Player Matchup

Ra
Ra
DarkNomame
Ra
Level 25
God Stats
2W - 2L
1,418 SR
Queue Stats
56W - 51L
1,480 Elo+
Party 2
Achilles
Achilles
DiplomaticDuck
Achilles
Level 65
God Stats
5W - 5L
1,508 SR
Queue Stats
117W - 96L
1,486 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Leonids123
Tsukuyomi
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,458 Elo+
Party 2
Anhur
Anhur
Max200609
Anhur
Level 36
God Stats
1W - 2L
1,339 SR
Queue Stats
59W - 56L
1,452 Elo+
Solo
Bacchus
Bacchus
kyranspacesmile
Bacchus
Level 43
God Stats
5W - 5L
1,444 SR
Queue Stats
74W - 68L
1,426 Elo+
Party 4
Team Averages
Level 44
1,442 SR
1,460 Elo+

VS

Team Averages
Level 58
1,446 SR
1,390 Elo+
Vulcan
Vulcan
Hountaria
Vulcan
Level 149
God Stats
2W - 2L
1,468 SR
Queue Stats
47W - 51L
1,546 Elo+
Party 3
Athena
Athena
Lunerie65
Athena
Level 67
God Stats
12W - 22L
1,396 SR
Queue Stats
134W - 141L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
NightDeathr
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,305 Elo+
Party 1
Fenrir
Fenrir
P1R470L4
Fenrir
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 107L
1,355 Elo+
Party 3
Cernunnos
Cernunnos
YoneromY
Cernunnos
Level 28
God Stats
4W - 5L
1,367 SR
Queue Stats
73W - 114L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 12
9,897
619
8,488
7,662
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
16
9 / 0 / 8
10,484
655
10,361
10,566
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Leonids123
Tsukuyomi
16
10 / 1 / 4
10,730
671
6,897
11,227
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Max200609
Anhur
16
8 / 4 / 3
10,379
649
10,566
12,541
4,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 2 / 17
9,896
619
6,816
17,824
20,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hountaria
Vulcan
13
4 / 6 / 1
8,270
517
8,415
8,215
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Lunerie65
Athena
9
1 / 7 / 5
7,171
448
6,408
14,951
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
NightDeathr
Baron Samedi
10
0 / 6 / 0
5,996
375
2,569
7,671
4,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
P1R470L4
Fenrir
9
1 / 7 / 1
6,240
390
1,615
12,590
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
YoneromY
Cernunnos
11
1 / 8 / 2
6,736
421
7,713
11,184
2,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
34
Kills
7
7
Deaths
34
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Achilles
9
0
8
13
L
Vulcan
Hountaria
Vulcan
4
6
1
0.75
W
Tsukuyomi
Leonids123
Tsukuyomi
10
1
4
12
L
Athena
Lunerie65
Athena
1
7
5
0.5
W
Anhur
Max200609
Anhur
8
4
3
2.38
L
Baron Samedi
NightDeathr
Baron Samedi
0
6
0
0
L
Fenrir
P1R470L4
Fenrir
1
7
1
0.21
L
Cernunnos
YoneromY
Cernunnos
1
8
2
0.25
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,128
Damage
26,720
59,820
Taken
54,611
43,137
Mitigated
21,748
26,372
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,488
1,046
3,408
4,756
7,662
3,550
802
1,831
5,725
61,070
0
W
Achilles
10,361
2,492
0
2,111
10,566
9,235
2,447
2,240
8,282
1,507
54,344
L
Vulcan
Hountaria
Vulcan
8,415
3,195
0
1,076
8,215
2,524
0
4,046
4,123
56,223
0
W
Tsukuyomi
Leonids123
Tsukuyomi
6,897
1,166
0
4,005
11,227
5,027
2,327
3,029
8,154
0
74,202
L
Athena
Lunerie65
Athena
6,408
1,053
0
2,309
14,951
8,154
407
3,782
11,120
17,849
0
W
Anhur
Max200609
Anhur
10,566
6,629
0
5,139
12,541
4,496
4,539
4,024
8,427
0
75,410
L
Baron Samedi
NightDeathr
Baron Samedi
2,569
173
0
1,167
7,671
4,777
0
767
6,635
19,314
0
L
Fenrir
P1R470L4
Fenrir
1,615
515
0
3,298
12,590
3,549
0
2,721
9,594
0
25,535
L
Cernunnos
YoneromY
Cernunnos
7,713
3,388
0
1,566
11,184
2,744
324
4,112
7,025
0
36,612
W
6,816
1,100
2,633
4,320
17,824
20,829
1,117
5,971
11,769
26,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,386
Gold Earned
34,413
525
Minions Killed
293
0
Camps Cleared
0
1,691,525
Distance Traveled
1,515,696
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,897
619
117
7
0
343,526
1
W
Achilles
10,484
655
116
7
0
358,448
4
L
Vulcan
8,270
517
114
7
0
320,174
5
W
Tsukuyomi
10,730
671
130
8
0
379,090
2
L
Athena
7,171
448
30
2
0
300,954
5
W
Anhur
10,379
649
123
8
0
286,696
0
L
Baron Samedi
5,996
375
36
2
0
281,381
5
L
Fenrir
6,240
390
54
3
0
322,157
4
L
Cernunnos
6,736
421
59
4
0
291,030
3
W
Bacchus
9,896
619
39
2
0
323,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role