Player Matchup

Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CZIvo
Aphrodite
Level 82
God Stats
4W - 1L
1,779 SR
Queue Stats
74W - 70L
1,484 Elo+
Solo
Osiris
Osiris
Oldrun
Osiris
Level 95
God Stats
2W - 8L
1,234 SR
Queue Stats
427W - 439L
1,468 Elo+
Solo
Sol
Sol
XxTGD FIVAZIOxX
Sol
Level 123
God Stats
0W - 1L
1,417 SR
Queue Stats
231W - 254L
1,454 Elo+
Solo
Heimdallr
Heimdallr
fizzlestik
Heimdallr
Level 41
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 13L
1,439 Elo+
Solo
Team Averages
Level 91
1,527 SR
1,469 Elo+

VS

Team Averages
Level 80
1,504 SR
1,408 Elo+
Scylla
Scylla
Diamond Dark
Scylla
Level 63
God Stats
2W - 0L
1,734 SR
Queue Stats
139W - 152L
1,463 Elo+
Solo
Ullr
Ullr
N_1LUM1NAT1_25
Ullr
Level 60
God Stats
7W - 11L
1,422 SR
Queue Stats
117W - 110L
1,439 Elo+
Solo
Aphrodite
Aphrodite
RakiSuta77
Aphrodite
Level 133
God Stats
6W - 5L
1,561 SR
Queue Stats
340W - 388L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
Sarxi23
Cthulhu
Level 60
God Stats
2W - 0L
1,343 SR
Queue Stats
40W - 37L
1,476 Elo+
Solo
Bastet
Bastet
Steel-Poison-22
Bastet
Level 84
God Stats
78W - 76L
1,462 SR
Queue Stats
367W - 415L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 5 / 3
9,781
1,087
18,540
16,548
13,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
CZIvo
Aphrodite
15
1 / 5 / 6
8,843
983
6,649
11,829
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Oldrun
Osiris
14
0 / 8 / 6
7,858
873
7,809
16,151
11,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 4 / 5
9,309
1,034
13,998
11,591
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
fizzlestik
Heimdallr
14
1 / 5 / 3
8,014
890
5,932
8,845
3,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

197

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
10 / 1 / 13
10,634
1,182
15,419
10,665
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 15
10,319
1,147
11,267
10,193
4,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
RakiSuta77
Aphrodite
15
0 / 2 / 10
8,235
915
8,979
8,612
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Sarxi23
Cthulhu
16
5 / 0 / 19
10,527
1,170
17,468
16,091
18,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 4 / 8
9,387
1,043
6,114
11,360
4,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
9
Kills
27
27
Deaths
9
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
5
3
1.3
L
Aphrodite
CZIvo
Aphrodite
1
5
6
0.8
W
Scylla
10
1
13
16.5
W
6
2
15
6.75
L
Osiris
Oldrun
Osiris
0
8
6
0.38
W
Aphrodite
RakiSuta77
Aphrodite
0
2
10
2.5
W
Cthulhu
Sarxi23
Cthulhu
5
0
19
14.5
W
6
4
8
2.5
L
2
4
5
1.13
L
Heimdallr
fizzlestik
Heimdallr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,928
Damage
59,247
64,964
Taken
56,921
38,106
Mitigated
36,430
17,313
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,540
2,417
0
5,470
16,548
13,776
0
7,888
8,339
430
32,878
L
Aphrodite
CZIvo
Aphrodite
6,649
682
3,424
5,227
11,829
5,777
0
8,474
2,888
23,307
0
W
Scylla
15,419
1,457
296
1,089
10,665
4,020
0
2,879
7,419
23,490
0
W
11,267
5,235
0
1,263
10,193
4,407
0
3,280
6,690
0
23,907
L
Osiris
Oldrun
Osiris
7,809
2,344
0
1,076
16,151
11,091
0
9,712
5,941
672
11,282
W
Aphrodite
RakiSuta77
Aphrodite
8,979
534
3,193
5,079
8,612
4,798
0
3,345
5,083
18,439
0
W
Cthulhu
Sarxi23
Cthulhu
17,468
2,126
597
1,878
16,091
18,416
0
7,272
8,413
35,839
0
W
6,114
1,717
0
1,017
11,360
4,789
0
3,167
8,021
0
14,487
L
13,998
7,282
225
1,751
11,591
4,255
0
7,608
3,498
42,892
4,348
L
Heimdallr
fizzlestik
Heimdallr
5,932
1,916
0
140
8,845
3,207
0
5,891
2,432
0
10,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
49,102
170
Minions Killed
148
6
Camps Cleared
5
793,916
Distance Traveled
900,615
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,781
1,087
46
5
3
177,065
0
L
Aphrodite
8,843
983
53
6
1
173,749
1
W
Scylla
10,634
1,182
24
3
1
213,503
2
W
Ullr
10,319
1,147
42
5
3
168,675
2
L
Osiris
7,858
873
5
1
0
140,872
0
W
Aphrodite
8,235
915
23
3
0
164,100
0
W
Cthulhu
10,527
1,170
45
5
1
209,887
0
W
Bastet
9,387
1,043
14
2
0
144,450
1
L
Sol
9,309
1,034
55
6
1
143,790
0
L
Heimdallr
8,014
890
11
1
1
158,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role