Player Matchup

Sobek
Sobek
Masters
 
Sobek
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Masters
JohnnyQuasar
Hou Yi
Masters
Level 160
God Stats
3W - 2L
1,739 SR
Queue Stats
332W - 318L
2,805 MMR
Solo
Loki
Loki
Masters
Mood
Loki
Masters
Level 160
God Stats
2W - 6L
1,575 SR
Queue Stats
251W - 240L
2,837 MMR
Party 1
Merlin
Merlin
Masters
NotCalculated
Merlin
Masters
Level 88
God Stats
6W - 5L
1,666 SR
Queue Stats
199W - 167L
2,849 MMR
Solo
Achilles
Achilles
Diamond II
ShadowstileS
Achilles
Diamond II
Level 158
God Stats
0W - 2L
1,256 SR
Queue Stats
165W - 133L
2,699 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,547 SR
2,538 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,619 SR
2,565 MMR
Artio
Artio
Masters
 
Artio
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Diamond I
Eonic
Khepri
Diamond I
Level 158
God Stats
2W - 2L
1,573 SR
Queue Stats
39W - 18L
2,721 MMR
Party 3
Kali
Kali
Masters
MastKiII
Kali
Masters
Level 160
God Stats
34W - 20L
1,683 SR
Queue Stats
592W - 487L
3,175 MMR
Party 2
Zeus
Zeus
Diamond I
PostKobe
Zeus
Diamond I
Level 89
God Stats
12W - 8L
2,032 SR
Queue Stats
123W - 107L
2,689 MMR
Solo
Cupid
Cupid
Masters
Snoopy
Cupid
Masters
Level 160
God Stats
1W - 2L
1,308 SR
Queue Stats
648W - 521L
2,741 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 3 / 0
4,753
475
2,226
7,751
5,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
9
0 / 4 / 2
5,056
506
4,768
7,202
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Mood
Loki
10
1 / 3 / 1
5,563
556
3,102
6,035
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 0
6,182
618
2,969
3,552
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ShadowstileS
Achilles
7
2 / 3 / 1
5,185
519
3,905
6,475
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
OdinSol

VS

Bans
CamazotzOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 0 / 1
7,087
709
4,639
5,637
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Eonic
Khepri
10
2 / 1 / 6
6,447
645
2,720
6,966
3,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
13
6 / 0 / 3
7,527
753
4,524
7,622
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
10
1 / 1 / 1
6,153
615
2,457
4,451
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Snoopy
Cupid
11
3 / 2 / 5
6,690
669
4,757
5,543
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
14
14
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
W
Artio
 
Artio
2
0
1
2.5
W
Khepri
Eonic
Khepri
2
1
6
5
L
Hou Yi
0
4
2
0.25
W
Kali
6
0
3
7.5
L
Loki
Mood
Loki
1
3
1
0.5
L
1
1
0
1
W
Zeus
1
1
1
1.5
L
Achilles
ShadowstileS
Achilles
2
3
1
0.83
W
Cupid
Snoopy
Cupid
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,970
Damage
19,097
31,015
Taken
30,219
12,198
Mitigated
11,175
10,245
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,226
166
0
3,376
7,751
5,503
0
3,854
3,112
20,138
0
W
Artio
 
Artio
4,639
347
0
3,645
5,637
2,705
0
1,605
3,514
40,804
0
W
Khepri
Eonic
Khepri
2,720
552
1,466
2,267
6,966
3,430
0
545
6,367
13,182
0
L
Hou Yi
4,768
2,282
0
1,690
7,202
1,807
0
897
6,305
0
28,819
W
Kali
4,524
2,364
0
5,296
7,622
2,652
0
692
6,864
0
44,930
L
Loki
Mood
Loki
3,102
564
0
2,750
6,035
1,538
13
1,006
5,029
0
32,212
L
2,969
171
0
966
3,552
990
0
1,038
2,514
40,610
0
W
Zeus
2,457
416
0
618
4,451
1,194
0
1,328
2,969
41,418
0
L
Achilles
ShadowstileS
Achilles
3,905
1,348
56
1,407
6,475
2,360
0
2,236
4,239
0
14,584
W
Cupid
Snoopy
Cupid
4,757
3,245
256
1,896
5,543
1,194
0
231
5,310
0
37,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,739
Gold Earned
33,904
302
Minions Killed
384
0
Camps Cleared
0
990,457
Distance Traveled
1,075,760
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,753
475
33
3
0
207,186
2
W
Artio
7,087
709
99
10
0
226,237
3
W
Khepri
6,447
645
25
3
0
217,942
2
L
Hou Yi
5,056
506
56
6
0
184,653
3
W
Kali
7,527
753
99
10
0
242,910
4
L
Loki
5,563
556
75
8
0
222,676
1
L
Merlin
6,182
618
110
11
0
189,503
2
W
Zeus
6,153
615
96
10
0
202,012
4
L
Achilles
5,185
519
28
3
0
186,439
2
W
Cupid
6,690
669
65
7
0
186,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role