Player Matchup

Cerberus
Cerberus
G4MER910
Cerberus
Level 10
God Stats
2W - 5L
1,342 SR
Queue Stats
8W - 9L
1,495 Elo+
Solo
Anubis
Anubis
Killerlobstah
Anubis
Level 23
God Stats
7W - 6L
1,569 SR
Queue Stats
27W - 29L
1,449 Elo+
Solo
Cupid
Cupid
KramBram
Cupid
Level 16
God Stats
0W - 1L
1,601 SR
Queue Stats
2W - 1L
1,765 Elo+
Solo
Hun Batz
Hun Batz
Wednesday699
Hun Batz
Level 25
God Stats
12W - 5L
1,605 SR
Queue Stats
55W - 43L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
avicias
Erlang Shen
Level 29
God Stats
0W - 1L
1,712 SR
Queue Stats
36W - 30L
1,563 Elo+
Solo
Team Averages
Level 21
1,566 SR
1,562 Elo+

VS

Team Averages
Level 46
1,580 SR
1,562 Elo+
Medusa
Medusa
BlazedDoggo
Medusa
Level 144
God Stats
23W - 11L
1,585 SR
Queue Stats
148W - 131L
1,630 Elo+
Party 1
Osiris
Osiris
IBeenShadowBand
Osiris
Level 16
God Stats
11W - 6L
1,777 SR
Queue Stats
275W - 205L
1,659 Elo+
Party 1
Bastet
Bastet
KΔpΦ
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,504 Elo+
Solo
Freya
Freya
PrivateNusjay
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 105L
1,670 Elo+
Party 1
Terra
Terra
ippoMain
Terra
Level 26
God Stats
2W - 1L
1,537 SR
Queue Stats
18W - 21L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
G4MER910
Cerberus
12
0 / 10 / 1
8,452
384
3,168
25,693
19,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
6 / 8 / 1
10,200
464
16,937
15,512
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
KramBram
Cupid
15
2 / 8 / 0
9,759
444
7,099
15,437
5,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Wednesday699
Hun Batz
14
1 / 10 / 4
9,249
420
7,717
18,846
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
avicias
Erlang Shen
11
2 / 7 / 3
8,176
372
8,973
16,588
14,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
15 / 3 / 7
13,267
603
17,132
13,098
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 1 / 14
14,225
647
18,761
20,544
21,804
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
KΔpΦ
Bastet
17
6 / 4 / 7
11,540
525
12,372
18,382
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 2 / 13
12,645
575
19,807
22,022
7,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
ippoMain
Terra
16
1 / 1 / 25
10,453
475
3,862
13,139
15,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
109
11
Kills
43
43
Deaths
11
9
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Medusa
15
3
7
6.17
L
Cerberus
G4MER910
Cerberus
0
10
1
0.05
W
12
1
14
19
L
6
8
1
0.81
L
Cupid
KramBram
Cupid
2
8
0
0.25
W
Bastet
KΔpΦ
Bastet
6
4
7
2.38
W
9
2
13
7.75
L
Hun Batz
Wednesday699
Hun Batz
1
10
4
0.3
L
Erlang Shen
avicias
Erlang Shen
2
7
3
0.5
W
Terra
ippoMain
Terra
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,894
Damage
71,934
92,076
Taken
87,185
50,624
Mitigated
56,849
13,274
Healing
37,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,132
8,737
0
3,766
13,098
6,038
4,616
2,680
10,178
0
118,436
L
Cerberus
G4MER910
Cerberus
3,168
516
787
3,475
25,693
19,825
187
10,515
14,998
29,147
0
W
18,761
3,982
0
4,405
20,544
21,804
500
3,330
16,814
18,003
89,627
L
16,937
803
0
1,771
15,512
5,592
0
4,939
10,317
45,013
0
L
Cupid
KramBram
Cupid
7,099
4,470
115
2,448
15,437
5,169
1,184
4,183
10,457
0
51,152
W
Bastet
KΔpΦ
Bastet
12,372
4,089
0
8,241
18,382
5,731
183
4,238
14,053
0
85,062
W
19,807
7,656
0
16,231
22,022
7,468
2,291
8,992
12,856
93,365
0
L
Hun Batz
Wednesday699
Hun Batz
7,717
1,230
0
3,504
18,846
5,046
0
2,713
15,773
0
54,109
L
Erlang Shen
avicias
Erlang Shen
8,973
4,305
0
1,174
16,588
14,992
0
5,974
10,253
0
29,639
W
Terra
ippoMain
Terra
3,862
779
2,677
2,427
13,139
15,808
840
3,365
9,656
17,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,836
Gold Earned
62,130
357
Minions Killed
597
0
Camps Cleared
0
1,721,870
Distance Traveled
2,110,461
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,267
603
159
7
0
414,124
1
L
Cerberus
8,452
384
59
3
0
302,589
3
W
Osiris
14,225
647
194
9
0
442,106
5
L
Anubis
10,200
464
62
3
0
311,262
0
L
Cupid
9,759
444
109
5
0
367,348
0
W
Bastet
11,540
525
103
5
0
453,529
2
W
Freya
12,645
575
119
5
0
406,957
5
L
Hun Batz
9,249
420
92
4
0
378,655
1
L
Erlang Shen
8,176
372
35
2
0
362,016
2
W
Terra
10,453
475
22
1
0
393,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role