Player Matchup

Janus
Janus
Dragonstonе
Janus
Level 87
God Stats
0W - 3L
1,382 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 1
King Arthur
King Arthur
ROBO WOLF 54
King Arthur
Level 128
God Stats
2W - 2L
1,615 SR
Queue Stats
247W - 256L
1,585 Elo+
Party 1
Geb
Geb
Saiuta1
Geb
Level 86
God Stats
1W - 4L
1,575 SR
Queue Stats
215W - 255L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
URMISSINGPP
Jing Wei
Level 87
God Stats
7W - 5L
1,482 SR
Queue Stats
92W - 51L
1,703 Elo+
Party 1
Fenrir
Fenrir
Young Dren Mane
Fenrir
Level 152
God Stats
6W - 8L
1,484 SR
Queue Stats
321W - 348L
1,575 Elo+
Party 1
Team Averages
Level 108
1,508 SR
1,512 Elo+

VS

Team Averages
Level 124
1,629 SR
1,545 Elo+
Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DaddiesLongLeg
Danzaburou
Level 105
God Stats
4W - 3L
1,881 SR
Queue Stats
88W - 89L
1,518 Elo+
Party 2
Thanatos
Thanatos
Grazcat
Thanatos
Level 108
God Stats
6W - 1L
1,674 SR
Queue Stats
90W - 66L
1,583 Elo+
Solo
Cabrakan
Cabrakan
cheekbeaterson
Cabrakan
Level 157
God Stats
34W - 15L
1,650 SR
Queue Stats
431W - 387L
1,560 Elo+
Party 2
Scylla
Scylla
shakyfuzzbear
Scylla
Level 129
God Stats
7W - 10L
1,439 SR
Queue Stats
310W - 258L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,460
461
7,933
9,326
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ROBO WOLF 54
King Arthur
11
0 / 5 / 0
6,162
440
3,977
12,070
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
8
0 / 5 / 1
5,572
398
2,724
12,481
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
URMISSINGPP
Jing Wei
10
0 / 5 / 0
6,056
433
5,249
9,394
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 2 / 0
8,342
596
6,274
10,794
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 17
7,830
559
3,012
9,447
7,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
DaddiesLongLeg
Danzaburou
13
3 / 0 / 6
8,190
585
5,471
6,684
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
Grazcat
Thanatos
15
12 / 3 / 5
9,173
655
10,727
10,340
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
15
6 / 1 / 8
9,189
656
13,629
10,705
7,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 6
7,769
555
5,400
5,968
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
5
Kills
23
23
Deaths
5
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
17
8.5
W
Danzaburou
DaddiesLongLeg
Danzaburou
3
0
6
6
L
0
6
1
0.08
W
Thanatos
Grazcat
Thanatos
12
3
5
4.83
L
King Arthur
ROBO WOLF 54
King Arthur
0
5
0
0
L
Geb
0
5
1
0.1
L
Jing Wei
URMISSINGPP
Jing Wei
0
5
0
0
L
5
2
0
2.5
W
Cabrakan
6
1
8
10
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
38,239
54,065
Taken
43,144
24,272
Mitigated
24,841
14,582
Healing
22,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,012
198
2,407
2,850
9,447
7,521
11
1,790
7,533
12,943
0
W
Danzaburou
DaddiesLongLeg
Danzaburou
5,471
2,197
0
3,124
6,684
2,492
2,682
900
5,694
0
46,013
L
7,933
162
0
1,449
9,326
2,414
0
5,037
4,039
45,193
0
W
Thanatos
Grazcat
Thanatos
10,727
3,081
0
10,417
10,340
5,223
179
2,118
8,044
0
48,493
L
King Arthur
ROBO WOLF 54
King Arthur
3,977
517
0
3,474
12,070
8,925
355
5,825
6,245
0
35,632
L
Geb
2,724
409
0
1,922
12,481
7,155
0
4,574
7,833
8,171
0
L
Jing Wei
URMISSINGPP
Jing Wei
5,249
3,601
0
2,615
9,394
1,941
44
2,603
6,759
0
41,305
L
6,274
1,906
0
5,122
10,794
3,837
0
3,572
7,148
0
51,686
W
Cabrakan
13,629
2,225
0
2,913
10,705
7,532
645
2,277
7,809
59,265
0
W
5,400
643
0
479
5,968
2,073
1,126
3,067
2,716
44,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
42,151
370
Minions Killed
385
0
Camps Cleared
0
1,376,249
Distance Traveled
1,383,753
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,830
559
3
0
0
275,187
2
W
Danzaburou
8,190
585
104
7
0
263,905
0
L
Janus
6,460
461
90
6
0
287,560
9
W
Thanatos
9,173
655
81
6
0
292,561
0
L
King Arthur
6,162
440
67
5
0
249,208
1
L
Geb
5,572
398
16
1
0
280,917
3
L
Jing Wei
6,056
433
85
6
0
247,863
3
L
Fenrir
8,342
596
112
8
0
310,701
3
W
Cabrakan
9,189
656
112
8
0
252,442
4
W
Scylla
7,769
555
85
6
0
299,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role