Player Matchup

Neith
Neith
BaBaGaNoOoSH241
Neith
Level 25
God Stats
7W - 6L
1,566 SR
Queue Stats
29W - 30L
1,483 Elo+
Solo
Awilix
Awilix
Lancermomma-
Awilix
Level 29
God Stats
5W - 4L
1,667 SR
Queue Stats
88W - 95L
1,458 Elo+
Solo
Geb
Geb
The13thPrime0414
Geb
Level 14
God Stats
23W - 29L
1,398 SR
Queue Stats
29W - 33L
1,336 Elo+
Solo
Anubis
Anubis
cibtrtuiim
Anubis
Level 15
God Stats
0W - 3L
1,291 SR
Queue Stats
31W - 37L
1,333 Elo+
Solo
Erlang Shen
Erlang Shen
pattogaray96
Erlang Shen
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 59L
1,437 Elo+
Solo
Team Averages
Level 20
1,484 SR
1,410 Elo+

VS

Team Averages
Level 23
1,487 SR
1,392 Elo+
Artio
Artio
JustOmega-------
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,223 Elo+
Solo
Discordia
Discordia
Sugqr Rvsh
Discordia
Level 28
God Stats
3W - 4L
1,162 SR
Queue Stats
31W - 26L
1,442 Elo+
Solo
Ravana
Ravana
Wolfkaiser
Ravana
Level 16
God Stats
7W - 5L
1,500 SR
Queue Stats
85W - 92L
1,387 Elo+
Solo
Mulan
Mulan
sendf00d
Mulan
Level 27
God Stats
31W - 27L
1,482 SR
Queue Stats
121W - 128L
1,421 Elo+
Solo
Bellona
Bellona
shriek_kitten
Bellona
Level 18
God Stats
3W - 0L
1,790 SR
Queue Stats
54W - 45L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 4
18,932
1,114
50,958
29,693
9,934
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
20
8 / 13 / 11
16,486
970
31,929
37,195
17,225
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 7 / 15
17,223
1,013
16,105
38,270
19,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
cibtrtuiim
Anubis
19
0 / 0 / 0
12,213
718
0
0
0
Erlang Shen
pattogaray96
Erlang Shen
20
1 / 8 / 18
16,208
953
28,581
42,368
42,332
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 25
16,189
952
9,879
31,439
51,872
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Sugqr Rvsh
Discordia
20
14 / 1 / 15
18,458
1,086
51,509
10,305
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
Wolfkaiser
Ravana
20
7 / 6 / 21
16,739
985
16,272
31,383
31,060
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
sendf00d
Mulan
20
5 / 10 / 22
16,427
966
32,963
35,467
27,340
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
20
9 / 5 / 20
17,939
1,055
29,443
27,939
34,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
138
23
Kills
35
35
Deaths
23
48
Assists
103
Player
Kills
Deaths
Assists
KDA
L
11
7
4
1.86
W
0
1
25
12.5
L
Awilix
8
13
11
1.04
W
Discordia
Sugqr Rvsh
Discordia
14
1
15
21.5
L
3
7
15
1.5
W
Ravana
Wolfkaiser
Ravana
7
6
21
2.92
L
Anubis
cibtrtuiim
Anubis
0
0
0
0
L
Erlang Shen
pattogaray96
Erlang Shen
1
8
18
1.25
W
Mulan
sendf00d
Mulan
5
10
22
1.6
W
Bellona
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,573
Damage
140,066
147,526
Taken
136,533
89,143
Mitigated
150,293
12,732
Healing
35,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
50,958
35,000
56
5,605
29,693
9,934
0
19,215
10,478
0
132,733
W
9,879
897
2,269
7,761
31,439
51,872
0
3,600
27,839
29,073
0
L
Awilix
31,929
16,713
460
1,669
37,195
17,225
0
13,076
24,039
0
49,086
W
Discordia
Sugqr Rvsh
Discordia
51,509
871
406
2,622
10,305
5,098
0
2,230
8,075
93,458
0
L
16,105
905
0
1,337
38,270
19,652
0
19,271
18,999
26,732
0
W
Ravana
Wolfkaiser
Ravana
16,272
10,627
0
8,879
31,383
31,060
0
4,510
26,873
0
35,341
L
Anubis
cibtrtuiim
Anubis
0
0
0
0
0
0
0
0
0
195
0
L
Erlang Shen
pattogaray96
Erlang Shen
28,581
12,804
0
3,605
42,368
42,332
0
12,683
29,525
0
55,609
W
Mulan
sendf00d
Mulan
32,963
4,693
509
8,484
35,467
27,340
0
3,479
31,988
0
62,227
W
Bellona
29,443
7,725
2,497
1,746
27,939
34,923
0
2,286
25,653
3,210
45,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,062
Gold Earned
85,752
307
Minions Killed
283
7
Camps Cleared
7
1,358,280
Distance Traveled
1,647,353
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
18,932
1,114
187
11
1
304,443
1
W
Artio
16,189
952
29
2
1
344,726
0
L
Awilix
16,486
970
38
2
0
310,151
0
W
Discordia
18,458
1,086
98
6
1
377,754
0
L
Geb
17,223
1,013
24
1
1
383,857
0
W
Ravana
16,739
985
55
3
1
314,030
0
L
Anubis
12,213
718
0
0
0
11,527
0
L
Erlang Shen
16,208
953
58
3
5
348,302
1
W
Mulan
16,427
966
66
4
3
311,337
0
W
Bellona
17,939
1,055
35
2
1
299,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role