Player Matchup

Set
Set
JoaoReisBR2003
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Geb
Geb
SillySawyer
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
SirMintBunny
Artemis
Level 28
God Stats
0W - 1L
1,317 SR
Queue Stats
45W - 100L
1,214 Elo+
Party 2
Baron Samedi
Baron Samedi
SmokeyPrince
Baron Samedi
Level 27
God Stats
6W - 15L
1,678 SR
Queue Stats
51W - 107L
1,213 Elo+
Party 2
Ares
Ares
Supabreezy
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,499 SR
1,385 Elo+

VS

Team Averages
Level 14
1,512 SR
1,471 Elo+
Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ETTOGRSCH
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ares
Ares
SigilloSpettro
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
funnycloud09
Chaac
Level 33
God Stats
12W - 7L
1,561 SR
Queue Stats
69W - 75L
1,353 Elo+
Party 1
Artemis
Artemis
rampant-cluster2
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
6,464
431
2,423
8,331
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 6 / 0
5,602
373
1,134
8,645
2,947
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
SirMintBunny
Artemis
10
0 / 6 / 0
6,487
432
1,100
7,718
3,303
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SmokeyPrince
Baron Samedi
10
4 / 6 / 4
7,210
481
4,069
10,033
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 6 / 4
6,756
450
3,555
13,221
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
15 / 0 / 4
10,023
668
16,881
8,698
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
2 / 3 / 2
5,652
377
1,046
1,845
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 5 / 1
5,137
342
1,022
4,894
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 0 / 5
8,937
596
7,174
10,991
9,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 4 / 0
8,302
553
4,799
5,902
1,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
28
29
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
15
0
4
17
W
2
3
2
1
L
2
5
2
0.6
W
0
5
1
0.1
L
1
6
0
0.17
L
Artemis
SirMintBunny
Artemis
0
6
0
0
L
Baron Samedi
SmokeyPrince
Baron Samedi
4
6
4
1
L
2
6
4
0.67
W
6
0
5
8.5
W
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,281
Damage
30,922
47,948
Taken
32,330
23,343
Mitigated
16,733
3,623
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,881
6,237
0
3,154
8,698
3,017
3,010
2,238
6,319
0
65,485
W
1,046
504
0
85
1,845
388
48
462
1,343
2,129
0
L
2,423
1,287
0
1,544
8,331
2,527
357
737
7,594
0
29,495
W
1,022
842
0
84
4,894
2,039
8
1,915
2,851
1,527
0
L
1,134
524
0
0
8,645
2,947
0
372
8,273
8,865
0
L
Artemis
SirMintBunny
Artemis
1,100
102
0
50
7,718
3,303
1,080
447
7,271
0
19,642
L
Baron Samedi
SmokeyPrince
Baron Samedi
4,069
887
242
1,271
10,033
4,077
912
387
9,614
28,869
0
L
3,555
1,426
0
516
13,221
10,489
479
2,002
11,147
16,239
0
W
7,174
1,544
0
4,932
10,991
9,308
2,347
2,582
8,363
11,480
37,759
W
4,799
3,331
0
936
5,902
1,981
2,623
1,160
4,696
0
35,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
38,051
184
Minions Killed
274
0
Camps Cleared
0
1,178,250
Distance Traveled
1,068,665
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,023
668
100
7
0
321,900
0
W
Ra
5,652
377
3
0
0
96,029
0
L
Set
6,464
431
51
3
0
300,507
1
W
Ares
5,137
342
0
0
0
106,479
0
L
Geb
5,602
373
15
1
0
192,643
2
L
Artemis
6,487
432
44
3
0
226,556
3
L
Baron Samedi
7,210
481
50
3
0
219,730
3
L
Ares
6,756
450
24
2
0
238,814
0
W
Chaac
8,937
596
101
7
0
309,989
2
W
Artemis
8,302
553
70
5
0
234,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role