Player Matchup

Artio
Artio
StefanT24
Artio
Level 28
God Stats
8W - 7L
1,428 SR
Queue Stats
134W - 138L
1,422 Elo+
Party 1
Izanami
Izanami
StrictlySmoKy
Izanami
Level 27
God Stats
13W - 8L
1,656 SR
Queue Stats
54W - 83L
1,286 Elo+
Party 1
Fenrir
Fenrir
Vanix_OnlyCZ
Fenrir
Level 6
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 4L
774 Elo+
Party 2
Ao Kuang
Ao Kuang
bluelabel01
Ao Kuang
Level 27
God Stats
3W - 5L
1,556 SR
Queue Stats
79W - 80L
1,398 Elo+
Solo
Bellona
Bellona
jolandamore1
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
774 Elo+
Party 2
Team Averages
Level 19
1,487 SR
1,131 Elo+

VS

Team Averages
Level 16
1,614 SR
1,359 Elo+
Thanatos
Thanatos
Moldovan69
Thanatos
Level 19
God Stats
39W - 31L
1,546 SR
Queue Stats
60W - 52L
1,456 Elo+
Solo
Tiamat
Tiamat
PixelpointxD
Tiamat
Level 15
God Stats
3W - 1L
1,757 SR
Queue Stats
16W - 16L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
Vianide
Sun Wukong
Level 24
God Stats
10W - 5L
1,730 SR
Queue Stats
15W - 11L
1,403 Elo+
Solo
Athena
Athena
akkrubio
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,267 Elo+
Solo
Neith
Neith
welty2000
Neith
Level 15
God Stats
3W - 5L
1,538 SR
Queue Stats
49W - 50L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
StefanT24
Artio
13
2 / 2 / 9
8,286
487
4,102
11,863
11,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
14
9 / 7 / 1
8,991
529
16,411
12,330
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
9
1 / 8 / 1
6,555
386
2,492
10,890
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
bluelabel01
Ao Kuang
15
7 / 2 / 2
9,125
537
10,344
14,154
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
jolandamore1
Bellona
10
0 / 6 / 2
6,435
379
1,590
9,334
6,685
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Moldovan69
Thanatos
15
9 / 3 / 1
9,219
542
5,960
11,705
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
15
6 / 4 / 6
9,588
564
11,734
10,850
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Vianide
Sun Wukong
15
4 / 0 / 3
9,042
532
6,476
7,464
4,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
akkrubio
Athena
11
0 / 8 / 7
6,969
410
4,316
14,813
3,950
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
welty2000
Neith
14
5 / 5 / 1
9,010
530
8,524
10,081
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
19
Kills
24
25
Deaths
20
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Moldovan69
Thanatos
9
3
1
3.17
W
Tiamat
6
4
6
2.25
L
Artio
StefanT24
Artio
2
2
9
3.25
L
Izanami
9
7
1
1.36
L
Fenrir
1
8
1
0.19
W
Sun Wukong
Vianide
Sun Wukong
4
0
3
5.5
W
Athena
akkrubio
Athena
0
8
7
0.44
L
Ao Kuang
bluelabel01
Ao Kuang
7
2
2
4
L
Bellona
jolandamore1
Bellona
0
6
2
0.17
W
Neith
welty2000
Neith
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,939
Damage
37,010
58,571
Taken
54,913
29,945
Mitigated
20,125
14,011
Healing
21,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Moldovan69
Thanatos
5,960
1,791
0
11,055
11,705
4,139
124
3,400
8,305
0
51,702
W
Tiamat
11,734
1,110
160
2,701
10,850
4,962
387
4,818
6,032
53,388
0
L
Artio
StefanT24
Artio
4,102
601
11
2,593
11,863
11,677
333
3,350
8,353
20,929
0
L
Izanami
16,411
11,400
0
1,366
12,330
3,241
2,027
4,346
7,870
0
58,068
L
Fenrir
2,492
557
0
1,664
10,890
3,531
0
2,338
8,240
0
21,811
W
Sun Wukong
Vianide
Sun Wukong
6,476
2,057
0
2,358
7,464
4,784
1,622
1,396
6,068
0
52,052
W
Athena
akkrubio
Athena
4,316
1,324
172
1,712
14,813
3,950
508
2,972
11,841
23,840
0
L
Ao Kuang
bluelabel01
Ao Kuang
10,344
2,844
0
7,977
14,154
4,811
0
3,609
10,421
47,337
0
L
Bellona
jolandamore1
Bellona
1,590
635
0
400
9,334
6,685
0
1,587
7,637
0
25,723
W
Neith
welty2000
Neith
8,524
4,871
0
3,538
10,081
2,290
1,637
1,860
8,221
0
48,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,392
Gold Earned
43,828
312
Minions Killed
432
0
Camps Cleared
0
1,442,862
Distance Traveled
1,512,679
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,219
542
99
6
0
339,518
5
W
Tiamat
9,588
564
113
7
0
277,722
3
L
Artio
8,286
487
25
1
0
329,357
0
L
Izanami
8,991
529
106
6
0
270,786
3
L
Fenrir
6,555
386
39
2
0
230,414
2
W
Sun Wukong
9,042
532
100
6
0
317,069
5
W
Athena
6,969
410
45
3
0
306,898
0
L
Ao Kuang
9,125
537
88
5
0
306,639
1
L
Bellona
6,435
379
54
3
0
305,666
0
W
Neith
9,010
530
75
4
0
271,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role