Player Matchup

Ymir
Ymir
Dembon
Ymir
Level 38
God Stats
4W - 3L
1,513 SR
Queue Stats
88W - 94L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
MetalheadPapryk
Kuzenbo
Level 36
God Stats
6W - 4L
1,615 SR
Queue Stats
19W - 23L
1,325 Elo+
Party 2
Bastet
Bastet
Raziel516
Bastet
Level 47
God Stats
10W - 3L
1,597 SR
Queue Stats
103W - 92L
1,478 Elo+
Solo
Artemis
Artemis
Salve93
Artemis
Level 45
God Stats
6W - 5L
1,519 SR
Queue Stats
215W - 247L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sulekm3
Morgan Le Fay
Level 32
God Stats
1W - 1L
1,400 SR
Queue Stats
18W - 17L
1,379 Elo+
Party 2
Team Averages
Level 40
1,529 SR
1,420 Elo+

VS

Team Averages
Level 63
1,541 SR
1,482 Elo+
Cerberus
Cerberus
Bence187
Cerberus
Level 64
God Stats
119W - 142L
1,458 SR
Queue Stats
130W - 181L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
Hunor420
Nu Wa
Level 102
God Stats
25W - 36L
1,401 SR
Queue Stats
465W - 681L
1,423 Elo+
Party 1
Charybdis
Charybdis
christianvh
Charybdis
Level 35
God Stats
5W - 2L
1,762 SR
Queue Stats
94W - 84L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
mzolcsa
Gilgamesh
Level 15
God Stats
17W - 24L
1,731 SR
Queue Stats
23W - 26L
1,679 Elo+
Party 1
Loki
Loki
uciii
Loki
Level 99
God Stats
15W - 26L
1,352 SR
Queue Stats
503W - 555L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dembon
Ymir
14
1 / 1 / 7
8,153
510
6,007
10,488
6,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 2 / 14
7,805
488
5,121
15,880
17,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Raziel516
Bastet
16
14 / 0 / 2
10,041
628
13,603
8,912
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Salve93
Artemis
13
1 / 4 / 11
7,542
471
8,927
10,319
3,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
sulekm3
Morgan Le Fay
16
11 / 0 / 6
9,874
617
15,669
9,299
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bence187
Cerberus
10
1 / 6 / 3
6,665
417
5,211
16,989
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Nu Wa
Hunor420
Nu Wa
11
2 / 8 / 1
6,892
431
8,258
11,040
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
christianvh
Charybdis
10
2 / 6 / 1
7,035
440
7,913
11,798
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
mzolcsa
Gilgamesh
11
1 / 4 / 1
6,970
436
6,708
11,242
9,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
uciii
Loki
12
1 / 4 / 3
7,486
468
5,049
13,406
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
28
Kills
7
7
Deaths
28
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bence187
Cerberus
1
6
3
0.42
W
Ymir
Dembon
Ymir
1
1
7
4.5
L
Nu Wa
Hunor420
Nu Wa
2
8
1
0.31
W
1
2
14
4
W
Bastet
Raziel516
Bastet
14
0
2
15
W
Artemis
Salve93
Artemis
1
4
11
1.63
L
Charybdis
christianvh
Charybdis
2
6
1
0.42
L
Gilgamesh
mzolcsa
Gilgamesh
1
4
1
0.38
W
Morgan Le Fay
sulekm3
Morgan Le Fay
11
0
6
14
L
Loki
uciii
Loki
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,327
Damage
33,139
54,898
Taken
64,475
33,445
Mitigated
28,905
17,634
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bence187
Cerberus
5,211
136
366
4,676
16,989
8,802
156
7,397
9,592
19,234
0
W
Ymir
Dembon
Ymir
6,007
727
0
4,393
10,488
6,395
1,237
1,538
8,460
40,052
0
L
Nu Wa
Hunor420
Nu Wa
8,258
2,203
0
581
11,040
3,154
256
5,878
5,162
38,169
0
W
5,121
1,855
0
3,188
15,880
17,153
985
4,825
10,976
19,027
0
W
Bastet
Raziel516
Bastet
13,603
4,103
0
5,495
8,912
2,998
0
1,233
7,556
0
64,808
W
Artemis
Salve93
Artemis
8,927
3,785
0
1,759
10,319
3,166
1,085
3,005
7,314
0
49,889
L
Charybdis
christianvh
Charybdis
7,913
4,596
0
3,861
11,798
3,005
273
3,297
8,501
0
42,045
L
Gilgamesh
mzolcsa
Gilgamesh
6,708
1,620
133
2,394
11,242
9,993
0
6,114
5,128
0
26,657
W
Morgan Le Fay
sulekm3
Morgan Le Fay
15,669
1,887
0
2,799
9,299
3,733
1,009
2,868
6,300
66,745
0
L
Loki
uciii
Loki
5,049
706
0
4,105
13,406
3,951
0
4,243
9,163
0
43,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
35,048
437
Minions Killed
336
0
Camps Cleared
0
1,474,573
Distance Traveled
1,383,782
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,665
417
28
2
0
269,129
1
W
Ymir
8,153
510
91
6
0
287,426
0
L
Nu Wa
6,892
431
66
4
0
250,023
1
W
Kuzenbo
7,805
488
29
2
0
273,564
0
W
Bastet
10,041
628
100
6
0
375,211
5
W
Artemis
7,542
471
90
6
0
246,761
0
L
Charybdis
7,035
440
88
6
0
257,390
2
L
Gilgamesh
6,970
436
65
4
0
298,723
0
W
Morgan Le Fay
9,874
617
127
8
0
291,611
2
L
Loki
7,486
468
89
6
0
308,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role