Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NakedAndAfraid
Baron Samedi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
375W - 264L
1,800 Elo+
Party 1
Khepri
Khepri
WetonbothSides
Khepri
Level 156
God Stats
21W - 11L
1,796 SR
Queue Stats
489W - 361L
1,699 Elo+
Party 1
Team Averages
Level 150
1,599 SR
1,667 Elo+

VS

Team Averages
Level 114
1,585 SR
1,499 Elo+
Kuzenbo
Kuzenbo
DAknightKRIZZLE
Kuzenbo
Level 111
God Stats
38W - 37L
1,641 SR
Queue Stats
261W - 259L
1,577 Elo+
Solo
Jing Wei
Jing Wei
crzycampr95
Jing Wei
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 207L
1,602 Elo+
Solo
Vulcan
Vulcan
nachonero
Vulcan
Level 86
God Stats
4W - 3L
1,615 SR
Queue Stats
167W - 247L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
11 / 1 / 4
8,969
897
9,354
7,964
3,574
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
NakedAndAfraid
Baron Samedi
12
4 / 3 / 10
7,913
791
11,902
9,969
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
2 / 1 / 12
8,031
803
4,279
7,720
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,015
702
7,220
11,593
11,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
crzycampr95
Jing Wei
10
1 / 7 / 2
6,344
634
5,583
9,863
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
nachonero
Vulcan
10
1 / 6 / 3
6,480
648
4,477
7,563
2,762
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
5
5
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
1
4
13
L
3
4
2
1
W
Baron Samedi
NakedAndAfraid
Baron Samedi
4
3
10
3
W
2
1
12
8
L
Jing Wei
crzycampr95
Jing Wei
1
7
2
0.29
L
Vulcan
nachonero
Vulcan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,535
Damage
17,280
25,653
Taken
29,019
16,672
Mitigated
17,628
11,451
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,354
3,135
0
2,701
7,964
3,574
1,196
3,852
3,858
0
34,148
L
7,220
1,405
0
1,212
11,593
11,071
0
6,991
4,602
16,255
0
W
Baron Samedi
NakedAndAfraid
Baron Samedi
11,902
1,575
1,454
5,015
9,969
5,468
950
5,622
4,059
32,513
0
W
4,279
516
0
2,281
7,720
7,630
599
1,813
5,759
8,401
0
L
Jing Wei
crzycampr95
Jing Wei
5,583
3,985
349
845
9,863
3,795
64
5,846
4,017
0
19,476
L
Vulcan
nachonero
Vulcan
4,477
1,639
0
0
7,563
2,762
0
3,660
3,903
16,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
19,839
131
Minions Killed
87
4
Camps Cleared
5
493,835
Distance Traveled
491,097
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,969
897
79
8
0
170,495
1
L
Kuzenbo
7,015
702
26
3
2
176,265
1
W
Baron Samedi
7,913
791
43
4
4
158,578
2
W
Khepri
8,031
803
9
1
0
164,762
0
L
Jing Wei
6,344
634
37
4
3
150,807
3
L
Vulcan
6,480
648
24
2
0
164,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role