Player Matchup

Jormungandr
Jormungandr
ClericalTheFurry
Jormungandr
Level 20
God Stats
3W - 4L
1,475 SR
Queue Stats
4W - 7L
1,316 Elo+
Party 1
King Arthur
King Arthur
EvilKillz
King Arthur
Level 82
God Stats
3W - 2L
1,460 SR
Queue Stats
4W - 5L
1,316 Elo+
Party 1
Jing Wei
Jing Wei
Kurushlyandets
Jing Wei
Level 24
God Stats
2W - 3L
1,268 SR
Queue Stats
17W - 23L
1,335 Elo+
Solo
Team Averages
Level 42
1,401 SR
1,322 Elo+

VS

Team Averages
Level 42
1,496 SR
1,375 Elo+
Yemoja
Yemoja
Grundis
Yemoja
Level 21
God Stats
1W - 2L
1,717 SR
Queue Stats
16W - 21L
1,371 Elo+
Solo
Scylla
Scylla
noeliku10
Scylla
Level 77
God Stats
0W - 1L
1,271 SR
Queue Stats
41W - 53L
1,353 Elo+
Party 2
Serqet
Serqet
raulakovirus
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ClericalTheFurry
Jormungandr
18
6 / 5 / 7
14,857
619
16,635
18,582
19,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
EvilKillz
King Arthur
18
6 / 2 / 11
14,688
612
12,214
26,250
31,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
20
5 / 2 / 9
15,194
633
19,187
16,388
6,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Grundis
Yemoja
16
1 / 6 / 7
12,709
530
15,227
20,434
19,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
noeliku10
Scylla
18
3 / 3 / 4
13,542
564
17,113
16,484
6,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
17
5 / 8 / 4
14,213
592
12,213
18,265
17,098
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
9
9
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ClericalTheFurry
Jormungandr
6
5
7
1.9
W
King Arthur
EvilKillz
King Arthur
6
2
11
5.75
L
Yemoja
Grundis
Yemoja
1
6
7
0.75
W
Jing Wei
5
2
9
4.75
L
Scylla
noeliku10
Scylla
3
3
4
1.67
L
Serqet
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,036
Damage
44,553
61,220
Taken
55,183
57,588
Mitigated
43,186
19,163
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ClericalTheFurry
Jormungandr
16,635
2,138
0
220
18,582
19,179
324
12,246
5,439
68,418
0
W
King Arthur
EvilKillz
King Arthur
12,214
1,076
0
10,797
26,250
31,754
176
11,000
14,753
0
39,019
L
Yemoja
Grundis
Yemoja
15,227
695
3,297
3,410
20,434
19,614
41
6,952
13,175
39,922
0
W
Jing Wei
19,187
14,814
0
8,146
16,388
6,655
2,548
9,926
6,006
0
81,637
L
Scylla
noeliku10
Scylla
17,113
814
276
3,352
16,484
6,474
0
4,273
12,211
84,737
0
L
Serqet
12,213
3,417
0
707
18,265
17,098
236
5,864
12,268
0
27,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,739
Gold Earned
40,464
292
Minions Killed
227
11
Camps Cleared
6
1,309,831
Distance Traveled
1,145,370
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,857
619
118
5
3
380,782
5
W
King Arthur
14,688
612
57
2
4
475,898
5
L
Yemoja
12,709
530
53
2
0
401,608
6
W
Jing Wei
15,194
633
117
5
4
453,151
4
L
Scylla
13,542
564
137
6
4
390,182
0
L
Serqet
14,213
592
37
2
2
353,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role