Player Matchup

Pele
Pele
Fenix 102588
Pele
Level 7
God Stats
3W - 3L
1,230 SR
Queue Stats
12W - 20L
1,210 Elo+
Solo
Ymir
Ymir
GordolaCretino
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,364 Elo+
Party 1
Hera
Hera
Vitinhobs06
Hera
Level 27
God Stats
10W - 4L
1,720 SR
Queue Stats
140W - 84L
1,616 Elo+
Solo
Anhur
Anhur
cxnalha
Anhur
Level 24
God Stats
6W - 6L
1,725 SR
Queue Stats
11W - 13L
1,291 Elo+
Party 1
Athena
Athena
francoruiz71
Athena
Level 29
God Stats
6W - 2L
1,691 SR
Queue Stats
52W - 57L
1,453 Elo+
Solo
Team Averages
Level 19
1,573 SR
1,387 Elo+

VS

Team Averages
Level 19
1,530 SR
1,534 Elo+
Rama
Rama
DIABLO_o-_
Rama
Level 17
God Stats
4W - 3L
1,787 SR
Queue Stats
37W - 30L
1,629 Elo+
Solo
Cernunnos
Cernunnos
Naranchoa
Cernunnos
Level 23
God Stats
0W - 1L
1,298 SR
Queue Stats
18W - 16L
1,385 Elo+
Solo
Poseidon
Poseidon
fabio_silva1996
Poseidon
Level 14
God Stats
39W - 40L
1,538 SR
Queue Stats
40W - 45L
1,419 Elo+
Solo
Bellona
Bellona
gustavvvi
Bellona
Level 38
God Stats
70W - 66L
1,528 SR
Queue Stats
136W - 149L
1,443 Elo+
Party 2
Hercules
Hercules
heraclesselcareh
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
9,734
464
2,696
10,309
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 3 / 16
10,393
495
6,933
16,571
18,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
12 / 2 / 8
13,490
642
20,831
8,078
3,087
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
cxnalha
Anhur
17
13 / 3 / 4
11,701
557
7,007
9,889
2,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
16
3 / 3 / 13
10,642
507
11,863
18,015
16,752
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 1
11,277
537
10,365
20,008
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Naranchoa
Cernunnos
13
1 / 10 / 5
8,768
418
11,340
18,861
5,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
13
1 / 9 / 4
8,382
399
4,804
11,987
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
gustavvvi
Bellona
5
0 / 0 / 1
6,330
301
923
1,817
1,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

17
7 / 6 / 5
10,853
517
12,458
18,082
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
33
Kills
15
15
Deaths
33
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
8
1
0.81
W
1
4
5
0.88
W
4
3
16
4
L
Cernunnos
Naranchoa
Cernunnos
1
10
5
0.35
W
12
2
8
8
W
Anhur
cxnalha
Anhur
13
3
4
5
L
Poseidon
1
9
4
0.33
W
Athena
3
3
13
3.17
L
Bellona
gustavvvi
Bellona
0
0
1
0.5
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,330
Damage
39,890
62,862
Taken
70,755
44,291
Mitigated
26,696
12,197
Healing
19,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,365
7,856
0
7,292
20,008
7,977
903
13,160
6,848
0
96,388
W
2,696
1,125
0
1,401
10,309
3,565
2,574
204
10,099
0
52,853
W
6,933
1,850
0
3,252
16,571
18,123
467
1,901
14,360
17,388
0
L
Cernunnos
Naranchoa
Cernunnos
11,340
5,220
0
3,350
18,861
5,688
1,034
7,866
10,995
0
45,740
W
20,831
4,259
0
3,784
8,078
3,087
2,844
293
7,749
109,937
0
W
Anhur
cxnalha
Anhur
7,007
2,336
0
2,523
9,889
2,764
2,408
1,465
8,220
0
56,749
L
Poseidon
4,804
371
0
1,705
11,987
3,821
634
6,880
5,107
41,833
0
W
Athena
11,863
1,656
0
1,237
18,015
16,752
453
347
17,630
47,869
0
L
Bellona
gustavvvi
Bellona
923
209
0
1,255
1,817
1,064
0
748
1,069
0
7,097
L
12,458
5,832
0
5,878
18,082
8,146
0
10,973
7,109
0
66,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,960
Gold Earned
45,610
454
Minions Killed
451
0
Camps Cleared
0
1,979,770
Distance Traveled
1,509,877
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,277
537
176
8
0
322,961
2
W
Pele
9,734
464
97
5
0
305,995
1
W
Ymir
10,393
495
19
1
0
381,848
6
L
Cernunnos
8,768
418
84
4
0
338,409
1
W
Hera
13,490
642
174
8
0
409,690
10
W
Anhur
11,701
557
73
3
0
441,373
1
L
Poseidon
8,382
399
75
4
0
368,387
0
W
Athena
10,642
507
91
4
0
440,864
2
L
Bellona
6,330
301
23
1
0
57,360
1
L
Hercules
10,853
517
93
4
0
422,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role