Player Matchup

Anhur
Anhur
DihSoundsLikeDie
Anhur
Level 129
God Stats
1W - 0L
1,556 SR
Queue Stats
103W - 96L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
FCg20
Jormungandr
Level 44
God Stats
3W - 2L
1,539 SR
Queue Stats
83W - 107L
1,435 Elo+
Party 1
Ra
Ra
SpideyyyMan
Ra
Level 16
God Stats
2W - 0L
1,784 SR
Queue Stats
29W - 21L
1,579 Elo+
Solo
Team Averages
Level 63
1,626 SR
1,528 Elo+

VS

Team Averages
Level 37
1,550 SR
1,593 Elo+
Zeus
Zeus
GuySoShy
Zeus
Level 28
God Stats
0W - 1L
1,276 SR
Queue Stats
155W - 86L
1,652 Elo+
Party 2
Hun Batz
Hun Batz
Jodalos
Hun Batz
Level 17
God Stats
0W - 1L
1,751 SR
Queue Stats
21W - 18L
1,519 Elo+
Solo
Geb
Geb
number1_blackman
Geb
Level 65
God Stats
36W - 20L
1,624 SR
Queue Stats
75W - 58L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 4
9,999
833
13,528
11,525
4,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
FCg20
Jormungandr
12
2 / 2 / 12
8,782
732
6,275
10,969
10,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 1 / 8
8,501
708
9,387
10,885
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 5 / 1
8,179
682
9,550
9,079
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Jodalos
Hun Batz
13
1 / 3 / 2
8,008
667
11,036
12,545
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 6 / 4
7,741
645
5,839
11,989
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
W
Jormungandr
FCg20
Jormungandr
2
2
12
4
L
Zeus
3
5
1
0.7
L
Hun Batz
Jodalos
Hun Batz
1
3
2
0.67
W
2
1
8
6
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,190
Damage
26,425
33,379
Taken
33,613
19,283
Mitigated
9,786
7,329
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,528
5,490
0
1,120
11,525
4,616
897
5,795
5,730
0
27,176
W
Jormungandr
FCg20
Jormungandr
6,275
2,528
224
621
10,969
10,130
492
5,610
5,359
15,435
0
L
Zeus
9,550
1,768
0
250
9,079
1,335
0
2,922
5,991
29,087
0
L
Hun Batz
Jodalos
Hun Batz
11,036
2,296
0
4,974
12,545
3,822
0
7,161
5,016
0
42,854
W
9,387
369
1,088
4,276
10,885
4,537
960
4,313
6,572
33,245
0
L
5,839
984
354
627
11,989
4,629
0
5,297
6,486
10,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,282
Gold Earned
23,928
126
Minions Killed
124
4
Camps Cleared
8
675,327
Distance Traveled
658,841
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,999
833
36
3
2
206,390
3
W
Jormungandr
8,782
732
14
1
0
224,417
1
L
Zeus
8,179
682
50
4
1
202,719
1
L
Hun Batz
8,008
667
63
5
7
239,831
5
W
Ra
8,501
708
76
6
2
244,520
3
L
Geb
7,741
645
11
1
0
216,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role