Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Andly
Mercury
Level 158
God Stats
0W - 1L
1,602 SR
Queue Stats
43W - 40L
1,511 Elo+
Party 1
Cupid
Cupid
FLIPxMYxTURTLE
Cupid
Level 89
God Stats
1W - 1L
1,738 SR
Queue Stats
67W - 48L
1,558 Elo+
Party 2
Sol
Sol
SuccubusLove2027
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,484 Elo+
Solo
Raijin
Raijin
natsu1234
Raijin
Level 124
God Stats
0W - 1L
1,340 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 1
Team Averages
Level 99
1,536 SR
1,532 Elo+

VS

Team Averages
Level 118
1,377 SR
1,530 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AhuuLEONIDAS
Izanami
Level 160
God Stats
4W - 4L
1,414 SR
Queue Stats
824W - 799L
1,532 Elo+
Solo
Xbalanque
Xbalanque
KatsuraJOI
Xbalanque
Level 106
God Stats
1W - 3L
1,187 SR
Queue Stats
96W - 111L
1,481 Elo+
Solo
Cupid
Cupid
MunchieSlayer
Cupid
Level 156
God Stats
5W - 11L
1,283 SR
Queue Stats
802W - 859L
1,513 Elo+
Solo
Baba Yaga
Baba Yaga
ssdssdgfre
Baba Yaga
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
10 / 5 / 9
11,071
791
18,928
30,105
26,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Andly
Mercury
15
2 / 6 / 14
9,622
687
11,731
13,192
4,885
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 3 / 9
10,713
765
10,473
12,892
5,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 9
10,123
723
8,170
13,362
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
natsu1234
Raijin
16
2 / 7 / 6
9,613
687
6,680
13,349
5,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
11 / 7 / 7
11,511
822
25,265
14,445
6,412
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
AhuuLEONIDAS
Izanami
16
2 / 7 / 17
10,285
735
10,318
15,780
9,537
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
KatsuraJOI
Xbalanque
19
4 / 4 / 15
11,626
830
17,100
12,291
5,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 2 / 15
9,935
710
7,673
7,048
6,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
ssdssdgfre
Baba Yaga
19
7 / 4 / 12
11,637
831
16,298
16,241
7,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
91
24
Kills
25
25
Deaths
24
47
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
10
5
9
2.9
W
Artemis
 
Artemis
11
7
7
2.07
W
Izanami
AhuuLEONIDAS
Izanami
2
7
17
1.5
L
Mercury
Andly
Mercury
2
6
14
1.5
L
8
3
9
4.17
W
Xbalanque
KatsuraJOI
Xbalanque
4
4
15
2.88
W
1
2
15
4.25
L
2
4
9
1.63
L
Raijin
natsu1234
Raijin
2
7
6
0.71
W
Baba Yaga
ssdssdgfre
Baba Yaga
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,982
Damage
76,654
82,900
Taken
65,805
46,852
Mitigated
35,012
34,181
Healing
24,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
18,928
2,995
834
11,108
30,105
26,403
131
5,147
24,958
0
32,704
W
Artemis
 
Artemis
25,265
14,985
655
2,400
14,445
6,412
1,417
2,576
11,869
0
33,910
W
Izanami
AhuuLEONIDAS
Izanami
10,318
4,533
680
1,665
15,780
9,537
210
2,975
12,805
0
20,837
L
Mercury
Andly
Mercury
11,731
4,692
1,606
3,406
13,192
4,885
0
3,253
9,939
0
15,583
L
10,473
3,662
4,584
5,006
12,892
5,279
610
2,865
10,027
0
19,470
W
Xbalanque
KatsuraJOI
Xbalanque
17,100
4,307
461
1,182
12,291
5,179
1,567
2,610
9,681
0
35,656
W
7,673
4,297
6,179
1,910
7,048
6,368
772
3,308
3,740
0
21,839
L
8,170
1,761
1,130
4,602
13,362
4,823
147
2,329
11,033
22,645
0
L
Raijin
natsu1234
Raijin
6,680
562
289
1,616
13,349
5,462
402
2,704
10,645
24,745
0
W
Baba Yaga
ssdssdgfre
Baba Yaga
16,298
984
1,868
7,036
16,241
7,516
1,234
3,381
12,860
35,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,142
Gold Earned
54,994
129
Minions Killed
139
0
Camps Cleared
0
1,270,644
Distance Traveled
1,278,761
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,071
791
16
1
0
271,595
1
W
Artemis
11,511
822
16
1
0
220,619
0
W
Izanami
10,285
735
16
1
0
237,464
0
L
Mercury
9,622
687
14
1
0
301,127
1
L
Cupid
10,713
765
27
2
0
220,979
0
W
Xbalanque
11,626
830
40
3
0
268,399
1
W
Cupid
9,935
710
29
2
0
265,873
3
L
Sol
10,123
723
34
2
0
267,763
0
L
Raijin
9,613
687
38
3
0
209,180
0
W
Baba Yaga
11,637
831
38
3
0
286,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role