Player Matchup

Osiris
Osiris
Darkboad
Osiris
Level 134
God Stats
5W - 5L
1,572 SR
Queue Stats
633W - 604L
1,505 Elo+
Solo
Bellona
Bellona
G2 E Goga
Bellona
Level 49
God Stats
85W - 65L
1,632 SR
Queue Stats
215W - 197L
1,558 Elo+
Solo
Olorun
Olorun
JuiceMcDaniels
Olorun
Level 119
God Stats
147W - 103L
1,651 SR
Queue Stats
676W - 605L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
ShadowVoid52
Ah Puch
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 102L
1,552 Elo+
Solo
Khepri
Khepri
Super-Rio26
Khepri
Level 136
God Stats
404W - 348L
1,528 SR
Queue Stats
727W - 666L
1,503 Elo+
Party 2
Team Averages
Level 112
1,577 SR
1,525 Elo+

VS

Team Averages
Level 58
1,715 SR
1,509 Elo+
Kukulkan
Kukulkan
M73Acorns
Kukulkan
Level 32
God Stats
9W - 5L
1,614 SR
Queue Stats
85W - 89L
1,433 Elo+
Solo
Hachiman
Hachiman
R4Z0R95
Hachiman
Level 28
God Stats
8W - 1L
1,813 SR
Queue Stats
82W - 75L
1,581 Elo+
Party 3
Arachne
Arachne
RandyDaKiller
Arachne
Level 67
God Stats
9W - 8L
1,502 SR
Queue Stats
87W - 86L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
Suedeh3ad
Guan Yu
Level 56
God Stats
19W - 18L
1,769 SR
Queue Stats
420W - 422L
1,493 Elo+
Party 1
Khepri
Khepri
brunopdjo195
Khepri
Level 107
God Stats
8W - 2L
1,877 SR
Queue Stats
216W - 190L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Darkboad
Osiris
11
0 / 4 / 0
6,637
511
3,919
11,110
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
G2 E Goga
Bellona
11
4 / 3 / 1
7,074
544
9,551
11,663
8,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 1
7,251
558
5,023
6,959
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
ShadowVoid52
Ah Puch
11
2 / 5 / 2
6,725
517
7,036
8,181
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
10
1 / 2 / 1
6,570
505
3,807
10,434
6,986
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
M73Acorns
Kukulkan
13
2 / 3 / 2
7,686
591
4,419
7,220
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
R4Z0R95
Hachiman
13
3 / 1 / 3
7,351
565
10,858
7,376
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
12
4 / 3 / 5
7,374
567
5,964
11,745
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Suedeh3ad
Guan Yu
14
6 / 0 / 3
8,007
616
10,170
10,652
9,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
11
0 / 2 / 6
6,704
516
3,103
10,055
7,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
9
Kills
15
15
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
Darkboad
Osiris
0
4
0
0
L
Bellona
G2 E Goga
Bellona
4
3
1
1.5
L
2
1
1
2.5
W
Kukulkan
M73Acorns
Kukulkan
2
3
2
1
W
Hachiman
R4Z0R95
Hachiman
3
1
3
4.5
W
Arachne
4
3
5
2.17
L
Ah Puch
ShadowVoid52
Ah Puch
2
5
2
0.6
W
Guan Yu
Suedeh3ad
Guan Yu
6
0
3
7.5
L
Khepri
1
2
1
0.75
W
Khepri
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,336
Damage
34,514
48,347
Taken
47,048
26,820
Mitigated
27,891
16,888
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Darkboad
Osiris
3,919
1,418
0
3,376
11,110
6,320
844
2,117
8,461
0
33,807
L
Bellona
G2 E Goga
Bellona
9,551
3,091
0
4,737
11,663
8,855
0
1,335
9,765
1,675
45,216
L
5,023
2,553
510
1,792
6,959
1,963
1,291
1,510
5,449
47,538
0
W
Kukulkan
M73Acorns
Kukulkan
4,419
458
0
2,219
7,220
2,595
738
3,088
3,746
46,073
0
W
Hachiman
R4Z0R95
Hachiman
10,858
5,219
0
2,897
7,376
2,624
0
3,338
4,025
0
62,262
W
Arachne
5,964
3,446
0
5,670
11,745
5,061
0
3,030
8,573
0
38,408
L
Ah Puch
ShadowVoid52
Ah Puch
7,036
318
0
2,193
8,181
2,696
0
2,955
4,982
33,650
0
W
Guan Yu
Suedeh3ad
Guan Yu
10,170
1,267
402
4,902
10,652
9,643
0
416
10,202
8,844
32,639
L
Khepri
3,807
677
1,797
2,483
10,434
6,986
0
1,628
8,760
16,679
0
W
Khepri
3,103
445
0
1,720
10,055
7,968
0
6,259
3,686
11,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
37,122
369
Minions Killed
396
0
Camps Cleared
0
1,243,562
Distance Traveled
1,325,894
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,637
511
82
6
0
251,423
1
L
Bellona
7,074
544
83
6
0
277,346
0
L
Olorun
7,251
558
110
8
0
238,813
3
W
Kukulkan
7,686
591
122
9
0
235,776
5
W
Hachiman
7,351
565
118
9
0
245,003
1
W
Arachne
7,374
567
64
5
0
300,334
1
L
Ah Puch
6,725
517
76
6
0
236,843
4
W
Guan Yu
8,007
616
77
6
0
286,985
4
L
Khepri
6,570
505
18
1
0
239,137
4
W
Khepri
6,704
516
15
1
0
257,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role