Player Matchup

Neith
Neith
Ali_Serteq
Neith
Level 15
God Stats
6W - 6L
1,474 SR
Queue Stats
22W - 27L
1,296 Elo+
Solo
Sol
Sol
Blammed--
Sol
Level 14
God Stats
30W - 29L
1,679 SR
Queue Stats
109W - 105L
1,445 Elo+
Party 1
Skadi
Skadi
Hienicornio_78
Skadi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TTV_EMPANADA
Cthulhu
Level 5
God Stats
4W - 1L
1,372 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Fenrir
Fenrir
WQ_Franko44
Fenrir
Level 77
God Stats
3W - 1L
1,435 SR
Queue Stats
130W - 98L
1,501 Elo+
Party 1
Team Averages
Level 23
1,492 SR
1,449 Elo+

VS

Team Averages
Level 7
1,490 SR
1,199 Elo+
Jormungandr
Jormungandr
AtlantaBorn0615
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,087 Elo+
Solo
Bellona
Bellona
Ezeeloko
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
993 Elo+
Solo
Persephone
Persephone
Pipboyfallout
Persephone
Level 9
God Stats
3W - 3L
1,457 SR
Queue Stats
18W - 28L
1,170 Elo+
Solo
Da Ji
Da Ji
Shi Outlaw
Da Ji
Level 19
God Stats
4W - 5L
1,496 SR
Queue Stats
42W - 38L
1,383 Elo+
Solo
Artemis
Artemis
Soul Taker M
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
5 / 2 / 5
11,370
494
3,826
12,147
5,337
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

17
9 / 3 / 5
12,040
523
15,227
13,444
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

4
0 / 5 / 2
6,775
295
1,167
3,375
624
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
TTV_EMPANADA
Cthulhu
14
2 / 5 / 6
9,394
408
3,545
26,077
12,342
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
18
9 / 5 / 8
11,813
514
11,882
17,009
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AtlantaBorn0615
Jormungandr
3
1 / 1 / 0
6,239
271
116
1,525
538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Ezeeloko
Bellona
14
3 / 13 / 2
9,336
406
7,478
22,498
20,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Pipboyfallout
Persephone
16
7 / 5 / 6
12,002
522
15,642
12,053
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
17
5 / 7 / 4
11,037
480
17,460
19,583
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Soul Taker M
Artemis
6
3 / 2 / 1
7,275
316
3,708
2,999
878
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
25
Kills
19
20
Deaths
28
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
5
2
5
3.75
L
Jormungandr
AtlantaBorn0615
Jormungandr
1
1
0
1
W
9
3
5
3.83
L
Bellona
Ezeeloko
Bellona
3
13
2
0.31
W
0
5
2
0.2
L
Persephone
Pipboyfallout
Persephone
7
5
6
2
L
Da Ji
5
7
4
1
L
Artemis
Soul Taker M
Artemis
3
2
1
1.75
W
Cthulhu
TTV_EMPANADA
Cthulhu
2
5
6
1
W
Fenrir
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,647
Damage
44,404
72,052
Taken
58,658
28,926
Mitigated
35,042
21,402
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,826
713
0
4,136
12,147
5,337
604
762
11,385
0
51,723
L
Jormungandr
AtlantaBorn0615
Jormungandr
116
108
0
0
1,525
538
0
414
1,111
1,006
0
W
15,227
5,782
0
4,221
13,444
3,506
6,755
2,810
10,634
60,078
0
L
Bellona
Ezeeloko
Bellona
7,478
2,123
0
996
22,498
20,981
1,528
6,870
15,628
9,336
30,591
W
1,167
714
0
0
3,375
624
8
291
3,084
0
3,504
L
Persephone
Pipboyfallout
Persephone
15,642
1,892
0
3,553
12,053
4,373
1,769
4,998
7,050
55,115
0
L
Da Ji
17,460
4,676
0
1,654
19,583
8,272
821
6,189
13,394
0
52,012
L
Artemis
Soul Taker M
Artemis
3,708
1,839
0
0
2,999
878
384
300
2,699
0
14,260
W
Cthulhu
TTV_EMPANADA
Cthulhu
3,545
925
0
6,471
26,077
12,342
302
10,086
15,991
30,427
0
W
Fenrir
11,882
1,293
0
6,574
17,009
7,117
574
3,527
13,482
0
71,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
45,889
364
Minions Killed
267
0
Camps Cleared
0
1,766,663
Distance Traveled
1,305,078
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,370
494
116
5
0
386,443
1
L
Jormungandr
6,239
271
3
0
0
33,488
0
W
Sol
12,040
523
95
4
0
383,014
0
L
Bellona
9,336
406
65
3
0
397,474
0
W
Skadi
6,775
295
1
0
0
111,278
0
L
Persephone
12,002
522
97
4
0
316,301
3
L
Da Ji
11,037
480
77
3
0
425,536
0
L
Artemis
7,275
316
25
1
0
132,279
0
W
Cthulhu
9,394
408
36
2
0
434,126
0
W
Fenrir
11,813
514
116
5
0
451,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role