Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DonApollo
Sol
Level 125
God Stats
6W - 4L
1,545 SR
Queue Stats
124W - 126L
1,440 Elo+
Party 2
Odin
Odin
russkyvodky
Odin
Level 24
God Stats
5W - 6L
1,554 SR
Queue Stats
58W - 76L
1,326 Elo+
Party 2
Team Averages
Level 78
1,533 SR
1,422 Elo+

VS

Team Averages
Level 68
1,482 SR
1,344 Elo+
Medusa
Medusa
Feos91
Medusa
Level 45
God Stats
9W - 13L
1,445 SR
Queue Stats
146W - 143L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Ode96
Kukulkan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 231L
1,306 Elo+
Party 1
Bacchus
Bacchus
rexxar951
Bacchus
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 62L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 0
5,455
682
583
2,989
1,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
5,237
655
4,071
6,377
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 0
4,778
597
1,269
2,563
1,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Feos91
Medusa
11
1 / 0 / 2
6,031
754
3,152
4,304
1,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
Ode96
Kukulkan
10
1 / 0 / 2
6,173
772
4,416
2,917
1,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
rexxar951
Bacchus
10
2 / 0 / 1
6,176
772
1,442
1,228
1,326
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
0
3
0
0
W
Medusa
Feos91
Medusa
1
0
2
2
W
Kukulkan
Ode96
Kukulkan
1
0
2
2
W
Bacchus
rexxar951
Bacchus
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,923
Damage
9,010
11,929
Taken
8,449
5,799
Mitigated
4,020
3,263
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
583
0
222
1,188
2,989
1,493
0
1,708
1,281
11,457
0
L
4,071
862
0
1,853
6,377
2,508
0
2,838
3,539
15,096
2,388
W
Medusa
Feos91
Medusa
3,152
1,294
61
1,644
4,304
1,638
873
2,258
2,046
0
26,468
W
Kukulkan
Ode96
Kukulkan
4,416
366
0
93
2,917
1,056
297
1,664
1,253
17,279
0
W
Bacchus
rexxar951
Bacchus
1,442
210
0
0
1,228
1,326
0
679
549
3,736
0
L
1,269
154
0
0
2,563
1,798
0
1,590
973
0
1,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,470
Gold Earned
18,380
64
Minions Killed
100
3
Camps Cleared
5
283,998
Distance Traveled
493,214
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,455
682
21
3
1
90,262
0
L
Sol
5,237
655
38
5
2
130,613
2
W
Medusa
6,031
754
52
7
4
172,928
1
W
Kukulkan
6,173
772
42
5
1
163,343
0
W
Bacchus
6,176
772
6
1
0
156,943
0
L
Odin
4,778
597
5
1
0
63,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role