Player Matchup

Odin
Odin
DamagedGnome
Odin
Level 67
God Stats
15W - 13L
1,560 SR
Queue Stats
253W - 308L
1,360 Elo+
Party 1
Ah Puch
Ah Puch
NemoFingerz
Ah Puch
Level 124
God Stats
12W - 6L
1,515 SR
Queue Stats
119W - 102L
1,561 Elo+
Party 1
Charybdis
Charybdis
malstrxx
Charybdis
Level 139
God Stats
14W - 22L
1,530 SR
Queue Stats
117W - 124L
1,413 Elo+
Party 1
Team Averages
Level 110
1,535 SR
1,445 Elo+

VS

Team Averages
Level 112
1,573 SR
1,467 Elo+
Mulan
Mulan
dahrkk
Mulan
Level 128
God Stats
1W - 0L
1,242 SR
Queue Stats
34W - 32L
1,472 Elo+
Party 2
Thor
Thor
ironhide4200
Thor
Level 121
God Stats
3W - 3L
1,766 SR
Queue Stats
161W - 152L
1,489 Elo+
Solo
Zeus
Zeus
oneXfreak
Zeus
Level 86
God Stats
10W - 6L
1,711 SR
Queue Stats
26W - 30L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 11
12,082
575
4,589
23,177
24,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
NemoFingerz
Ah Puch
17
4 / 5 / 7
13,321
634
17,601
15,593
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
malstrxx
Charybdis
18
8 / 6 / 2
14,846
707
11,438
20,744
7,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
dahrkk
Mulan
17
7 / 6 / 8
14,063
670
17,274
23,793
28,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 1 / 11
13,297
633
17,175
12,992
6,385
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
17
6 / 6 / 5
13,029
620
19,439
14,412
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
12
Kills
17
17
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
11
0.92
L
Ah Puch
NemoFingerz
Ah Puch
4
5
7
1.5
W
Mulan
dahrkk
Mulan
7
6
8
1.83
W
4
1
11
9.5
L
Charybdis
malstrxx
Charybdis
8
6
2
1.5
W
Zeus
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,628
Damage
53,888
59,514
Taken
51,197
37,841
Mitigated
39,564
8,946
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,589
1,098
0
2,131
23,177
24,578
0
8,779
14,398
0
20,327
L
Ah Puch
NemoFingerz
Ah Puch
17,601
294
0
2,819
15,593
5,954
0
5,758
9,835
63,503
0
W
Mulan
dahrkk
Mulan
17,274
2,659
0
5,041
23,793
28,168
423
6,537
17,256
0
55,514
W
17,175
1,359
0
336
12,992
6,385
1,127
5,092
7,900
0
59,666
L
Charybdis
malstrxx
Charybdis
11,438
5,884
0
3,996
20,744
7,309
0
5,456
15,288
0
68,384
W
Zeus
19,439
1,168
0
1,543
14,412
5,011
1,144
6,736
7,676
54,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,249
Gold Earned
40,389
243
Minions Killed
249
8
Camps Cleared
10
1,038,646
Distance Traveled
1,069,377
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,082
575
33
2
1
375,644
3
L
Ah Puch
13,321
634
114
5
3
320,785
4
W
Mulan
14,063
670
69
3
3
361,595
2
W
Thor
13,297
633
75
4
5
374,843
0
L
Charybdis
14,846
707
96
5
4
342,217
1
W
Zeus
13,029
620
105
5
2
332,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role