Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Alqsi
Neith
Level 14
God Stats
8W - 8L
1,588 SR
Queue Stats
8W - 9L
1,635 Elo+
Party 1
Fenrir
Fenrir
JustAFenrirMain
Fenrir
Level 14
God Stats
21W - 19L
1,592 SR
Queue Stats
57W - 65L
1,610 Elo+
Party 1
Ra
Ra
Karri Str55
Ra
Level 6
God Stats
4W - 1L
1,858 SR
Queue Stats
13W - 11L
1,608 Elo+
Party 1
Geb
Geb
iwuldzi
Geb
Level 29
God Stats
10W - 10L
1,513 SR
Queue Stats
136W - 127L
1,600 Elo+
Solo
Team Averages
Level 34
1,610 SR
1,591 Elo+

VS

Team Averages
Level 20
1,481 SR
1,573 Elo+
Nemesis
Nemesis
JudiStz40
Nemesis
Level 26
God Stats
0W - 1L
1,312 SR
Queue Stats
61W - 67L
1,593 Elo+
Solo
Jormungandr
Jormungandr
R Lopez1995
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,589 Elo+
Solo
Bellona
Bellona
ViperBigDaddyE
Bellona
Level 6
God Stats
2W - 3L
1,481 SR
Queue Stats
4W - 11L
1,610 Elo+
Solo
Neith
Neith
shefftownkorker
Neith
Level 27
God Stats
14W - 22L
1,439 SR
Queue Stats
88W - 85L
1,535 Elo+
Solo
Kukulkan
Kukulkan
u_UzZz-842
Kukulkan
Level 25
God Stats
4W - 3L
1,672 SR
Queue Stats
26W - 34L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
11 / 3 / 6
12,281
614
13,579
15,256
16,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Alqsi
Neith
14
1 / 2 / 7
9,084
454
5,613
6,236
2,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 2 / 5
11,855
593
12,841
14,697
8,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 9
12,008
600
9,252
10,091
4,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
16
1 / 2 / 9
10,782
539
4,315
16,619
16,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JudiStz40
Nemesis
14
3 / 7 / 3
9,137
457
8,259
15,310
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
R Lopez1995
Jormungandr
13
1 / 2 / 6
9,530
477
7,536
13,951
10,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 7 / 1
7,853
393
3,668
13,326
10,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 5 / 1
9,323
466
9,863
12,481
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
u_UzZz-842
Kukulkan
16
3 / 5 / 0
9,644
482
9,917
13,469
5,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
26
Kills
10
10
Deaths
26
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
3
6
4.67
W
Neith
Alqsi
Neith
1
2
7
2.25
L
Nemesis
JudiStz40
Nemesis
3
7
3
0.64
W
10
2
5
6.25
W
3
1
9
7.5
L
Jormungandr
R Lopez1995
Jormungandr
1
2
6
2
L
0
7
1
0.07
W
Geb
1
2
9
2.75
L
3
5
1
0.7
L
Kukulkan
u_UzZz-842
Kukulkan
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
39,243
62,899
Taken
68,537
48,681
Mitigated
37,934
25,537
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,579
3,612
0
3,203
15,256
16,894
794
3,322
11,934
287
69,171
W
Neith
Alqsi
Neith
5,613
932
0
1,241
6,236
2,225
2,992
2,412
3,824
0
39,488
L
Nemesis
JudiStz40
Nemesis
8,259
2,991
0
3,870
15,310
6,192
58
2,152
13,103
0
48,388
W
12,841
2,453
0
6,726
14,697
8,608
2,117
3,706
10,991
0
70,457
W
9,252
596
5,046
4,737
10,091
4,512
1,863
3,377
6,714
88,998
0
L
Jormungandr
R Lopez1995
Jormungandr
7,536
1,462
1,905
2,346
13,951
10,122
288
3,044
10,823
35,462
0
L
3,668
660
0
1,365
13,326
10,818
223
940
12,344
5,195
30,074
W
Geb
4,315
193
394
4,190
16,619
16,442
816
5,416
11,203
44,345
0
L
9,863
3,522
0
2,814
12,481
5,275
780
2,460
9,945
0
78,630
L
Kukulkan
u_UzZz-842
Kukulkan
9,917
584
0
1,304
13,469
5,527
660
4,733
8,468
70,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,010
Gold Earned
45,487
528
Minions Killed
460
0
Camps Cleared
0
1,968,643
Distance Traveled
1,676,357
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,281
614
123
6
0
393,434
6
W
Neith
9,084
454
71
4
0
346,939
7
L
Nemesis
9,137
457
93
5
0
342,356
3
W
Fenrir
11,855
593
113
6
0
420,322
5
W
Ra
12,008
600
166
8
0
424,125
5
L
Jormungandr
9,530
477
56
3
0
312,370
3
L
Bellona
7,853
393
68
3
0
338,389
0
W
Geb
10,782
539
55
3
0
383,823
0
L
Neith
9,323
466
127
6
0
362,420
7
L
Kukulkan
9,644
482
116
6
0
320,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role