Player Matchup

Sol
Sol
 
Sol
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
KingTooLie96
Hachiman
Level 23
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 5L
1,187 Elo+
Solo
Yemoja
Yemoja
captain_hamr8008
Yemoja
Level 29
God Stats
3W - 4L
1,563 SR
Queue Stats
68W - 145L
1,226 Elo+
Solo
Tiamat
Tiamat
kitboss13
Tiamat
Level 9
God Stats
0W - 6L
1,058 SR
Queue Stats
0W - 7L
1,100 Elo+
Solo
Tsukuyomi
Tsukuyomi
xtnie
Tsukuyomi
Level 24
God Stats
6W - 11L
1,534 SR
Queue Stats
49W - 51L
1,445 Elo+
Solo
Team Averages
Level 23
1,446 SR
1,292 Elo+

VS

Team Averages
Level 21
1,618 SR
1,433 Elo+
Janus
Janus
Aquatic_Void
Janus
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,478 Elo+
Solo
Chaac
Chaac
PRINCETREYxx
Chaac
Level 26
God Stats
13W - 21L
1,653 SR
Queue Stats
169W - 194L
1,418 Elo+
Solo
Medusa
Medusa
Paracomaster
Medusa
Level 18
God Stats
3W - 3L
1,651 SR
Queue Stats
16W - 17L
1,505 Elo+
Solo
Thanatos
Thanatos
ST6 Demon1971
Thanatos
Level 25
God Stats
4W - 0L
1,769 SR
Queue Stats
70W - 74L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
The-Spectre29
Gilgamesh
Level 29
God Stats
10W - 9L
1,516 SR
Queue Stats
110W - 109L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 7 / 2
7,485
394
4,181
10,057
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
KingTooLie96
Hachiman
11
1 / 15 / 3
7,278
383
5,604
14,368
3,232
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 6 / 4
8,924
470
4,017
20,723
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
kitboss13
Tiamat
5
0 / 4 / 0
5,553
292
845
4,168
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
xtnie
Tsukuyomi
16
10 / 8 / 1
10,742
565
16,570
17,757
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
9,565
503
5,284
8,794
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 4 / 10
9,128
480
6,417
14,108
8,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
19
17 / 1 / 2
12,705
669
14,773
9,558
4,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ST6 Demon1971
Thanatos
16
14 / 1 / 5
11,447
602
16,783
16,919
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
The-Spectre29
Gilgamesh
18
3 / 1 / 5
11,466
603
6,295
10,335
9,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
12
Kills
40
40
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
7
2
0.14
W
4
5
4
1.2
L
Hachiman
KingTooLie96
Hachiman
1
15
3
0.17
W
2
4
10
1.75
W
Medusa
17
1
2
18
W
Thanatos
ST6 Demon1971
Thanatos
14
1
5
16.5
W
Gilgamesh
The-Spectre29
Gilgamesh
3
1
5
5.5
L
1
6
4
0.5
L
Tiamat
kitboss13
Tiamat
0
4
0
0
L
Tsukuyomi
xtnie
Tsukuyomi
10
8
1
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,217
Damage
49,552
67,073
Taken
59,714
26,370
Mitigated
34,410
12,999
Healing
29,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,181
754
0
2,144
10,057
2,105
1,876
1,267
8,340
28,102
0
W
5,284
158
0
1,176
8,794
2,545
2,241
751
7,963
33,631
0
L
Hachiman
KingTooLie96
Hachiman
5,604
4,471
0
0
14,368
3,232
0
1,334
12,692
0
23,121
W
6,417
2,165
213
6,282
14,108
8,654
2,790
1,751
12,357
0
27,104
W
Medusa
14,773
6,042
0
3,011
9,558
4,009
6,002
456
9,102
0
103,676
W
Thanatos
ST6 Demon1971
Thanatos
16,783
5,595
0
15,973
16,919
9,447
2,108
4,345
12,508
0
57,048
W
Gilgamesh
The-Spectre29
Gilgamesh
6,295
1,152
0
3,109
10,335
9,755
608
1,594
8,741
10,913
66,051
L
4,017
969
563
5,292
20,723
14,267
0
774
19,570
29,354
0
L
Tiamat
kitboss13
Tiamat
845
321
0
280
4,168
1,069
0
1,528
2,362
2,926
0
L
Tsukuyomi
xtnie
Tsukuyomi
16,570
4,228
0
4,720
17,757
5,697
15
1,244
16,182
0
54,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,982
Gold Earned
54,311
231
Minions Killed
524
0
Camps Cleared
0
1,310,285
Distance Traveled
1,730,647
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,485
394
58
3
0
247,085
1
W
Janus
9,565
503
79
4
0
343,842
0
L
Hachiman
7,278
383
41
2
0
271,223
0
W
Chaac
9,128
480
39
2
0
314,926
0
W
Medusa
12,705
669
160
8
0
397,900
6
W
Thanatos
11,447
602
96
5
0
330,126
2
W
Gilgamesh
11,466
603
150
8
0
343,853
0
L
Yemoja
8,924
470
45
2
0
269,985
0
L
Tiamat
5,553
292
6
0
0
183,270
2
L
Tsukuyomi
10,742
565
81
4
0
338,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role