Player Matchup

Loki
Loki
ImmoteX1
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,494 Elo+
Party 2
Merlin
Merlin
Kunzut
Merlin
Level 19
God Stats
18W - 18L
1,473 SR
Queue Stats
56W - 52L
1,443 Elo+
Party 3
Baron Samedi
Baron Samedi
Looak
Baron Samedi
Level 8
God Stats
1W - 1L
1,277 SR
Queue Stats
11W - 14L
1,386 Elo+
Party 2
Chernobog
Chernobog
NagaSukaNaBosaka
Chernobog
Level 8
God Stats
2W - 1L
1,461 SR
Queue Stats
4W - 3L
1,428 Elo+
Solo
Bacchus
Bacchus
kotsan33
Bacchus
Level 28
God Stats
18W - 15L
1,610 SR
Queue Stats
63W - 52L
1,459 Elo+
Party 3
Team Averages
Level 14
1,464 SR
1,442 Elo+

VS

Team Averages
Level 20
1,447 SR
1,380 Elo+
Yemoja
Yemoja
Kankomi
Yemoja
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,212 Elo+
Party 1
Kukulkan
Kukulkan
Mahaweilo
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,637 Elo+
Party 1
Jormungandr
Jormungandr
MrPopoTheOnlyGod
Jormungandr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 68L
1,317 Elo+
Party 4
Cliodhna
Cliodhna
Naaaaill
Cliodhna
Level 15
God Stats
40W - 55L
1,237 SR
Queue Stats
69W - 105L
1,249 Elo+
Party 4
Vamana
Vamana
lanfrog
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 6 / 14
16,392
964
21,959
30,115
28,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Kunzut
Merlin
20
5 / 7 / 18
16,308
959
35,429
30,094
12,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Looak
Baron Samedi
20
2 / 9 / 16
14,864
874
24,949
36,153
16,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
20
8 / 6 / 17
17,358
1,021
35,130
27,745
11,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
kotsan33
Bacchus
20
9 / 8 / 18
17,403
1,024
29,338
37,123
66,871
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kankomi
Yemoja
20
4 / 2 / 21
17,149
1,009
11,826
26,434
42,197
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Mahaweilo
Kukulkan
20
9 / 2 / 12
16,552
974
57,019
16,814
9,883
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
MrPopoTheOnlyGod
Jormungandr
20
6 / 9 / 26
17,849
1,050
27,753
42,316
69,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
Naaaaill
Cliodhna
20
11 / 14 / 13
16,767
986
29,122
33,793
16,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
lanfrog
Vamana
20
6 / 5 / 22
17,494
1,029
27,156
38,488
33,831
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
130
32
Kills
36
36
Deaths
32
83
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Loki
8
6
14
2.5
L
Yemoja
Kankomi
Yemoja
4
2
21
7.25
W
Merlin
Kunzut
Merlin
5
7
18
2
W
Baron Samedi
Looak
Baron Samedi
2
9
16
1.11
L
Kukulkan
Mahaweilo
Kukulkan
9
2
12
7.5
L
Jormungandr
MrPopoTheOnlyGod
Jormungandr
6
9
26
2.11
L
Cliodhna
Naaaaill
Cliodhna
11
14
13
1.25
W
Chernobog
8
6
17
2.75
W
Bacchus
kotsan33
Bacchus
9
8
18
2.25
L
Vamana
lanfrog
Vamana
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,805
Damage
152,876
161,230
Taken
157,845
135,781
Mitigated
171,459
24,155
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
21,959
5,928
0
1,323
30,115
28,217
0
20,373
9,742
0
36,592
L
Yemoja
Kankomi
Yemoja
11,826
4,058
4,322
2,770
26,434
42,197
0
14,790
11,644
30,340
0
W
Merlin
Kunzut
Merlin
35,429
2,555
0
3,055
30,094
12,308
0
17,393
12,701
64,826
0
W
Baron Samedi
Looak
Baron Samedi
24,949
2,856
5,429
8,759
36,153
16,635
0
23,474
12,679
45,812
0
L
Kukulkan
Mahaweilo
Kukulkan
57,019
6,850
0
1,217
16,814
9,883
0
9,706
7,108
87,231
0
L
Jormungandr
MrPopoTheOnlyGod
Jormungandr
27,753
6,003
0
100
42,316
69,468
0
23,943
18,373
51,641
0
L
Cliodhna
Naaaaill
Cliodhna
29,122
2,975
0
357
33,793
16,080
0
20,920
12,873
0
46,743
W
Chernobog
35,130
26,931
0
5,589
27,745
11,750
0
15,384
12,361
0
75,688
W
Bacchus
kotsan33
Bacchus
29,338
4,543
0
0
37,123
66,871
0
21,793
15,330
54,274
0
L
Vamana
lanfrog
Vamana
27,156
12,591
1,839
7,013
38,488
33,831
0
20,357
18,131
3,123
59,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,325
Gold Earned
85,811
288
Minions Killed
270
8
Camps Cleared
5
1,588,972
Distance Traveled
1,572,130
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,392
964
27
2
1
329,842
0
L
Yemoja
17,149
1,009
36
2
1
291,134
0
W
Merlin
16,308
959
77
5
1
314,124
0
W
Baron Samedi
14,864
874
52
3
0
285,503
1
L
Kukulkan
16,552
974
65
4
1
303,581
0
L
Jormungandr
17,849
1,050
50
3
0
274,983
0
L
Cliodhna
16,767
986
39
2
2
309,025
2
W
Chernobog
17,358
1,021
76
4
5
307,421
0
W
Bacchus
17,403
1,024
56
3
1
352,082
0
L
Vamana
17,494
1,029
80
5
1
393,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role