Player Matchup

Arachne
Arachne
ArteriaPienza
Arachne
Level 28
God Stats
11W - 17L
1,563 SR
Queue Stats
58W - 71L
1,468 Elo+
Solo
Bastet
Bastet
JackNicke1Je3
Bastet
Level 29
God Stats
16W - 13L
1,650 SR
Queue Stats
180W - 149L
1,705 Elo+
Solo
Rama
Rama
MDchanger13
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,469 Elo+
Solo
Hera
Hera
Wookiecreeper
Hera
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 168L
1,553 Elo+
Solo
Ares
Ares
denkodg
Ares
Level 24
God Stats
12W - 8L
1,566 SR
Queue Stats
41W - 35L
1,558 Elo+
Solo
Team Averages
Level 26
1,556 SR
1,550 Elo+

VS

Team Averages
Level 20
1,572 SR
1,627 Elo+
Anhur
Anhur
Maloif
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 92L
1,623 Elo+
Solo
Janus
Janus
PrivateNusjay
Janus
Level 18
God Stats
0W - 4L
1,330 SR
Queue Stats
111W - 105L
1,692 Elo+
Solo
Nike
Nike
Upturninq
Nike
Level 24
God Stats
2W - 4L
1,831 SR
Queue Stats
30W - 45L
1,541 Elo+
Solo
Ravana
Ravana
kokkapete
Ravana
Level 28
God Stats
11W - 7L
1,699 SR
Queue Stats
34W - 23L
1,592 Elo+
Solo
Ares
Ares
safaa88
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 2 / 1
5,985
544
1,105
6,162
2,117
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 0 / 0
7,510
683
9,105
5,674
2,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 0
5,725
520
1,947
5,562
1,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,536
594
3,720
5,673
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
denkodg
Ares
9
0 / 2 / 1
5,739
522
3,172
7,123
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Maloif
Anhur
12
3 / 0 / 2
6,662
606
6,033
6,475
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 0
6,080
553
2,941
5,376
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
6
0 / 6 / 0
4,335
394
2,394
7,378
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
kokkapete
Ravana
12
4 / 2 / 2
6,532
594
3,630
5,706
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
safaa88
Ares
2
0 / 3 / 0
3,605
328
218
1,942
655

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
12
Kills
9
9
Deaths
12
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
2
1
0.75
W
8
0
0
8
W
2
2
0
1
L
Anhur
Maloif
Anhur
3
0
2
4
L
2
1
0
2
L
Nike
0
6
0
0
W
1
3
2
0.67
W
Ares
denkodg
Ares
0
2
1
0.25
L
Ravana
kokkapete
Ravana
4
2
2
2.5
L
Ares
safaa88
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
15,216
30,194
Taken
26,877
10,617
Mitigated
9,236
10,713
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
1,105
611
0
2,479
6,162
2,117
0
261
5,835
0
36,252
W
9,105
1,938
0
3,853
5,674
2,122
372
363
4,765
0
37,600
W
1,947
1,639
0
1,041
5,562
1,181
0
583
4,975
0
30,871
L
Anhur
Maloif
Anhur
6,033
4,186
0
1,839
6,475
1,865
0
2,139
4,289
0
42,438
L
2,941
286
0
1,094
5,376
1,515
0
1,736
3,550
39,139
0
L
Nike
2,394
52
0
912
7,378
3,355
0
799
5,928
0
14,148
W
3,720
1,051
0
1,628
5,673
1,627
67
1,480
4,070
44,140
0
W
Ares
denkodg
Ares
3,172
936
32
1,680
7,123
3,570
0
525
6,578
19,791
0
L
Ravana
kokkapete
Ravana
3,630
947
0
2,738
5,706
1,846
0
1,629
3,987
0
35,220
L
Ares
safaa88
Ares
218
218
0
0
1,942
655
0
589
1,353
1,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
27,214
321
Minions Killed
299
0
Camps Cleared
0
1,078,529
Distance Traveled
967,029
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,985
544
67
6
0
217,956
0
W
Bastet
7,510
683
68
6
0
243,533
1
W
Rama
5,725
520
70
6
0
195,194
3
L
Anhur
6,662
606
100
9
0
199,954
5
L
Janus
6,080
553
85
8
0
223,650
7
L
Nike
4,335
394
35
3
0
197,546
1
W
Hera
6,536
594
82
7
0
204,899
5
W
Ares
5,739
522
34
3
0
216,947
3
L
Ravana
6,532
594
76
7
0
248,254
4
L
Ares
3,605
328
3
0
0
97,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role