Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
B7U3B4RR3N
Nox
Level 105
God Stats
21W - 18L
1,571 SR
Queue Stats
1,003W - 1,061L
1,428 Elo+
Solo
Awilix
Awilix
KingEdgo69
Awilix
Level 103
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 22L
1,520 Elo+
Solo
Merlin
Merlin
SNT1794
Merlin
Level 129
God Stats
7W - 12L
1,538 SR
Queue Stats
309W - 314L
1,511 Elo+
Party 1
Thor
Thor
alyohin
Thor
Level 160
God Stats
3W - 9L
1,390 SR
Queue Stats
509W - 544L
1,550 Elo+
Solo
Team Averages
Level 116
1,543 SR
1,502 Elo+

VS

Team Averages
Level 119
1,518 SR
1,462 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chekas007
Artemis
Level 120
God Stats
1W - 1L
1,617 SR
Queue Stats
23W - 29L
1,403 Elo+
Solo
Chaac
Chaac
Djwarbs
Chaac
Level 103
God Stats
10W - 7L
1,610 SR
Queue Stats
261W - 285L
1,416 Elo+
Solo
Ganesha
Ganesha
PACTN
Ganesha
Level 155
God Stats
4W - 2L
1,409 SR
Queue Stats
138W - 145L
1,550 Elo+
Solo
Raijin
Raijin
Pinkmidget
Raijin
Level 129
God Stats
10W - 7L
1,455 SR
Queue Stats
572W - 580L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 7 / 6
9,574
736
5,400
13,550
7,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 6 / 8
9,395
723
10,841
12,886
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
KingEdgo69
Awilix
10
1 / 7 / 4
7,245
557
3,257
10,446
3,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
SNT1794
Merlin
18
6 / 3 / 8
11,091
853
16,793
10,678
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
alyohin
Thor
15
4 / 7 / 7
8,907
685
9,267
19,095
16,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 1 / 23
11,072
852
17,455
8,802
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Chekas007
Artemis
18
9 / 1 / 17
11,139
857
15,590
9,278
4,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Djwarbs
Chaac
18
11 / 2 / 13
11,391
876
14,176
18,839
21,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
PACTN
Ganesha
14
0 / 6 / 19
9,702
746
4,195
21,120
18,579
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
Pinkmidget
Raijin
16
6 / 6 / 9
10,356
797
10,234
11,994
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
16
Kills
30
30
Deaths
16
33
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
7
6
0.86
W
Nu Wa
 
Nu Wa
4
1
23
15.5
L
2
6
8
1
W
Artemis
Chekas007
Artemis
9
1
17
17.5
W
Chaac
Djwarbs
Chaac
11
2
13
8.75
L
Awilix
KingEdgo69
Awilix
1
7
4
0.43
W
Ganesha
PACTN
Ganesha
0
6
19
1.58
W
Raijin
Pinkmidget
Raijin
6
6
9
1.75
L
Merlin
SNT1794
Merlin
6
3
8
3.33
L
Thor
alyohin
Thor
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,558
Damage
61,650
66,655
Taken
70,033
37,639
Mitigated
53,488
14,255
Healing
32,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,400
711
1,289
1,798
13,550
7,126
0
7,195
5,788
27,707
0
W
Nu Wa
 
Nu Wa
17,455
6,168
3,525
1,735
8,802
3,948
1,901
4,783
4,019
38,739
0
L
10,841
176
256
2,492
12,886
5,453
0
6,393
6,077
24,183
0
W
Artemis
Chekas007
Artemis
15,590
5,117
2,675
2,490
9,278
4,299
2,335
7,298
1,980
0
33,569
W
Chaac
Djwarbs
Chaac
14,176
2,418
1,628
9,167
18,839
21,349
253
6,479
12,360
136
25,795
L
Awilix
KingEdgo69
Awilix
3,257
1,167
324
918
10,446
3,628
0
4,921
5,124
0
5,940
W
Ganesha
PACTN
Ganesha
4,195
385
1,914
5,772
21,120
18,579
140
9,337
11,783
6,611
0
W
Raijin
Pinkmidget
Raijin
10,234
484
1,714
1,883
11,994
5,313
1,235
5,137
6,857
20,194
0
L
Merlin
SNT1794
Merlin
16,793
285
1,050
3,163
10,678
5,002
0
4,371
5,861
40,105
0
L
Thor
alyohin
Thor
9,267
1,300
822
2,143
19,095
16,430
0
7,499
10,553
0
23,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,212
Gold Earned
53,660
148
Minions Killed
135
0
Camps Cleared
0
931,769
Distance Traveled
1,236,713
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,574
736
44
3
0
208,205
2
W
Nu Wa
11,072
852
42
3
0
245,768
3
L
Nox
9,395
723
37
3
0
192,314
2
W
Artemis
11,139
857
53
4
0
255,621
1
W
Chaac
11,391
876
12
1
0
293,586
0
L
Awilix
7,245
557
9
1
0
132,869
0
W
Ganesha
9,702
746
0
0
0
223,561
4
W
Raijin
10,356
797
28
2
0
218,177
2
L
Merlin
11,091
853
43
3
0
213,997
1
L
Thor
8,907
685
15
1
0
184,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role