Player Matchup

Hera
Hera
Masters
Yaoibby
Hera
Masters
Level 147
God Stats
34W - 6L
1,970 SR
Queue Stats
218W - 86L
2,773 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,970 SR
2,773 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 146
1,692 SR
2,624 MMR
Medusa
Medusa
Grandmaster
Sgt Bravoo
Medusa
Grandmaster
Level 146
God Stats
24W - 8L
1,692 SR
Queue Stats
437W - 221L
2,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Yaoibby
Hera
10
2 / 0 / 0
5,370
1,074
2,663
2,390
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
He BoSkadiAh Muzen CabUllrBakasura

VS

Bans
Hou YiHadesBellonaOlorunSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sgt Bravoo
Medusa
8
0 / 2 / 0
4,406
881
1,559
3,912
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Sgt Bravoo
Medusa
0
2
0
0
W
Hera
Yaoibby
Hera
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,663
Damage
1,559
2,390
Taken
3,912
713
Mitigated
1,500
1,381
Healing
533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Sgt Bravoo
Medusa
1,559
580
0
533
3,912
1,500
0
2,873
1,039
0
16,061
W
Hera
Yaoibby
Hera
2,663
444
0
1,381
2,390
713
819
252
2,138
22,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,370
Gold Earned
4,406
54
Minions Killed
36
2
Camps Cleared
3
92,190
Distance Traveled
97,454
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,406
881
36
7
3
97,454
2
W
Hera
5,370
1,074
54
11
2
92,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role