Player Matchup

Athena
Athena
DpLgDobleH__
Athena
Level 94
God Stats
4W - 10L
1,371 SR
Queue Stats
225W - 306L
1,383 Elo+
Solo
King Arthur
King Arthur
autumn-sway
King Arthur
Level 32
God Stats
2W - 3L
1,496 SR
Queue Stats
37W - 52L
1,279 Elo+
Solo
The Morrigan
The Morrigan
lame09
The Morrigan
Level 43
God Stats
9W - 27L
1,160 SR
Queue Stats
104W - 196L
1,298 Elo+
Party 1
Kali
Kali
le_ravageur2020
Kali
Level 68
God Stats
1W - 9L
1,145 SR
Queue Stats
203W - 288L
1,370 Elo+
Party 1
Chronos
Chronos
samuelfrance01-s
Chronos
Level 60
God Stats
0W - 4L
1,185 SR
Queue Stats
187W - 220L
1,369 Elo+
Party 1
Team Averages
Level 59
1,271 SR
1,340 Elo+

VS

Team Averages
Level 70
1,429 SR
1,341 Elo+
Neith
Neith
Cannibal_GirI201
Neith
Level 11
God Stats
5W - 4L
1,362 SR
Queue Stats
5W - 5L
1,307 Elo+
Party 2
Athena
Athena
EnzoTheGamer62
Athena
Level 47
God Stats
12W - 9L
1,282 SR
Queue Stats
194W - 202L
1,346 Elo+
Solo
Kukulkan
Kukulkan
RESPWANABELS
Kukulkan
Level 103
God Stats
8W - 10L
1,340 SR
Queue Stats
66W - 87L
1,331 Elo+
Party 2
Poseidon
Poseidon
Ragna_Gamma
Poseidon
Level 107
God Stats
6W - 4L
1,558 SR
Queue Stats
153W - 163L
1,383 Elo+
Party 2
Tyr
Tyr
Unbound I
Tyr
Level 80
God Stats
20W - 10L
1,605 SR
Queue Stats
40W - 61L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 8 / 4
7,542
397
7,015
17,046
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
autumn-sway
King Arthur
3
0 / 1 / 0
5,253
276
887
2,784
671
Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
lame09
The Morrigan
13
1 / 1 / 1
7,974
420
5,693
8,880
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 1
8,411
443
7,537
13,037
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 1
9,013
474
6,991
14,807
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
9,158
482
3,738
9,427
2,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 9
8,696
458
5,785
14,705
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
RESPWANABELS
Kukulkan
16
4 / 0 / 2
9,963
524
6,387
7,815
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Ragna_Gamma
Poseidon
16
5 / 1 / 7
10,167
535
15,322
9,320
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 4
9,576
504
9,019
11,082
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
17
17
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
L
Athena
1
8
4
0.38
W
2
1
9
6.5
W
Kukulkan
RESPWANABELS
Kukulkan
4
0
2
5
W
Poseidon
Ragna_Gamma
Poseidon
5
1
7
8.5
W
3
0
4
5
L
King Arthur
autumn-sway
King Arthur
0
1
0
0
L
The Morrigan
lame09
The Morrigan
1
1
1
1.5
L
1
2
1
0.75
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,123
Damage
40,251
56,554
Taken
52,349
23,565
Mitigated
31,158
11,764
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,738
1,440
0
1,649
9,427
2,990
1,066
4,211
5,216
0
42,609
L
Athena
7,015
861
260
1,560
17,046
9,738
264
10,219
6,572
28,366
0
W
5,785
1,421
0
1,968
14,705
13,783
574
5,750
8,955
24,524
0
W
Kukulkan
RESPWANABELS
Kukulkan
6,387
143
0
1,375
7,815
2,850
2,019
2,484
5,323
59,259
0
W
Poseidon
Ragna_Gamma
Poseidon
15,322
2,495
208
2,363
9,320
2,897
2,081
4,405
4,915
81,546
0
W
9,019
1,439
0
3,538
11,082
8,638
2,733
2,841
8,241
0
46,420
L
King Arthur
autumn-sway
King Arthur
887
95
0
115
2,784
671
0
0
2,553
0
3,440
L
The Morrigan
lame09
The Morrigan
5,693
1,178
0
1,590
8,880
2,819
0
3,817
4,770
54,943
0
L
7,537
2,371
0
4,609
13,037
5,555
0
4,839
7,945
0
59,057
L
6,991
1,614
0
3,630
14,807
4,782
0
8,143
6,333
59,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,193
Gold Earned
47,560
365
Minions Killed
489
0
Camps Cleared
0
1,485,621
Distance Traveled
1,791,210
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,158
482
84
4
0
304,700
0
L
Athena
7,542
397
49
3
0
288,107
3
W
Athena
8,696
458
38
2
0
377,813
10
W
Kukulkan
9,963
524
123
6
0
351,100
6
W
Poseidon
10,167
535
146
8
0
395,331
4
W
Tyr
9,576
504
98
5
0
362,266
0
L
King Arthur
5,253
276
3
0
0
90,101
0
L
The Morrigan
7,974
420
107
6
0
369,685
2
L
Kali
8,411
443
95
5
0
399,521
6
L
Chronos
9,013
474
111
6
0
338,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role