Player Matchup

Hun Batz
Hun Batz
Crook-Zz
Hun Batz
Level 95
God Stats
3W - 2L
1,554 SR
Queue Stats
159W - 204L
1,379 Elo+
Party 1
Neith
Neith
MoistArabian
Neith
Level 29
God Stats
55W - 69L
1,488 SR
Queue Stats
180W - 236L
1,386 Elo+
Party 1
Ymir
Ymir
That_Mid_Guy
Ymir
Level 25
God Stats
31W - 30L
1,541 SR
Queue Stats
77W - 92L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
vRuthlless
Guan Yu
Level 8
God Stats
0W - 1L
1,693 SR
Queue Stats
5W - 6L
1,417 Elo+
Party 1
Sol
Sol
vitzFanta
Sol
Level 46
God Stats
8W - 17L
1,286 SR
Queue Stats
223W - 238L
1,409 Elo+
Party 1
Team Averages
Level 41
1,512 SR
1,398 Elo+

VS

Team Averages
Level 72
1,406 SR
1,408 Elo+
Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ED__MO
Sol
Level 46
God Stats
6W - 9L
1,531 SR
Queue Stats
248W - 293L
1,392 Elo+
Party 3
Loki
Loki
PREINC_7
Loki
Level 85
God Stats
3W - 12L
1,199 SR
Queue Stats
351W - 503L
1,377 Elo+
Party 3
Ares
Ares
Yuri-IQ
Ares
Level 105
God Stats
15W - 13L
1,323 SR
Queue Stats
470W - 652L
1,357 Elo+
Party 3
Artemis
Artemis
ZTUNikto
Artemis
Level 37
God Stats
65W - 63L
1,478 SR
Queue Stats
121W - 126L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crook-Zz
Hun Batz
15
2 / 3 / 1
8,951
497
7,551
15,633
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 4 / 3
8,673
482
11,427
12,831
4,189
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 4
7,979
443
5,557
15,285
15,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
vRuthlless
Guan Yu
13
0 / 4 / 1
7,442
413
3,058
14,233
10,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 4 / 1
9,221
512
13,857
17,318
5,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 0 / 5
10,762
598
18,156
14,638
21,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
ED__MO
Sol
15
0 / 3 / 8
9,056
503
10,464
12,517
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
17
10 / 2 / 2
10,760
598
9,710
10,532
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
Yuri-IQ
Ares
13
1 / 0 / 7
8,406
467
6,424
17,371
19,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ZTUNikto
Artemis
12
0 / 7 / 4
7,218
401
6,970
10,960
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
18
18
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
5
9.5
L
Hun Batz
Crook-Zz
Hun Batz
2
3
1
0.83
W
Sol
ED__MO
Sol
0
3
8
1.33
L
5
4
3
1.63
W
Loki
10
2
2
5.5
L
2
3
4
1.33
W
Ares
Yuri-IQ
Ares
1
0
7
4.5
W
Artemis
ZTUNikto
Artemis
0
7
4
0.29
L
Guan Yu
vRuthlless
Guan Yu
0
4
1
0.13
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,450
Damage
51,724
75,300
Taken
66,018
41,680
Mitigated
53,674
29,007
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,156
4,289
0
4,509
14,638
21,171
1,925
1,605
13,033
14,601
52,578
L
Hun Batz
Crook-Zz
Hun Batz
7,551
1,448
0
5,672
15,633
5,608
0
2,171
13,278
0
62,838
W
Sol
ED__MO
Sol
10,464
2,199
0
4,456
12,517
4,485
2,314
6,470
6,047
52,389
0
L
11,427
7,144
0
5,471
12,831
4,189
70
3,533
9,205
0
60,453
W
Loki
9,710
2,170
0
2,513
10,532
3,960
211
2,742
7,790
0
64,036
L
5,557
334
0
2,833
15,285
15,524
0
5,196
9,941
24,205
0
W
Ares
Yuri-IQ
Ares
6,424
125
0
3,998
17,371
19,432
36
4,822
12,549
27,230
0
W
Artemis
ZTUNikto
Artemis
6,970
2,709
0
0
10,960
4,626
307
3,775
7,185
0
33,587
L
Guan Yu
vRuthlless
Guan Yu
3,058
689
234
4,815
14,233
10,531
0
1,739
11,266
0
26,714
L
13,857
4,618
0
9,982
17,318
5,828
722
7,366
9,867
66,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,266
Gold Earned
46,202
427
Minions Killed
401
0
Camps Cleared
0
1,621,605
Distance Traveled
1,681,235
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,762
598
110
6
0
315,969
2
L
Hun Batz
8,951
497
106
6
0
402,576
3
W
Sol
9,056
503
105
6
0
352,716
1
L
Neith
8,673
482
100
6
0
271,347
1
W
Loki
10,760
598
107
6
0
388,255
0
L
Ymir
7,979
443
33
2
0
290,280
2
W
Ares
8,406
467
25
1
0
335,965
6
W
Artemis
7,218
401
54
3
0
288,330
0
L
Guan Yu
7,442
413
58
3
0
326,317
1
L
Sol
9,221
512
130
7
0
331,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role