Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Tinkermind
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,095 Elo+
Party 1
Cerberus
Cerberus
Turtle_Tank_x2
Cerberus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,480 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,358 Elo+

VS

Team Averages
Level 15
1,386 SR
1,256 Elo+
Neith
Neith
MrEndo007
Neith
Level 16
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 3L
1,229 Elo+
Solo
Gilgamesh
Gilgamesh
Oops-_-GetCuked
Gilgamesh
Level 24
God Stats
39W - 49L
1,376 SR
Queue Stats
85W - 106L
1,318 Elo+
Solo
Kali
Kali
jaii_coolie
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 1 / 6
8,032
730
5,469
8,225
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Tinkermind
Danzaburou
12
4 / 1 / 9
8,583
780
7,359
6,815
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
12
5 / 0 / 8
8,931
812
8,758
10,730
12,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrEndo007
Neith
11
0 / 2 / 1
7,138
649
9,795
7,755
3,389
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Oops-_-GetCuked
Gilgamesh
11
1 / 5 / 1
7,341
667
5,480
12,981
11,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 7 / 1
6,080
553
789
7,429
1,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
1
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
6
7
L
Neith
MrEndo007
Neith
0
2
1
0.25
L
Gilgamesh
Oops-_-GetCuked
Gilgamesh
1
5
1
0.3
W
Danzaburou
Tinkermind
Danzaburou
4
1
9
8.5
W
Cerberus
5
0
8
9
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
16,064
25,770
Taken
28,165
18,610
Mitigated
16,444
11,188
Healing
2,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,469
903
545
5,348
8,225
3,963
663
299
7,926
0
19,681
L
Neith
MrEndo007
Neith
9,795
3,742
0
1,559
7,755
3,389
38
4,095
3,660
0
33,113
L
Gilgamesh
Oops-_-GetCuked
Gilgamesh
5,480
629
0
617
12,981
11,362
0
3,395
9,586
0
22,984
W
Danzaburou
Tinkermind
Danzaburou
7,359
3,758
970
1,796
6,815
2,627
2,045
0
6,815
0
27,655
W
Cerberus
8,758
675
497
2,032
10,730
12,020
208
0
10,730
19,352
0
L
789
122
0
148
7,429
1,693
0
1,827
5,602
0
2,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,546
Gold Earned
20,559
132
Minions Killed
100
2
Camps Cleared
6
636,106
Distance Traveled
541,024
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,032
730
35
3
2
229,360
0
L
Neith
7,138
649
57
5
1
187,383
2
L
Gilgamesh
7,341
667
40
4
5
208,956
0
W
Danzaburou
8,583
780
57
5
0
192,843
0
W
Cerberus
8,931
812
40
4
0
213,903
0
L
Kali
6,080
553
3
0
0
144,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role