Player Matchup

Khepri
Khepri
Adrystoteles
Khepri
Level 41
God Stats
5W - 13L
1,585 SR
Queue Stats
172W - 105L
1,691 Elo+
Party 2
Erlang Shen
Erlang Shen
ElCapo5199
Erlang Shen
Level 28
God Stats
34W - 12L
1,804 SR
Queue Stats
130W - 78L
1,736 Elo+
Party 2
Zeus
Zeus
McMaker
Zeus
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 60L
1,433 Elo+
Solo
Amaterasu
Amaterasu
Polnareff1v9
Amaterasu
Level 18
God Stats
3W - 1L
1,580 SR
Queue Stats
35W - 15L
1,741 Elo+
Party 2
Danzaburou
Danzaburou
Robertofan
Danzaburou
Level 16
God Stats
3W - 2L
1,365 SR
Queue Stats
20W - 10L
1,500 Elo+
Party 2
Team Averages
Level 25
1,567 SR
1,620 Elo+

VS

Team Averages
Level 15
1,529 SR
1,486 Elo+
Thanatos
Thanatos
 
Thanatos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BiggusDekus
Izanami
Level 17
God Stats
24W - 20L
1,576 SR
Queue Stats
32W - 30L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Brokken0
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,639 SR
Queue Stats
10W - 9L
1,463 Elo+
Solo
Cerberus
Cerberus
Galanox
Cerberus
Level 19
God Stats
2W - 3L
1,430 SR
Queue Stats
37W - 32L
1,499 Elo+
Party 1
Neith
Neith
babykiller01
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 4 / 21
9,843
469
4,038
17,166
22,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ElCapo5199
Erlang Shen
20
14 / 2 / 11
12,978
618
20,654
21,119
10,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
McMaker
Zeus
19
15 / 4 / 10
12,966
617
19,997
16,393
4,905
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Polnareff1v9
Amaterasu
14
3 / 6 / 17
10,006
476
8,969
13,799
11,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Robertofan
Danzaburou
15
4 / 4 / 9
10,272
489
7,051
12,302
4,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 7 / 4
10,428
497
10,444
19,736
7,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
BiggusDekus
Izanami
17
7 / 9 / 1
10,895
519
22,421
18,039
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Brokken0
Morgan Le Fay
14
3 / 9 / 7
9,511
453
13,162
16,951
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Galanox
Cerberus
13
2 / 8 / 9
8,987
428
7,545
21,068
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 5 / 1
6,400
305
349
3,549
933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
41
36
Kills
19
20
Deaths
38
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
7
4
1.29
W
Khepri
0
4
21
2.63
L
Izanami
BiggusDekus
Izanami
7
9
1
0.83
L
Morgan Le Fay
Brokken0
Morgan Le Fay
3
9
7
0.72
W
Erlang Shen
ElCapo5199
Erlang Shen
14
2
11
9.75
L
Cerberus
Galanox
Cerberus
2
8
9
0.81
W
Zeus
McMaker
Zeus
15
4
10
5
W
Amaterasu
Polnareff1v9
Amaterasu
3
6
17
1.92
W
Danzaburou
Robertofan
Danzaburou
4
4
9
2.13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,709
Damage
53,921
80,779
Taken
79,343
52,407
Mitigated
42,319
20,105
Healing
19,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,444
4,180
0
10,832
19,736
7,295
0
5,953
13,783
0
58,095
W
Khepri
4,038
401
0
791
17,166
22,200
301
2,145
14,112
23,252
0
L
Izanami
BiggusDekus
Izanami
22,421
17,320
0
2,967
18,039
5,741
945
4,244
13,795
0
101,308
L
Morgan Le Fay
Brokken0
Morgan Le Fay
13,162
2,589
346
3,430
16,951
6,011
256
6,906
10,045
44,807
0
W
Erlang Shen
ElCapo5199
Erlang Shen
20,654
11,896
0
7,689
21,119
10,014
2,762
5,386
14,255
0
99,418
L
Cerberus
Galanox
Cerberus
7,545
841
0
1,944
21,068
22,339
90
7,552
13,516
21,792
0
W
Zeus
McMaker
Zeus
19,997
3,740
0
4,903
16,393
4,905
959
7,104
8,874
77,954
0
W
Amaterasu
Polnareff1v9
Amaterasu
8,969
3,269
0
2,788
13,799
11,059
1,465
2,691
10,999
3,019
30,910
W
Danzaburou
Robertofan
Danzaburou
7,051
3,668
0
3,934
12,302
4,229
2,325
2,553
9,661
0
54,065
L
349
256
0
166
3,549
933
604
163
3,386
0
4,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,065
Gold Earned
46,221
401
Minions Killed
391
0
Camps Cleared
0
2,063,607
Distance Traveled
1,433,341
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,428
497
99
5
0
354,972
0
W
Khepri
9,843
469
31
1
0
399,054
12
L
Izanami
10,895
519
168
8
0
333,315
5
L
Morgan Le Fay
9,511
453
79
4
0
306,410
4
W
Erlang Shen
12,978
618
132
6
0
456,078
0
L
Cerberus
8,987
428
31
1
0
348,929
4
W
Zeus
12,966
617
114
5
0
400,008
3
W
Amaterasu
10,006
476
45
2
0
431,848
1
W
Danzaburou
10,272
489
79
4
0
376,619
0
L
Neith
6,400
305
14
1
0
89,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role