Player Matchup

Ullr
Ullr
Cudderr
Ullr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,761 Elo+
Party 1
Danzaburou
Danzaburou
DJBrownies
Danzaburou
Level 107
God Stats
5W - 3L
1,747 SR
Queue Stats
174W - 122L
1,599 Elo+
Party 1
Hercules
Hercules
Matanzaa
Hercules
Level 50
God Stats
2W - 1L
1,699 SR
Queue Stats
49W - 26L
1,649 Elo+
Party 1
Discordia
Discordia
MercyTenshi
Discordia
Level 109
God Stats
1W - 2L
1,305 SR
Queue Stats
184W - 176L
1,499 Elo+
Solo
Ganesha
Ganesha
freshdjcookie
Ganesha
Level 88
God Stats
3W - 0L
1,578 SR
Queue Stats
43W - 19L
1,715 Elo+
Party 1
Team Averages
Level 87
1,566 SR
1,645 Elo+

VS

Team Averages
Level 130
1,517 SR
1,499 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EpicFALE187
Izanami
Level 154
God Stats
3W - 4L
1,544 SR
Queue Stats
100W - 99L
1,514 Elo+
Solo
Freya
Freya
Gachmul
Freya
Level 147
God Stats
4W - 2L
1,796 SR
Queue Stats
274W - 289L
1,494 Elo+
Solo
Apollo
Apollo
xXMalrboroRedXx
Apollo
Level 117
God Stats
1W - 3L
1,247 SR
Queue Stats
102W - 98L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cudderr
Ullr
18
7 / 3 / 23
11,400
760
14,752
13,088
6,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
DJBrownies
Danzaburou
19
8 / 3 / 16
12,109
807
20,397
14,390
7,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Matanzaa
Hercules
20
13 / 2 / 14
12,847
856
15,221
33,223
23,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
MercyTenshi
Discordia
20
8 / 2 / 17
11,810
787
18,945
8,706
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
19
0 / 3 / 32
11,212
747
9,442
17,645
23,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
5 / 5 / 5
10,952
730
21,956
14,720
6,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
 
Tiamat
16
2 / 6 / 4
10,410
694
11,609
18,128
24,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
EpicFALE187
Izanami
18
4 / 9 / 3
11,126
742
11,805
20,120
7,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
Gachmul
Freya
13
0 / 9 / 3
8,300
553
10,192
16,159
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 9 / 5
9,772
651
9,735
16,340
6,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
33
36
Kills
13
13
Deaths
38
102
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
5
1.5
L
Tiamat
 
Tiamat
2
6
4
0.67
W
Ullr
Cudderr
Ullr
7
3
23
6.17
W
Danzaburou
DJBrownies
Danzaburou
8
3
16
5.33
L
Izanami
EpicFALE187
Izanami
4
9
3
0.61
L
Freya
Gachmul
Freya
0
9
3
0.17
W
Hercules
Matanzaa
Hercules
13
2
14
10
W
Discordia
MercyTenshi
Discordia
8
2
17
8.25
W
Ganesha
0
3
32
5.33
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,757
Damage
65,297
87,052
Taken
85,467
65,194
Mitigated
50,422
40,169
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
21,956
348
1,373
3,523
14,720
6,029
384
4,967
9,558
35,329
0
L
Tiamat
 
Tiamat
11,609
1,030
199
3,560
18,128
24,605
30
5,351
12,247
17,554
0
W
Ullr
Cudderr
Ullr
14,752
6,017
574
2,823
13,088
6,401
1,275
7,179
5,909
0
23,712
W
Danzaburou
DJBrownies
Danzaburou
20,397
6,468
1,698
3,415
14,390
7,012
1,155
7,149
6,851
0
46,958
L
Izanami
EpicFALE187
Izanami
11,805
8,094
775
3,688
20,120
7,958
105
8,638
10,903
0
34,100
L
Freya
Gachmul
Freya
10,192
3,019
397
3,002
16,159
5,424
335
5,523
10,409
19,138
0
W
Hercules
Matanzaa
Hercules
15,221
4,931
1,616
18,141
33,223
23,990
666
15,796
17,427
0
21,957
W
Discordia
MercyTenshi
Discordia
18,945
945
2,940
2,091
8,706
4,036
1,838
6,845
1,861
43,606
0
W
Ganesha
9,442
587
3,917
2,954
17,645
23,755
424
6,788
10,633
19,681
0
L
9,735
4,197
333
1,718
16,340
6,406
688
3,908
12,357
0
20,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,378
Gold Earned
50,560
194
Minions Killed
145
0
Camps Cleared
0
1,469,379
Distance Traveled
1,198,035
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,952
730
28
2
0
301,655
0
L
Tiamat
10,410
694
17
1
0
242,551
1
W
Ullr
11,400
760
37
2
0
285,361
1
W
Danzaburou
12,109
807
70
5
0
275,158
1
L
Izanami
11,126
742
54
4
0
200,231
4
L
Freya
8,300
553
22
1
0
240,938
1
W
Hercules
12,847
856
22
1
0
317,264
0
W
Discordia
11,810
787
65
4
0
287,064
0
W
Ganesha
11,212
747
0
0
0
304,532
0
L
Apollo
9,772
651
24
2
0
212,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role