Player Matchup

Erlang Shen
Erlang Shen
COLOS5US
Erlang Shen
Level 127
God Stats
9W - 7L
1,697 SR
Queue Stats
207W - 194L
1,492 Elo+
Solo
Achilles
Achilles
ComplexSpeggle
Achilles
Level 66
God Stats
2W - 4L
1,615 SR
Queue Stats
91W - 114L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
Haloslayer2004
Cthulhu
Level 75
God Stats
3W - 4L
1,511 SR
Queue Stats
145W - 131L
1,560 Elo+
Party 2
Merlin
Merlin
SeemlyCheetah43
Merlin
Level 80
God Stats
80W - 78L
1,569 SR
Queue Stats
133W - 139L
1,498 Elo+
Solo
Chiron
Chiron
ToastMaster911
Chiron
Level 105
God Stats
11W - 13L
1,584 SR
Queue Stats
383W - 388L
1,502 Elo+
Party 2
Team Averages
Level 91
1,595 SR
1,504 Elo+

VS

Team Averages
Level 110
1,511 SR
1,492 Elo+
Xbalanque
Xbalanque
B Marsh 92
Xbalanque
Level 115
God Stats
7W - 4L
1,695 SR
Queue Stats
480W - 456L
1,483 Elo+
Party 1
Ra
Ra
Bersaul261564
Ra
Level 99
God Stats
32W - 15L
1,541 SR
Queue Stats
344W - 300L
1,541 Elo+
Solo
Mulan
Mulan
JoeyTheMence
Mulan
Level 60
God Stats
23W - 7L
1,613 SR
Queue Stats
70W - 62L
1,443 Elo+
Solo
Nu Wa
Nu Wa
L Marsh 89
Nu Wa
Level 121
God Stats
16W - 14L
1,534 SR
Queue Stats
485W - 470L
1,528 Elo+
Party 1
Kali
Kali
Uhdapt
Kali
Level 155
God Stats
1W - 3L
1,171 SR
Queue Stats
360W - 358L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
COLOS5US
Erlang Shen
14
2 / 4 / 3
8,679
482
4,983
13,001
9,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
15
6 / 3 / 3
9,102
506
10,846
15,514
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 2
8,515
473
7,150
15,704
7,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 5
8,901
495
8,138
10,479
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 5 / 3
8,047
447
6,882
15,992
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
B Marsh 92
Xbalanque
15
2 / 4 / 3
9,490
527
6,951
13,746
4,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 9
9,976
554
11,012
13,555
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 7
9,235
513
12,121
12,832
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
18
6 / 1 / 8
11,014
612
10,422
7,158
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kali
Uhdapt
Kali
18
10 / 2 / 5
10,997
611
13,622
17,862
7,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
13
Kills
22
22
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
B Marsh 92
Xbalanque
2
4
3
0.88
W
1
4
9
1.38
L
Erlang Shen
COLOS5US
Erlang Shen
2
4
3
0.88
L
Achilles
6
3
3
2.5
L
2
5
2
0.6
W
3
2
7
3.25
W
Nu Wa
6
1
8
10
L
0
5
5
0.5
L
3
5
3
0.9
W
Kali
Uhdapt
Kali
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,999
Damage
54,128
70,690
Taken
65,153
31,673
Mitigated
30,887
18,360
Healing
24,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
B Marsh 92
Xbalanque
6,951
3,225
0
5,166
13,746
4,433
900
3,995
9,751
0
78,093
W
11,012
1,211
755
6,192
13,555
5,127
307
3,896
9,659
74,526
0
L
Erlang Shen
COLOS5US
Erlang Shen
4,983
1,277
0
4,170
13,001
9,318
1,364
4,974
7,943
5,412
48,452
L
Achilles
10,846
1,159
0
5,467
15,514
5,281
0
6,815
8,523
0
53,000
L
7,150
395
105
1,863
15,704
7,210
0
1,157
14,026
62,389
0
W
12,121
1,469
0
2,793
12,832
9,699
189
4,192
8,640
9,291
33,984
W
Nu Wa
10,422
4,706
0
930
7,158
4,127
926
1,420
5,738
61,380
0
L
8,138
199
0
1,343
10,479
3,242
0
5,731
4,614
74,693
0
L
6,882
2,914
792
4,620
15,992
6,622
0
4,960
10,771
0
27,355
W
Kali
Uhdapt
Kali
13,622
6,361
0
8,253
17,862
7,501
0
2,986
14,876
0
69,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,244
Gold Earned
50,712
471
Minions Killed
554
0
Camps Cleared
0
1,669,726
Distance Traveled
1,746,020
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,490
527
122
7
0
329,860
5
W
Ra
9,976
554
137
8
0
343,343
2
L
Erlang Shen
8,679
482
94
5
0
300,362
0
L
Achilles
9,102
506
83
5
0
390,158
3
L
Cthulhu
8,515
473
105
6
0
344,166
2
W
Mulan
9,235
513
76
4
0
359,479
6
W
Nu Wa
11,014
612
109
6
0
324,401
6
L
Merlin
8,901
495
153
9
0
316,888
1
L
Chiron
8,047
447
36
2
0
318,152
1
W
Kali
10,997
611
110
6
0
388,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role