Player Matchup

Heimdallr
Heimdallr
Freehandgeko
Heimdallr
Level 20
God Stats
0W - 4L
1,215 SR
Queue Stats
35W - 50L
1,240 Elo+
Solo
Persephone
Persephone
Gingerbilly92
Persephone
Level 29
God Stats
6W - 17L
1,347 SR
Queue Stats
96W - 124L
1,384 Elo+
Solo
Bellona
Bellona
Rufus8o8
Bellona
Level 25
God Stats
5W - 5L
1,416 SR
Queue Stats
41W - 63L
1,322 Elo+
Solo
Jormungandr
Jormungandr
SAdpanda442
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
sirnut
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,395 SR
1,389 Elo+

VS

Team Averages
Level 23
1,501 SR
1,347 Elo+
Chang'e
Chang'e
Jhdavis
Chang'e
Level 17
God Stats
5W - 3L
1,459 SR
Queue Stats
11W - 14L
1,304 Elo+
Solo
Gilgamesh
Gilgamesh
LuckOfTheReaper
Gilgamesh
Level 63
God Stats
30W - 29L
1,474 SR
Queue Stats
59W - 52L
1,323 Elo+
Party 1
Arachne
Arachne
Mystickyballs
Arachne
Level 12
God Stats
12W - 11L
1,500 SR
Queue Stats
40W - 39L
1,500 Elo+
Party 1
Izanami
Izanami
OLDIRTYDIC
Izanami
Level 10
God Stats
1W - 0L
1,335 SR
Queue Stats
4W - 4L
1,465 Elo+
Party 1
Hades
Hades
Skullclever
Hades
Level 13
God Stats
4W - 1L
1,738 SR
Queue Stats
11W - 21L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Freehandgeko
Heimdallr
15
5 / 5 / 3
9,498
475
11,979
16,583
6,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Gingerbilly92
Persephone
16
10 / 8 / 2
10,912
546
11,422
13,652
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Rufus8o8
Bellona
10
0 / 7 / 0
7,317
366
5,841
13,337
11,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
SAdpanda442
Jormungandr
13
2 / 9 / 4
8,621
431
6,786
16,478
13,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
sirnut
Hun Batz
4
0 / 4 / 1
5,869
293
359
3,625
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jhdavis
Chang'e
16
8 / 1 / 9
12,686
634
7,105
12,903
7,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LuckOfTheReaper
Gilgamesh
20
13 / 0 / 5
13,887
694
20,425
18,100
13,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
16
3 / 2 / 7
11,269
563
4,164
18,844
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
OLDIRTYDIC
Izanami
16
8 / 4 / 5
11,745
587
11,593
13,149
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 11 / 2
9,081
454
1,183
15,984
6,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
17
Kills
32
33
Deaths
18
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Freehandgeko
Heimdallr
5
5
3
1.3
L
Persephone
Gingerbilly92
Persephone
10
8
2
1.38
W
Chang'e
Jhdavis
Chang'e
8
1
9
12.5
W
Gilgamesh
LuckOfTheReaper
Gilgamesh
13
0
5
15.5
W
Arachne
3
2
7
3.25
W
Izanami
OLDIRTYDIC
Izanami
8
4
5
2.63
L
Bellona
Rufus8o8
Bellona
0
7
0
0
L
Jormungandr
SAdpanda442
Jormungandr
2
9
4
0.44
W
0
11
2
0.09
L
Hun Batz
sirnut
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
44,470
63,675
Taken
78,980
35,740
Mitigated
39,692
9,439
Healing
38,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Freehandgeko
Heimdallr
11,979
6,181
0
4,732
16,583
6,136
94
2,776
13,807
0
59,868
L
Persephone
Gingerbilly92
Persephone
11,422
1,755
0
2,273
13,652
4,363
304
1,896
11,748
63,225
0
W
Chang'e
Jhdavis
Chang'e
7,105
1,389
7,984
7,406
12,903
7,783
2,013
5,440
7,463
36,227
0
W
Gilgamesh
LuckOfTheReaper
Gilgamesh
20,425
8,017
0
5,314
18,100
13,793
5,046
5,044
13,056
0
126,121
W
Arachne
4,164
2,895
230
10,295
18,844
7,154
2,646
3,728
15,116
0
57,985
W
Izanami
OLDIRTYDIC
Izanami
11,593
7,458
0
5,207
13,149
4,505
4,024
2,954
10,195
0
86,694
L
Bellona
Rufus8o8
Bellona
5,841
629
0
1,850
13,337
11,302
260
1,008
12,329
6,118
24,331
L
Jormungandr
SAdpanda442
Jormungandr
6,786
1,581
127
332
16,478
13,223
532
2,267
14,211
38,456
0
W
1,183
536
157
1,694
15,984
6,457
535
5,409
10,575
16,604
0
L
Hun Batz
sirnut
Hun Batz
359
168
0
125
3,625
716
0
338
3,287
0
8,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,217
Gold Earned
58,668
342
Minions Killed
456
0
Camps Cleared
0
1,276,373
Distance Traveled
1,961,771
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,498
475
85
4
0
318,590
0
L
Persephone
10,912
546
107
5
0
314,990
0
W
Chang'e
12,686
634
57
3
0
428,163
2
W
Gilgamesh
13,887
694
168
8
0
451,162
2
W
Arachne
11,269
563
77
4
0
448,862
0
W
Izanami
11,745
587
117
6
0
352,341
0
L
Bellona
7,317
366
62
3
0
241,655
1
L
Jormungandr
8,621
431
75
4
0
290,067
4
W
Hades
9,081
454
37
2
0
281,243
4
L
Hun Batz
5,869
293
13
1
0
111,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role