3,956
565
29
4
0
116,138
2
W
Rama
3,931
562
38
5
0
125,628
1
W
Kali
4,916
702
53
8
0
177,605
2
L
Jing Wei
4,403
629
50
7
0
129,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role